[x3d-public] X3D agenda 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
yottzumm at gmail.com
Thu Dec 3 23:25:02 PST 2020
Test examples of different uses of new Inline features welcome!
Thanks!
John
On Thu, Dec 3, 2020 at 11:14 PM Don Brutzman <brutzman at nps.edu> wrote:
> Big agenda but milestone deadline is looming and all issues are familiar.
> Thanks for all advance meeting preparation, we hope to proceed rapidly.
>
> We now meet one hour later than before: 09-1000 Pacific time.
>
> [0.1] Web3D Teleconference Information
> https://www.web3d.org/member/teleconference-information
>
> > Please use the following link for all Web3D Consortium Meetings.
> >
> > Join URL:
> https://us02web.zoom.us/j/81634670698?pwd=a1VPeU5tN01rc21Oa3hScUlHK0Rxdz09
>
> Prior minutes:
>
> [0.2] [x3d-public] X3D working group minutes: scheduling, conference
> quicklook, specification work planning, X3D4 finalization
>
> https://web3d.org/pipermail/x3d-public_web3d.org/2020-November/014002.html
>
> ---
>
> 1. X3D4 topics
>
> [1.0] X3D4
> https://www.web3D.org/x3d4
>
> Changes to X3D4 specification on members-only github are also being
> refreshed daily at
>
> [1.1] X3D4 Working Draft 3
>
> https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD3/
>
> Corresponding pristine text in preparation for Web3D Consortium member
> ballot is currently being autogenerated along with a log of both
> corrections and remaining issues.
>
> ---
>
> a. MIDI 2.0 and Web Midi accepted. Audio and sound changes complete,
> checked in.
>
> [2] [x3d-public] X3D4 Sound Component and MIDI 2.0 review: accepted for
> ballot
>
> https://web3d.org/pipermail/x3d-public_web3d.org/2020-December/014188.html
>
> Many thanks for many reviews and multiple endorsements.
>
> ---
>
> b. Continued review and editing of prose for clarity in Lighting and Shape
> components, with focus on glTF support.
>
> [3] Various comments reading X3Dv4 current working draft (WD3 in GitHub
> repository)
>
> https://web3d.org/pipermail/x3d-public_web3d.org/2020-December/014189.html
>
> No problems noted but more editing work needed. Michalis has the baton
> for some technical clarifications, then Dick and Don will continue working
> on prose phrasing to meet ISO editorial conventions.
>
> ---
>
> c. Gamma correction
>
> Of note in this long-running issue:
> - no single entity (hardware, software, browser, author) can yet drive to
> a cross-platform solution.
> - stating accepted expectation (gamma correction is expected) might lead
> to false sense of optimism.
> - still complex but some further progress might be expected with XR
> activity next year.
>
> and realization that there is something we can mostly control: rendering
> screen to image, allowing visual checking/comparison and also unit
> testing. No requirement that all browsers look exactly the same -
> rendering pipelines have some leeway - but at least we can test compare and
> keep improving. Especially useful with addition of physically based and
> non-photorealistic (unlit) rendering.
>
> [4] [x3d-public] [...] Gamma Correction for X3D4 final draft
>
> https://web3d.org/pipermail/x3d-public_web3d.org/2020-November/014103.html
>
> summarized as
>
> > There are 2 spec choices below: acknowledging norms by simply stating
> that gamma correction is typically expected,
> > or else continuing to say nothing.
>
> Check consensus: adding no additional statement still seems most pragmatic?
>
> ---
>
> d. Putting default duration bounds on url refresh activity
>
> Clearly we don't want a lot of unclosed 3D scenes and window frames
> becoming zombie network loads (or even Denial Of Service DOS threats).
>
> [5] [x3d-public] X3D4 security-related field addition: X3DUrlObject
> refreshTimeLimit
>
> http://web3d.org/pipermail/x3d-public_web3d.org/2020-November/014182.html
>
> with John Carlson's follow-on reply exploring rationale and examples
> further.
>
> Recommendation: include this field (X3DUrlObject refreshTimeLimit) as a
> prudent security precaution.
>
> ---
>
> e. References review requested
>
> [6.0] [x3d-public] X3D4 endgame review: normative references and
> informative bibliography
> http:s//
> web3d.org/pipermail/x3d-public_web3d.org/2020-November/014122.html
>
> Note several replies that are not part of the thread per se.
>
> [6.1] X3D4 Architecture, Normative references
>
> https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD3/Part01/references.html
>
> [6.2] X3D4 Architecture, (Informative) bibliography
>
> https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD3/Part01/bibliography.html
>
> Continuing review welcome, thanks for several improvements received.
>
> ---
>
> f. ExternalShape, ExternalGeometry?
>
> ExternalShape handled by Inline.
>
> [7.0] X3D4 9.4.2 Inline
>
> https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD3/Part01/components/networking.html#Inline
>
> What about ExternalGeometry for glTF models, is it needed? Not finding it
> in Mantis, wondering if there is no strong use case or maybe we've dropped
> a ball.
>
> ---
>
> g. Event Utility node clarifications
>
> Thanks Andreas for remembering this long-overlooked issue.
>
> [8.0] [x3d-public] X3D4 draft nearing readiness for ballot; Mantis 519
> Event utilities, ignoring set_boolean false events
>
> https://web3d.org/pipermail/x3d-public_web3d.org/2020-November/014185.html
>
> This applies to IntegerTrigger and TimeTrigger nodes, ignoring set_boolean
> FALSE improves logical understanding and simplifies event animation chains.
>
> Absent objections (none heard) will apply this straightforward change. No
> problems with prior compatibility identified as a result of this logical
> refinement.
>
> Review led Dick and I to also look at related issue
>
> [8.1] Mantis 1183, 30.4.6 IntegerTrigger - Ambiguous response when
> integerKey field is reset
> https://www.web3d.org/member-only/mantis/view.php?id=1183
>
> > Suggested clarification to ensure consistent implementations and
> expectations: append
> > "Resetting the integerKey field generates a corresponding integerKey
> field output event."
>
> also related:
>
> [8.2] Mantis 1182: 30.4.3 BooleanToggle - Ambiguous response when toggle
> field is reset
> https://www.web3d.org/member-only/mantis/view.php?id=1182
>
> > "Resetting the toggle field generates a corresponding toggle field
> output event."
>
> Absent objections, we plan to apply all of these related simple/sensible
> clarifications to X3D4 specification prose.
>
> ---
>
> h. HTML guidelines
>
> Draft still pending.
>
> ---
>
> i. Field name consistency
>
> The possibility of synonym names for inconsistently named X3D3 fields
> looks to provide an excellent opportunity to regularize X3D4 scene graph
> for new authors, HTML5 X3D models, etc. without unintended loss of
> backwards compatibility.
>
> [8.0] [x3d-public] X3D4 finalization endgame: Field naming reconciliation
> as synonyms
>
> https://web3d.org/pipermail/x3d-public_web3d.org/2020-November/014125.html
>
> Agree with Andreas note that GeoLOD should not have a synonym field for
> children since accessType is different. Others appear feasible.
>
> This does not appear to be everyone's first preference, but does appear to
> be feasible (i.e. "can live with it").
>
> Dick is preparing general prose regarding synonyms for section 4 Concepts.
>
> Attached please find screenshot of how specification format for affected
> node interfaces might change. We will update this draft during meeting to
> match preferred form.
>
> [8.2] X3D4 32.4.2 CADFace
>
> https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD3/Part01/components/CADGeometry.html#CADFace
>
> ---
>
> 2. Specification release timing.
>
> Group discussion.
>
> Additional items welcome. Are any other finals steps needed to be ready
> to ship X3D4 for Web3D Consortium member ballot and Board of Directors
> approval?
>
>
> all the best, Don
> --
> Don Brutzman Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics
> http://faculty.nps.edu/brutzman
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>
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