[x3d-public] Potential replacements of 0 1 0 -- Just a few left!

John Carlson yottzumm at gmail.com
Wed Dec 9 23:07:31 PST 2020


We grabbed a bunch of translations and centers from the Hands and Feet XML,
it looks like.  So perhaps just facial stuff left?

On my other email, we may need to extra translations and centers from the
XML, but I'm not really convinced of that yet.  It would be good to have
such a tool for roundtrip analysis.

Don, I know you're busy.   You are our XML master.   Do we have any code to
extract translations and centers from a Humanoid?

I will forward the Q&A results on the skeleton.

Thanks,

John

$ grep "0 1 0" skeleton5.x3d  h2.pl
skeleton5.x3d:
 <Coordinate point='0.0044 1.6209 0.0236 0 1 0'/> <!-- from skullbase to
l_eyelid_joint -->
skeleton5.x3d:
 <Coordinate point='0.0044 1.6209 0.0236 0 1 0'/> <!-- from skullbase to
r_eyelid_joint -->
skeleton5.x3d:
 <Coordinate point='0.0044 1.6209 0.0236 0 1 0'/> <!-- from skullbase to
l_eyeball_joint -->
skeleton5.x3d:
 <Coordinate point='0.0044 1.6209 0.0236 0 1 0'/> <!-- from skullbase to
r_eyeball_joint -->
skeleton5.x3d:
 <Coordinate point='0.0044 1.6209 0.0236 0 1 0'/> <!-- from skullbase to
l_eyebrow_joint -->
skeleton5.x3d:
 <Coordinate point='0.0044 1.6209 0.0236 0 1 0'/> <!-- from skullbase to
r_eyebrow_joint -->
skeleton5.x3d:
 <Coordinate point='0.0044 1.6209 0.0236 0 1 0'/> <!-- from skullbase to
temporomandibular -->
skeleton5.x3d:
<HAnimJoint DEF='hanim_l_eyelid_joint' name='l_eyelid_joint' center='0 1 0'>
skeleton5.x3d:
<HAnimJoint DEF='hanim_r_eyelid_joint' name='r_eyelid_joint' center='0 1 0'>
skeleton5.x3d:
<HAnimJoint DEF='hanim_l_eyeball_joint' name='l_eyeball_joint' center='0 1
0'>
skeleton5.x3d:
<HAnimJoint DEF='hanim_r_eyeball_joint' name='r_eyeball_joint' center='0 1
0'>
skeleton5.x3d:
<HAnimJoint DEF='hanim_l_eyebrow_joint' name='l_eyebrow_joint' center='0 1
0'>
skeleton5.x3d:
<HAnimJoint DEF='hanim_r_eyebrow_joint' name='r_eyebrow_joint' center='0 1
0'>
skeleton5.x3d:
<HAnimJoint DEF='hanim_temporomandibular' name='temporomandibular'
center='0 1 0'>
skeleton5.x3d:<Transform rotation='0 1 0 -1.57'> <!-- Transform left hand
-->
skeleton5.x3d:<Transform rotation='0 1 0 1.57'> <!-- Transform right hand
-->
h2.pl:          $trans .= "<Transform rotation='0 1 0 -1.57'> <!--
Transform left hand -->\n";
h2.pl:          $trans .= "<Transform rotation='0 1 0 1.57'> <!-- Transform
right hand -->\n";
h2.pl:                  $cenpj = "0 1 0";
h2.pl:                          $cencj = "0 1 0";
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