[X3D-Public] multiuser mode (newbie question)

Chris Thorne dragonmagi at gmail.com
Sun May 2 22:22:09 PDT 2010


On 3 May 2010 13:37, Russ Kinter <pyth7 at verizon.net> wrote:

>
>
>
>   ------------------------------
>
> *From:* Chris Thorne [mailto:dragonmagi at gmail.com]
> *Sent:* Sunday, May 02, 2010 8:35 PM
> *To:* Christoph Valentin
> *Cc:* Russ Kinter; x3d-public at web3d.org
>
> *Subject:* Re: [X3D-Public] multiuser mode (newbie question)
>
>   There appeared to be little will among the Browser vendors to
> collectively agree on and work on a standardised sensor node and protocol.
> It may also be that my expectations for real progress to an agreed standard
> in a 2 year time frame was unrealistic. Anyway, status quo seems a little
> better but nowhere near [my] original target, and I have moved on.
>
>
>
> *[Russ Kinter] But at the end of the day what remains of the VRML/X3D
> community now has an open-source Node standard that really isn’t
> open-source.*
>
It is true there are no open source implementations of the proposed
connection and network sensor nodes. but the nodes are not part of the
standard as you seem to suggest.

* *
>
> *Do you really believe that the two biggest and strongest players
> BSContact and Octaga with their own protocols are going play nice and help
> establish one protocol in the future?*
>
I had thought it was to everyones advantage, including that of the Browser
vendors..

> *What possible motivation would they have for doing so?*
>
To my thinking: the same motivation one would have to support openGL :
increased portability and interoperability makes business sense to me.

> * *
>
> *Maybe it is a way to force customers who use their MU servers to buy the
> new version, because the latest versions of the clients won’t handle the old
> protocol?*
>
yes - that is a kind of vendor lockin than many companies go for. That is
their business decision and I respect that, tho I don't particularly like
it.

> * *
>
> *Now that’s a sure way to gain and keep brand/format loyalty.*
>
:)

> * *
>
> * *
>



-- 
http://www.vrshed.com
There be greater truth at the centre: http://www.floatingorigin.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20100503/8788e3c9/attachment.html>


More information about the X3D-Public mailing list