[x3d-public] Whither protoexpander in X3DOM?

John Carlson yottzumm at gmail.com
Tue May 26 00:59:04 PDT 2020


1.  Keep current implementation, debug it
2.  Add XML -> JSON -> XML to current implementation.  Code is written, but
not tested extensively
3.  Write a new version in XML
4.  Copy and port X_ITE's Proto code.
5.  Write a new XML based proto expander.

We *do* want at least an XML proto expander.

Anyone want to help with any of these?  There are a lot of options.
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