[X3D-Public] Fw: future of simulrr.sourceforge.net
christoph.valentin at gmx.at
Sat Jun 22 02:48:55 PDT 2013
Thank you for reminding about the DIS component.
Though the idea SMUOS/C3P is not as elaborate as the DIS component by far, I would anyway like to keep you informed about starting a new SF project:
Currently the project will be focussed on hobby usage, but I would not like to preclude later professional improvement and application, if interest arises.
All the best
> Gesendet: Freitag, 22. März 2013 um 01:32 Uhr
> Von: "Don Brutzman" <brutzman at nps.edu>
> An: "Christoph Valentin" <christoph.valentin at gmx.at>
> Cc: x3d-public at web3d.org, dumenieualainorange <dumenieualain at orange.fr>, "Andreas Schoebel" <andreas.schoebel at tuwien.ac.at>, "Christian Schoebel" <scoe at brg19.at>
> Betreff: Re: Fw: [X3D-Public] future of simulrr.sourceforge.net
> Hello Christoph, thanks for your note.
> We are currently working on network testing with JSON and Websockets,
> both for OpenDIS and for other position-related track information. This
> involves both client and server codebases.
> Our development and test plans for April:
> a. comparison scenes, HTML+OpenDIS+WebGL and HTML+OpenDIS+X3D
> b. test whether JSON/Websockets usage is possible from within and X3D
> Script node
> c. work on BSContact and InstantReality C++ bindings to OpenDIS for
> d. look at feasibility of X3DOM component for DIS
> So this is interesting and necessary, but may be less than the broader
> functionality you might seek for a multiuser system.
> We will continue to post progress reports whenever we have results that
> are repeatable and useful to others.
> all the best, Don
> Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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