[Source] problem with jgeom build, java3d dependency

Alan Hudson alan at shapeways.com
Thu Nov 28 11:19:56 PST 2013


I've been mostly using Xj3D for server-side processing of files.  So the
apps/cadfilter application get's updated a fair bit.  As to AV3D 3.0 no
plans currently.  I assume some day JOGL will stop working but at least for
me changing over Xj3D's rendering system is not a priority.


On Wed, Nov 27, 2013 at 11:24 PM, Rune Aasgard <rune.aasgaard at norkart.no>wrote:

> Is there really an AV3D 3.0? I had started to believe this project was
> just as dead as Java3d. I can't find any recent downloads (and my latest
> attempts to contribute some code was met with total silence), so I guess
> there is some git or svn source somewhere? And lastly, how do AV3D 3.0
> relate to Xj3D? There doesn't seem to be much development there either
> lately, but from what you say I may be wrong?
>
> Rune Aasgaard
>
> -----Opprinnelig melding-----
> Fra: Source [mailto:source-bounces at web3d.org] På vegne av Justin Couch
> Sendt: 28. november 2013 02:39
> Til: source at web3d.org
> Emne: Re: [Source] problem with jgeom build, java3d dependency
>
> On 28/11/2013 12:45 am, Vincent Marchetti wrote:
>
> > I'm not sure if distributing javax.media.j3d package with jgeom is a
> good idea (even though we partially do this by including vecmath.jar in our
> distribution). I may have to ponder this over some pumpkin pie, or at least
> try to find out what the Best Practices are thought to be for this. I
> thought the javax.* packages were supposed to be standard extensions,
> preinstalled or maintained by the JRE; and I wonder what other
> incompatibilities will be introduced if we start substituting our own
> updates to Java3d.
>
> Generally not a good idea to rely on it. For all intents and purposes
> Java3D is dead and with it vecmath.  Updates to this are not available and
> haven't been since about 2008 or so. The latest version on Maven is
> 1.3.1 from around 2004, nowhere near the "current" version of 1.5.1.
>
> For AV3D 3.0 I've totally removed vecmath and implemented my own
> replacement for it.
>
> --
> Justin Couch                                 http://www.vlc.com.au/
> Java 3D Graphics Information                    http://www.j3d.org/
> LinkedIn                     http://au.linkedin.com/in/justincouch/
> G+                                                       WetMorgoth
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