December 2020 Archives by date
Starting: Tue Dec 1 05:58:30 PST 2020
Ending: Wed Dec 30 09:55:37 PST 2020
Messages: 142
- [x3d-public] Mapping SFColor to GLSL - vec3 or vec4?
Michalis Kamburelis
- [x3d-public] X3D4 Sound Component and MIDI 2.0 review: accepted for ballot
Don Brutzman
- [x3d-public] Various comments reading X3Dv4 current working draft (WD2 in GitHub repository)
Don Brutzman
- [x3d-public] Various comments reading X3Dv4 current working draft (WD2 in GitHub repository)
Michalis Kamburelis
- [x3d-public] Various comments reading X3Dv4 current working draft (WD3 in GitHub repository)
Don Brutzman
- [x3d-public] X3D agenda 4 DEC 2020: resolving X3D4 endgame issues
Don Brutzman
- [x3d-public] X3D agenda 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] X3D agenda 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] X3D agenda 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] X3D agenda 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
Don Brutzman
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
Michalis Kamburelis
- [x3d-public] Mapping SFColor to GLSL - vec3 or vec4?
Michalis Kamburelis
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
Don Brutzman
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] Fw: ProtoInstance USE without name
Don Brutzman
- [x3d-public] Mapping SFColor to GLSL - vec3 or vec4?
Don Brutzman
- [x3d-public] Mapping SFColor to GLSL - vec3 or vec4?
Michalis Kamburelis
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
Michalis Kamburelis
- [x3d-public] Fw: ProtoInstance USE without name
Andreas Plesch
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
Don Brutzman
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
Don Brutzman
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
John Carlson
- [x3d-public] Fwd: X3D minutes 4 DEC 2020: resolving X3D4 endgame issues
John Carlson
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
Michalis Kamburelis
- [x3d-public] Various comments reading X3Dv4 current working draft (WD3 in GitHub repository)
Michalis Kamburelis
- [x3d-public] Fw: ProtoInstance USE without name
Don Brutzman
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
John Carlson
- [x3d-public] Fw: ProtoInstance USE without name
John Carlson
- [x3d-public] Fw: ProtoInstance USE without name
John Carlson
- [x3d-public] Fw: ProtoInstance USE without name
John Carlson
- [x3d-public] Various comments reading X3Dv4 current working draft (WD3 in GitHub repository)
Michalis Kamburelis
- [x3d-public] Fw: ProtoInstance USE without name
Andreas Plesch
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
Don Brutzman
- [x3d-public] Fw: ProtoInstance USE without name
Andreas Plesch
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
Michalis Kamburelis
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
Michalis Kamburelis
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
Don Brutzman
- [x3d-public] Various comments reading X3Dv4 current working draft (WD3 in GitHub repository)
Don Brutzman
- [x3d-public] Fw: ProtoInstance USE without name
Don Brutzman
- [x3d-public] Fw: ProtoInstance USE without name
Don Brutzman
- [x3d-public] Viewpoint centerOfRotation global or local
Andreas Plesch
- [x3d-public] Fw: ProtoInstance USE without name
Andreas Plesch
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
Michalis Kamburelis
- [x3d-public] Viewpoint centerOfRotation global or local
Don Brutzman
- [x3d-public] Viewpoint centerOfRotation global or local
Don Brutzman
- [x3d-public] Discussions of JSON schema: ProtoInstance USE without name
John Carlson
- [x3d-public] Discussions of JSON schema: ProtoInstance USE without name
John Carlson
- [x3d-public] Viewpoint centerOfRotation global or local
Don Brutzman
- [x3d-public] Fw: ProtoInstance USE without name
Don Brutzman
- [x3d-public] Discussions of JSON schema: ProtoInstance USE without name
Don Brutzman
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues; light intensity
Don Brutzman
- [x3d-public] X3D minutes 4 DEC 2020: resolving X3D4 endgame issues: autoRefresh/autoRefreshTimeLimit and event utility changes complete
Don Brutzman
- [x3d-public] Viewpoint centerOfRotation global or local
Andreas Plesch
- [x3d-public] Viewpoint centerOfRotation global or local
Don Brutzman
- [x3d-public] X3D Ontology question: can we define default values for attributes and field types
Don Brutzman
- [x3d-public] drafty annex for HTML Guidelines, feedback requested
Don Brutzman
- [x3d-public] drafty annex for HTML Guidelines, feedback requested
John Carlson
- [x3d-public] drafty annex for HTML Guidelines, feedback requested
John Carlson
- [x3d-public] max out WebGL contexts.
John Carlson
- [x3d-public] X3D4 endgame review: normative references and informative bibliography
Christoph Valentin
- [x3d-public] X3DUOM translation and center defaults
John Carlson
- [x3d-public] X3DUOM translation and center defaults
Joseph D Williams
- [x3d-public] X3DUOM translation and center defaults
Joseph D Williams
- [x3d-public] X3D4 finalization endgame: Field naming reconciliation decision
Don Brutzman
- [x3d-public] X3DUOM translation and center defaults
Don Brutzman
- [x3d-public] X3D4 endgame review: normative references and informative bibliography
Christoph Valentin
- [x3d-public] Help multiplying out 2 transforms.
John Carlson
- [x3d-public] Evidence that I'm using LOA4.
John Carlson
- [x3d-public] Potential replacements of 0 1 0 -- Just a few left!
John Carlson
- [x3d-public] HAnim Errors processing skeleton5.x3d (attached as zip).
John Carlson
- [x3d-public] Evidence that I'm using LOA4.
John Carlson
- [x3d-public] New Annex A.10, A.11 tables.
John Carlson
- [x3d-public] DANDUI - network protocol for User Interfaces
John Carlson
- [x3d-public] X3D agenda 10 DEC 2020: X3D4 Annex L, HTML authoring guidelines
Don Brutzman
- [x3d-public] X3D minutes 11 DEC 2020: X3D4 Annex L, HTML authoring guidelines
Don Brutzman
- [x3d-public] X3D minutes 11 DEC 2020: X3D4 Annex L, HTML authoring guidelines
John Carlson
- [x3d-public] looking for HTML5 DOM SVG X3D bouncing-ball "Rosetta Stone" demos by Roy Walmsley
Don Brutzman
- [x3d-public] X3D minutes 11 DEC 2020: X3D4 Annex L, HTML authoring guidelines
Don Brutzman
- [x3d-public] X3D4 finalization endgame: Field naming reconciliation decision
Don Brutzman
- [x3d-public] Annex L HTML authoring guidelines for X3D4; naming Script versus X3DScript
Don Brutzman
- [x3d-public] Solving the Harder Problems
John Carlson
- [x3d-public] L.2 Re: Annex L HTML authoring guidelines for X3D4; naming Script versus X3DScript
Andreas Plesch
- [x3d-public] missing textureProperties field in ComposedCubeMapTexture, elsewhere?
Don Brutzman
- [x3d-public] L.2 Re: Annex L HTML authoring guidelines for X3D4; naming Script versus X3DScript
Don Brutzman
- [x3d-public] Annex L HTML authoring guidelines for X3D4
Don Brutzman
- [x3d-public] L.3.1 Re: Annex L HTML authoring guidelines for X3D4; naming Script versus X3DScript
Andreas Plesch
- [x3d-public] missing textureProperties field in ComposedCubeMapTexture, elsewhere?
Michalis Kamburelis
- [x3d-public] GeoMetadata /data/ field: delete, deprecate or retain?
Don Brutzman
- [x3d-public] L.3.1 Re: Annex L HTML authoring guidelines for X3D4; naming Script versus X3DScript
Don Brutzman
- [x3d-public] missing textureProperties field in ComposedCubeMapTexture, elsewhere?
Don Brutzman
- [x3d-public] 0001239: NavigationInfo avatarSize type should be SFVec3f rather than MFFloat - Web3D MantisBT
Don Brutzman
- [x3d-public] missing textureProperties field in ComposedCubeMapTexture, elsewhere?
Michalis Kamburelis
- [x3d-public] 0001239: NavigationInfo avatarSize type should be SFVec3f rather than MFFloat - Web3D MantisBT
Michalis Kamburelis
- [x3d-public] 0001239: NavigationInfo avatarSize type should be SFVec3f rather than MFFloat - Web3D MantisBT
Don Brutzman
- [x3d-public] 0001239: NavigationInfo avatarSize type should be SFVec3f rather than MFFloat - Web3D MantisBT
Michalis Kamburelis
- [x3d-public] 0001239: NavigationInfo avatarSize type should be SFVec3f rather than MFFloat - Web3D MantisBT
Don Brutzman
- [x3d-public] X3D Ontology question: can we define default values for attributes and field types; also field renames
Don Brutzman
- [x3d-public] X3D Ontology question: can we define default values for attributes and field types; also field renames
Jakub Flotyński
- [x3d-public] X3D agenda 18 DEC 2020: X3D4 review, ballot in progress, issue resolution continues
Don Brutzman
- [x3d-public] packaging interactively created animation
John Carlson
- [x3d-public] attention Web3d webmaster
John Carlson
- [x3d-public] attention Web3d webmaster
Leonard Daly
- [x3d-public] attention Web3d webmaster
John Carlson
- [x3d-public] X3D minutes 18 DEC 2020: X3D4 review, ballot in progress, CSS class/style naming collisions, issue resolution continues
Don Brutzman
- [x3d-public] packaging interactively created animation
Don Brutzman
- [x3d-public] Node.js 10 12 14 15 (not 16 that I am aware of). High and low security vulnerabilities.
John Carlson
- [x3d-public] Node.js 10 12 14 15 (not 16 that I am aware of). High and low security vulnerabilities.
John Carlson
- [x3d-public] FontStyle/ScreenFontStyle 'style' field naming collisions with CSS style, issue resolution
Don Brutzman
- [x3d-public] FontStyle/ScreenFontStyle 'style' field naming collisions with CSS style, issue resolution
John Carlson
- [x3d-public] FontStyle/ScreenFontStyle 'style' field naming collisions with CSS style, issue resolution
Don Brutzman
- [x3d-public] X3D4 endgame review: normative references and informative bibliography
Christoph Valentin
- [x3d-public] X3D4 Architecture validation and implementation update, with thanks
Don Brutzman
- [x3d-public] X3D4 Architecture validation and implementation update, with thanks
John Carlson
- [x3d-public] X3D4 Architecture validation and implementation update, with thanks
John Carlson
- [x3d-public] X3D4 Architecture validation and implementation update, with thanks
John Carlson
- [x3d-public] X3D4 Architecture validation and implementation update, with thanks
Don Brutzman
- [x3d-public] higher level networking and potential for animated semantics.
John Carlson
- [x3d-public] higher level networking and potential for animated semantics.
GL
- [x3d-public] Position Independence Principle
Christoph Valentin
- [x3d-public] Position Independence Principle
Christoph Valentin
- [x3d-public] higher level networking and potential for animated semantics.
John Carlson
- [x3d-public] Position Independence Principle
John Carlson
- [x3d-public] RE: Position Independence Principle
Christoph Valentin
- [x3d-public] Re: higher level networking and potential for animated semantics.
Christoph Valentin
- [x3d-public] RE: Position Independence Principle
John Carlson
- [x3d-public] Re: higher level networking and potential for animated semantics.
John Carlson
- [x3d-public] Re: higher level networking and potential for animated semantics.
GL
- [x3d-public] Position Independence Principle
Christoph Valentin
- [x3d-public] higher level networking and potential for animated semantics.
Christoph Valentin
- [x3d-public] higher level networking and potential for animated semantics.
John Carlson
- [x3d-public] How many DoF with H-Anim
Christoph Valentin
- [x3d-public] How many DoF with H-Anim
John Carlson
- [x3d-public] How many DoF with H-Anim
Christoph Valentin
- [x3d-public] How many DoF with H-Anim
John Carlson
- [x3d-public] Node.js 10 12 14 15 (not 16 that I am aware of). High and low security vulnerabilities.
John Carlson
- [x3d-public] higher level networking and potential for animated semantics.
Christoph Valentin
- [x3d-public] L.3.1 Re: Annex L HTML authoring guidelines for X3D4; naming Script versus X3DScript
Andreas Plesch
- [x3d-public] L.3.1 Re: Annex L HTML authoring guidelines for X3D4; naming Script versus X3DScript
Andreas Plesch
Last message date:
Wed Dec 30 09:55:37 PST 2020
Archived on: Wed Dec 30 10:33:39 PST 2020
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