[x3d-public] Orientation Control of X3D for Mobile Devices

Leonard Daly web3d at realism.com
Thu Mar 10 21:04:41 PST 2016


I have finally written up work I did last year on mobile device 
orientation control. The library allows you to control the orientation 
of the view of an X3D model by orienting a mobile device. The work 
comprised stereographic split-screen shader code provided by Fraunhofer 
and device orientation tracking based on work done by Fraunhofer and 
inverted. The orientation controller library and example HTML are on 
GitHub. The article is at 
http://realism.com/blog/tracking-device-motion. The link to GitHub is in 
the article.

At this time, the library is prototype code that only handles a single 
model. It is not for use in environments (such as Fraunhofer's classroom 
example). The stereographic display is designed for cardboard-like 
displays. The warping for Rift or other more complex displays is not 
included.


-- 
*Leonard Daly*
X3D Co-Chair
Cloud Consultant
President, Daly Realism - /Creating the Future/
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20160310/9cfe555e/attachment.html>


More information about the x3d-public mailing list