[X3D-Ecosystem] Blender: Additional need for ImageTexture data: URL for textures

John Carlson yottzumm at gmail.com
Fri Jun 13 00:24:20 PDT 2025


I have a model whose texture shading doesn't appear in Blender 4.4 when
imported (pressing Shading).  It also doesn't export the texture to .obj
(.mtl), probably because it doesn't import it.

As you can see from the model, the URL looks like:

<Appearance DEF='sacrumSG' containerField='appearance'>
     <Material DEF='FBXASC0481FBXASC032FBXASC045FBXASC032Default'
         ambientIntensity='1.0'
         diffuseColor='1.0 1.0 1.0'
         diffuseTextureMapping='MapFBXASC032FBXASC035290_place2dTexture1'

         containerField='material'>
         <ImageTexture DEF='MapFBXASC032FBXASC035290'
             containerField='diffuseTexture'

 url='"data:image/png;charset=UTF-8;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAE[snip]

Perhaps someone could look at this model to see what I'm doing wrong?  I
had to remove the joints and segments fields to load into Blender (I've
already opened a ticket for this).

>From what I can see, the data: URL isn't handled by the Blender 4.4
importer, but perhaps someone could look and suggest a patch?

Thanks,

John
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