[X3D-Ecosystem] OSC mocap support in X3D Browsers
John Carlson
yottzumm at gmail.com
Wed Nov 19 11:28:53 PST 2025
While I have a mocap protocol of my own design, I don’t have the OSC mocap
protocol. I still need to apply IK and calibration after my protocol
reaches the browser to determine rotations. I did/do have viewers that
take joint locations.
I have 2 viewers:
https://github.com/coderextreme/lircom/tree/master/src/main/java/impact
(sorry, Java, no X3D and no rotations).
If you have a pointer to OSC protocol or API, I will see what i can do. I
am interested in time-series graphs (particularly protocols) and sign
language.
Here’s my mocap clients:
https://github.com/coderextreme/deafblind/
(Python. Yay!)
Here’s my other viewer (X_ITE):
https://github.com/coderextreme/JSONvirse/blob/main/public/x3d/JinLOA4LiveMocap.x3d
Here’s my JavaScript for .x3d
So integrating OSC is very interesting, and perhaps I could help? I am
mostly available on zoom after 10am or so.
https://github.com/coderextreme/JSONvirse/blob/main/public/javascripts/JinAvatar.js
It might be interesting to hook up my python renderer to mocap:
https://github.com/coderextreme/x3danari
John
On Wed, Nov 19, 2025 at 1:03 PM Bergstrom, Aaron via X3D-Ecosystem <
x3d-ecosystem at web3d.org> wrote:
> Do any of the X3D Browsers support the OSC mocap protocol, or is anyone
> working on a project that is using both X3D and OSC?
>
>
>
> I just purchased a Movin Tracin device for the DREAM Lab, and as of v2 of
> Movin Studio, it now supports OSC applications.
>
> https://www.movin3d.com/tracin
>
>
>
> I would just like to see if I could get it working with one of the X3D
> Browsers.
>
>
>
> Aaron
> --
> X3D-Ecosystem mailing list
> X3D-Ecosystem at web3d.org
> http://web3d.org/mailman/listinfo/x3d-ecosystem_web3d.org
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-ecosystem_web3d.org/attachments/20251119/897d50c7/attachment.html>
More information about the X3D-Ecosystem
mailing list