[x3d-public] Whither protoexpander in X3DOM?
John Carlson
yottzumm at gmail.com
Tue May 26 00:59:04 PDT 2020
1. Keep current implementation, debug it
2. Add XML -> JSON -> XML to current implementation. Code is written, but
not tested extensively
3. Write a new version in XML
4. Copy and port X_ITE's Proto code.
5. Write a new XML based proto expander.
We *do* want at least an XML proto expander.
Anyone want to help with any of these? There are a lot of options.
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