[x3d-public] Fwd: Priorities
Don Brutzman
brutzman at nps.edu
Wed Oct 14 23:45:08 PDT 2020
Color me very surprised if X3DOM doesn't have field types already.
On 10/14/2020 8:52 PM, John Carlson wrote:
>
> I've added the following test to x3dom (coderextreme's master branch). There are some pretty basic things such that it doesn't work, below--MFInt32 not defined. Do I need to define all field Types? Can do, I've done it before! I probably need to do it in the same scope as initialize?
>
> I will pursue adding field types for now. Wish me luck!
>
> Thanks.
>
> x3dom-full.debug.js:45007 Adding fields
> x3dom.registerNodeType.defineClass.nodeChanged @ x3dom-full.debug.js:45007
> x3dom-full.debug.js:45034 Number of fields 6
> VM46:31 Uncaught ReferenceError: MFInt32 is not defined
> at eventsProcessed (eval at nodeChanged (x3dom-full.debug.js:45126), <anonymous>:31:16)
> at initialize (eval at nodeChanged (x3dom-full.debug.js:45126), <anonymous>:24:2)
> at eval (eval at nodeChanged (x3dom-full.debug.js:45126), <anonymous>:236:41)
> at x3dom.registerNodeType.defineClass.nodeChanged.nodeChanged (x3dom-full.debug.js:45139)
> at x3dom.NodeNameSpace.setupTree (x3dom-full.debug.js:11796)
> at x3dom.registerNodeType.defineClass.nodeChanged.nodeChanged (x3dom-full.debug.js:33648)
> at x3dom.NodeNameSpace.setupTree (x3dom-full.debug.js:11796)
> at x3dom.NodeNameSpace.<anonymous> (x3dom-full.debug.js:11789)
> at NodeList.forEach (<anonymous>)
> at x3dom.NodeNameSpace.setupTree (x3dom-full.debug.js:11787)
> x3dom-full.debug.js:45007 Adding fields
> x3dom.registerNodeType.defineClass.nodeChanged @ x3dom-full.debug.js:45007
> x3dom-full.debug.js:45034 Number of fields 5
> x3dom-full.debug.js:45007 Adding fields
> x3dom.registerNodeType.defineClass.nodeChanged @ x3dom-full.debug.js:45007
> x3dom-full.debug.js:45034 Number of fields 5
> x3dom-full.debug.js:45007 Adding fields
> x3dom.registerNodeType.defineClass.nodeChanged @ x3dom-full.debug.js:45007
>
> create mode 100644 test/functional/Gears/Rotor.x3d
> create mode 100644 test/functional/Gears/gears.x3d
> create mode 100644 test/functional/Gears/index.html
>
> http://localhost:8000/test/functional/Gears/
>
> Thanks,
>
> John
>
> ---------- Forwarded message ---------
> From: *John Carlson* <yottzumm at gmail.com <mailto:yottzumm at gmail.com>>
> Date: Wed, Oct 14, 2020 at 9:54 PM
> Subject: Re: [x3d-public] Priorities
> To: Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>>
> Cc: X3D Graphics public mailing list <x3d-public at web3d.org <mailto:x3d-public at web3d.org>>
>
>
> I will be pursuing getting X3DScript working entirely within x3dom this evening.
>
> John
>
> On Wed, Oct 14, 2020 at 9:44 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>
> X3DJSONLD only has limited functionality for X3DScript. I stripped it because X_ITE did not have support, so none of my X3DScripts were working. I hope we can get X3DScript added to XMLSchema, X3DUOM etc
>
> Thanks, Don
>
> John
>
> On Wed, Oct 14, 2020 at 9:33 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>
> If I recall correctly, full support for SAI will require a Browser implementation. I suggest someone scope out the work for that, if any. That is, much of the functionality may be there. It’s important to distinguish X_ITE’s Browser from X3DOM’s in any case.
>
> John
>
> On Wed, Oct 14, 2020 at 9:22 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>
> Andreas, can you share any info about why field routing may not be working for X3DScripts in X3DOM? See coderextreme repository.
>
> When I get a chance, I will peek at proto declare/interface fields, but my understanding is those go away!
>
> Note that I’m not currently working on SAI for X3DOM, but I do have some preliminary steps for declaring field types.
>
> John
>
> On Wed, Oct 14, 2020 at 6:45 PM Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>> wrote:
>
> On 10/13/2020 8:26 PM, John Carlson wrote:
> >
> > Here’s may be possible: X3DScript node for X3DOM and X_ITE. PROTOs with scripts
>
> Script node support is is always topmost deficient. X3DOM without scripts is not compliant X3D or VRML.
>
> Prototypes are tied for importance, as in Really Really Important for X extensibility.
>
> Please continue sharing information with Andreas so that this might all land and work. Thanks John.
>
> all the best, Don
> --
> Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu <mailto:brutzman at nps.edu>
> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
>
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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