[x3d-public] HAnim JoeSkinTexcoordDisplacerKick example texCoords
Andreas Plesch
andreasplesch at gmail.com
Mon Jul 16 10:45:50 PDT 2018
The HAnim JoeSkinTexcoordDisplacerKick example at
http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/JoeSkinTexcoordDisplacerKickIndex.html
uses a IndexedFaceSet with a populated texCoord field.
There are only four TextureCoordinate points. The coordIndex values go up
to about 389, however.
http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#IndexedFaceSet
section g. requires that there shall be enough TextureCoordinate points for
all coordIndexes.
It looks like the TextureCoordinate of the example needs to be augmented
with 386 or so more points.
-Andreas
--
Andreas Plesch
Waltham, MA 02453
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