Package org.web3d.x3d.sai.Texturing3D
Interface TextureCoordinate3D
- All Superinterfaces:
X3DGeometricPropertyNode
,X3DNode
,X3DSingleTextureCoordinateNode
,X3DTextureCoordinateNode
- All Known Implementing Classes:
TextureCoordinate3D
public interface TextureCoordinate3D extends X3DSingleTextureCoordinateNode
TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
X3D node tooltip: (X3D version 3.1 or later) [X3DTextureCoordinateNode] TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
X3D node tooltip: (X3D version 3.1 or later) [X3DTextureCoordinateNode] TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
- Hint: add Shape and then polgyonal/planar geometry before adding texture coordinates.
- Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD2/Part01/components/texture3D.html#3DTextureconcepts
- Warning: requires X3D profile='Full' or else include <component name='Texturing3D' level='1'/>
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
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Method Summary
Modifier and Type Method Description java.lang.String
getMapping()
Provide String value from inputOutput SFString field named mapping.X3DMetadataObject
getMetadata()
Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float[]
getPoint()
Provide array of 3-tuple float results from inputOutput MFVec3f field named point.TextureCoordinate3D
setMapping(java.lang.String newValue)
Accessor method to assign String value to inputOutput SFString field named mapping.TextureCoordinate3D
setMetadata(X3DMetadataObject newValue)
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.TextureCoordinate3D
setPoint(float[] newValue)
Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named point.
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Method Details
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getMapping
java.lang.String getMapping()Provide String value from inputOutput SFString field named mapping.
Tooltip: The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.- Hint: TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator https://savage.nps.edu/X3dValidator
- Specified by:
getMapping
in interfaceX3DSingleTextureCoordinateNode
- Returns:
- value of mapping field
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setMapping
Accessor method to assign String value to inputOutput SFString field named mapping.
Tooltip: The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.- Hint: TODO support planned to perform multiple-node mapping validation checks using X3D Schematron or X3D Validator https://savage.nps.edu/X3dValidator
- Specified by:
setMapping
in interfaceX3DSingleTextureCoordinateNode
- Parameters:
newValue
- is new value for the mapping field.- Returns:
TextureCoordinate3D
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD2/Part01/components/core.html#Metadata
- Specified by:
getMetadata
in interfaceX3DGeometricPropertyNode
- Specified by:
getMetadata
in interfaceX3DNode
- Specified by:
getMetadata
in interfaceX3DSingleTextureCoordinateNode
- Specified by:
getMetadata
in interfaceX3DTextureCoordinateNode
- Returns:
- value of metadata field
- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD2/Part01/components/core.html#Metadata
- Specified by:
setMetadata
in interfaceX3DGeometricPropertyNode
- Specified by:
setMetadata
in interfaceX3DNode
- Specified by:
setMetadata
in interfaceX3DSingleTextureCoordinateNode
- Specified by:
setMetadata
in interfaceX3DTextureCoordinateNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
TextureCoordinate3D
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- X3D Scene Authoring Hints: Metadata Nodes
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getPoint
float[] getPoint()Provide array of 3-tuple float results from inputOutput MFVec3f field named point.
Tooltip: triplets of 3D (s,t,r) texture coordinates, either in range [0,1] or higher if repeating. *- Returns:
- value of point field
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setPoint
Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named point.
Tooltip: triplets of 3D (s,t,r) texture coordinates, either in range [0,1] or higher if repeating. *- Parameters:
newValue
- is new value for the point field.- Returns:
TextureCoordinate3D
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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