[x3d-public] [Semantics] X3D Semantic Web Working Group 14 MAR 2019: structural and conceptual semantics, semantic mapping MINUTES
John Carlson
yottzumm at gmail.com
Fri Mar 22 09:13:15 PDT 2019
Classes are a good way to impart knowledge. Second Life was well known to
have classes in 3D. Might we have some VR/AR classes? How might one
design a tool to create VR/AR course material?
Why are we discussing creating a standard over email and phone and not in
VR/AR? Is the visual aspect too much of a distraction? Can we create a
meeting space in High Fidelity? Imagine having a Web3d conference online
in Web3d using Web3d standards!
On Fri, Mat 22, 2019 at 11:09 AM John Carlson <yottzumm at gmail.com> wrote:
> My hope would be to create a table such as the one in
> http://dsmforum.org/events/DSVL01/carlson.pdf for VR/AR programming,
> where activity is a column, domain is a column, much like creating an API.
> So for example, we might discuss what VR/AR activities are good for
> discussing meaning to start :). How do we derive meaning in VR/AR space?
> How do we impart meaning in our VR/AR interactions? Smoke signals? Sign
> language? Choreography? New ways? How might we enhance existing ways of
> describing meaning with VR/AR? Don, feel free to take these to your
> Protoge meeting to see if they are developing extensions to Protoge in
> VR/AR. 2D Object diagrams that help visualize 3D relationships are a good
> tool, can we see them in VR/AR instead of in 2D?
>
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