[x3d-public] FW: Introducing …

Joseph D Williams joedwil at earthlink.net
Wed Jun 26 10:48:25 PDT 2019


Hi All, 
Just thought to forward this into public.
Joe

From: Joseph D Williams
Sent: Sunday, June 16, 2019 3:26 AM
To: John Carlson; phantomblindsight at gmail.com; med at web3d.org; GPU Group; Andreas Plesch; Don Brutzman; Vincent Marchetti
Subject: RE: Introducing Steve to Medical Working Group and X3D!

➢ … wondering what to do … 

How about learning about the x3d hanim that is the basis for all. The most complete goal of vrml and x3d was (and is) to provide open authorship of realistic competent realtime stimulus-response humanoids to occupy and interact in a wide range of highly augmented novel and fun mixed virtual and real environments. 
But maybe first take a look at some things like the one below and figure out how to see and even improve this fun model of something happening someplace at sometime. Please tell about any ways to do these sort of things better. Look in the web3d examples archives for more. 
Thanks for asking,
Joe

<?xml version="1.0" encoding="UTF-8"?>
<X3D>
  <head>
  </head>
  <Scene>
    <Viewpoint position="1 1 8"/>
    <Background skyColor="0.2 0.6 0.6"/>
    <Group DEF="BubblessStuffs">
      <Transform DEF="Bubbless" scale="5 5 5">
        <Transform DEF="bubble1">
          <Shape>
            <Appearance>
              <Material DEF="bubbleColor" 
                diffuseColor="1 0 1" 
                transparency="0.8"/>
            </Appearance>
            <Sphere radius="0.0275"/>
          </Shape>
        </Transform>
        <Transform DEF="bubble2">
          <Shape>
            <Appearance>
              <Material USE="bubbleColor"/>
            </Appearance>
            <Sphere radius="0.055"/>
          </Shape>
        </Transform>
        <Transform DEF="bubble3">
          <Shape>
            <Appearance>
              <Material USE="bubbleColor"/>
            </Appearance>
            <Sphere radius="0.065"/>
          </Shape>
        </Transform>
        <Transform DEF="bubble4">
          <Shape>
            <Appearance>
              <Material USE="bubbleColor"/>
            </Appearance>
            <Sphere radius="0.015"/>
          </Shape>
        </Transform>
      </Transform>
    </Group>
<!-- Bubbless Animation Clock and Interpolators -->
<TimeSensor DEF="BubbleClock" cycleInterval="6.0" loop="true" enabled="true"/>
<PositionInterpolator DEF="BubblePath1" 
  key="0 0.5 0.8 0.9 1.0" 
  keyValue="0.0 0.0 0.0, 0.75 0.75 0.75, 0.86 0.86 0.86, 0.99 0.998 0.9876, 1.272 1.90440 0.9509"/>
<PositionInterpolator DEF="BubblePath2"
  key="0 0.3 0.64 0.85 1.0" 
  keyValue="0.1 0.1 0.1, 0.2 0.4 0.25, 0.3 0.5 0.46, 0.75 0.5 .575, .038483478 1.9890 1.0983730"/>
<PositionInterpolator DEF="BubblePath3" 
  key="0 0.1 0.45 0.7 1.0" 
  keyValue="0.01 0.01 0.01, 0.25 0.35 0.0045, 0.55 0.6 0.0055, 0.66 0.665 0.00655,1.5550 1.090430 0.0057340"/>
<PositionInterpolator DEF="BubblePath4" 
  key="0 0.5 0.6 0.8 1.0" 
  keyValue="0.0 0.0 0.0, 0.5 0.5 0.005, 0.6 0.6 0.006, 0.75 0.75 0.0075,1.9485940 1.39830 .009009349"/>
<!-- Bubbless Animation ROUTEs -->
<ROUTE fromField="fraction_changed" fromNode="BubbleClock"
  toField="set_fraction" toNode="BubblePath1"/>
<ROUTE fromField="fraction_changed" fromNode="BubbleClock"
  toField="set_fraction" toNode="BubblePath2"/>
<ROUTE fromField="fraction_changed" fromNode="BubbleClock"
  toField="set_fraction" toNode="BubblePath3"/>
<ROUTE fromField="fraction_changed" fromNode="BubbleClock"
  toField="set_fraction" toNode="BubblePath4"/>

<ROUTE fromField="value_changed" fromNode="BubblePath1"
  toField="set_translation" toNode="bubble1"/>
<ROUTE fromField="value_changed" fromNode="BubblePath2"
  toField="set_translation" toNode="bubble2"/>
<ROUTE fromField="value_changed" fromNode="BubblePath3"
  toField="set_translation" toNode="bubble3"/>
<ROUTE fromField="value_changed" fromNode="BubblePath4"
  toField="set_translation" toNode="bubble4"/>

  </Scene>
</X3D>



From: John Carlson
Sent: Sunday, June 9, 2019 11:04 PM
To: 
Subject: Introducing Steve to Medical Working Group and X3D!

Hi,

I thought I’d introduce Steve to the Medical Working Group as a “shallow water” introduction to X3D.  Steve has 2 years of medical school under his belt and is kind of wondering what to do for the rest of his life.  So I thought I would introduce him to the world of HL7, FHIR, X3D and standards!

Steve is a published author in the areas of religion/science/philosophy. I’m thinking he would be great at writing/reviewing prose for standards!

I’m hoping that someone can take the lead and tell Steve about the medical working group resources around the web3d.org site and potential tasks he might accomplish for the group!

Here are some resources I’ve found in the short term:
http://x3dgraphics.com/
http://x3dgraphics.com/examples/X3dForWebAuthors/
http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/index.html
http://www.web3d.org/x3d/content/examples/X3dResources.html
http://www.web3d.org/wiki/index.php/X3D_Medical

Probably you want to download and install X3D-Edit v 3.3
https://savage.nps.edu/X3D-Edit/

Steve, Joseph is our ace humanoid animation expert!   He can probably direct you to the best examples.
Steve, Doug is our ace FreeWRL expert and the author of the solar system example I showed you.
Steve, Andreas is our ace JavaScript, DOM and Web expert! If you want to display X3D on the web, talk to him!
Steve, I am the JSON and JSON schema expert of the group, plus I’ve done a bit with PROTOs for X3DOM-JSON.
Steve, Don is an organizer, and responsible for X3DJSAIL, X3D-Edit, conversions, XML schema, and X3D tooltips (he wears many hats).
Steve, Vince is an organizer, and responsible for the Design and Printing (I think I’ve got that right) group.  So if you want to DIY and print yourself a new heart, he’s the one to talk to I think.

Apologies to those of you I didn’t mention.  Please introduce yourselves!

So probably a good idea would be to give Steve some good visual as well as readable examples.  Specify the browser to view them in please!

I will go find some videos and tweets!

John



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