[x3d-public] Proto semantics in abstract spec.

Andreas Plesch andreasplesch at gmail.com
Thu Jul 27 13:29:20 PDT 2017


http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOinterfacedeclsemantics

has this language in section 4.4.4.2:

"
Each prototype instance can be considered to be a complete copy of the
prototype, with its own field values and copy of the prototype definition.
A prototyped node type is instantiated using standard node syntax. For
example, the following ...
"
followed by an example in VRML encoding.

"standard node syntax" is only really applicable if the VRML encoding is
used. The XML and JSON encoding use special ProtoInstance syntax instead
and "standard syntax" becomes misleading.

A proposal would be

"A prototyped node type is instantiated using keywords or standard node
syntax. Adopting VRML encoding, the following ...
"

There may be a more concise way of clarifying as well.

-- 
Andreas Plesch
39 Barbara Rd.
Waltham, MA 02453
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