[x3d-public] X3dToJson.xslt stylesheet in a web page was [Re: X3D JSON Loader updates.]
John Carlson
yottzumm at gmail.com
Tue Dec 1 02:55:46 PST 2015
I’m using the one downloaded from www.web3d.org/x3d/stylesheets/X3dToJson.xslt I will try the one in X3D-Edit.
John
> On Dec 1, 2015, at 4:51 AM, John Carlson <yottzumm at gmail.com> wrote:
>
> Don, we need to decide if we want to support X3dToJson.xslt as a SaxonCE application in a web page. Apparently, the results are very different than what xmlsh produces. See conversions coming out of: http://coderextreme.net/X3DJSONLD/index2.html <http://coderextreme.net/X3DJSONLD/index2.html> I will update the stylesheet and see if there are differences. I will also try to get SaxonCE running inside node.js.
>
> Loader source code is at: https://github.com/coderextreme/X3DJSONLD <https://github.com/coderextreme/X3DJSONLD>
>
> John
>> On Dec 1, 2015, at 4:21 AM, John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>>
>> I have updated my X3D JSON Loader. Highlights include:
>>
>> Moving loadX3DJSON function from “library” JavaScript to HTML files.
>>
>> Links are:
>>
>> http://coderextreme.net/X3DJSONLD/index2.html <http://coderextreme.net/X3DJSONLD/index2.html> (with preliminary XML -> JSON support)
>> http://coderextreme.net/X3DJSONLD/ <http://coderextreme.net/X3DJSONLD/> (with file select)
>> http://coderextreme.net/X3DJSONLD/bubbles.xhtml <http://coderextreme.net/X3DJSONLD/bubbles.xhtml> (single file load).
>>
>> You will start noticing differences as I exercise different features of the X3D players. Notably prototypes and shaders and soon, VRML scripts.
>>
>> John
>
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