[X3D-Ecosystem] Does this AI program generally look correct?
John Carlson
yottzumm at gmail.com
Thu Jan 16 22:55:34 PST 2025
Here’s another option:
https://claude.site/artifacts/fa241e9b-1755-4ae6-8bcf-ea4841248b9a
What these two seem to indicate is that bone tail should not be child joint
center. What do you think? Also, since it’s not only the bone head
influencing the skin, perhaps we should change the length of the bones I’m
loading?
I’m puzzled, because I see a difference in how Claude seems to indicate how
bone influences the skin than what you guys have been telling me, but
perhaps you guys assumed short bone length?
John
On Fri, Jan 17, 2025 at 12:42 AM John Carlson <yottzumm at gmail.com> wrote:
> If we can agree that this generally looks ok, I will try to implement this
> in the Blender importer:
> https://claude.site/artifacts/7c4c15f2-1bde-4da5-9503-f4f25b09016a
>
> I realize the bone.tail should probably be the child joint center.
>
> I do not yet know what i am doing wrong, but my focus will be shifting to
> animation import after export is done to my satisfaction.
>
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