[x3d-public] Orientation Control of X3D for Mobile Devices
Leonard Daly
web3d at realism.com
Thu Mar 10 21:04:41 PST 2016
I have finally written up work I did last year on mobile device
orientation control. The library allows you to control the orientation
of the view of an X3D model by orienting a mobile device. The work
comprised stereographic split-screen shader code provided by Fraunhofer
and device orientation tracking based on work done by Fraunhofer and
inverted. The orientation controller library and example HTML are on
GitHub. The article is at
http://realism.com/blog/tracking-device-motion. The link to GitHub is in
the article.
At this time, the library is prototype code that only handles a single
model. It is not for use in environments (such as Fraunhofer's classroom
example). The stereographic display is designed for cardboard-like
displays. The warping for Rift or other more complex displays is not
included.
--
*Leonard Daly*
X3D Co-Chair
Cloud Consultant
President, Daly Realism - /Creating the Future/
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