[x3d-public] Annual ISO SC24 meeting - Web3D Consortium liaison report

John Carlson yottzumm at gmail.com
Thu Sep 10 23:32:34 PDT 2020


The next version of node2vec should probably be called system2vec.

On Fri, Sep 11, 2020 at 1:12 AM John Carlson <yottzumm at gmail.com> wrote:

> Very good summary.  I suggest whoever is doing "contact tracing" look into
> the work on node2vec.  Essentially, this is similar to word2vec (and I
> think is based on it).  Instead of words, paths of nodes and arcs in a
> graph are created to place the nodes in a vector space where related nodes
> appear closer to each other.  This provides differentiability for
> back-propagation and deep learning.
>
> Node2Vec seems to pull upon a rich history of goal-seeking, programming by
> demonstration, Fuzz testing, model transformation by demonstration and
> likely many others.
>
> If anyone wants to work on node2vec in virtual environments to create
> virtual agents, I would be interested in such a project.  One might think
> of this as one form of HAnim animation, A BVH file representing a node2vec
> path.
>
> The way I view this is node2vec provides many paths.   One may then
> seek out branching paths, then looping or self-referential paths, then
> parallel paths, then distributed paths...In other words, node2vec-like
> paths provide programs for virtual agents.  Obviously, I have skipped over
> things like exceptions, events, stop/resume, undo/redo, reversibility, etc.
>
> John
>
> On Thu, Sep 10, 2020 at 1:37 PM Don Brutzman <brutzman at nps.edu> wrote:
>
>> The Web3D Consortium is a non-profit Standards Development Organization
>> (SDO) that is established to protect and advance multiple specifications
>> including Extensible 3D (X3D) Graphics, Humanoid Animation (HAnim) and our
>> original standard, Virtual Reality Modeling Language (VRML).
>>
>> A key part of how we accomplish and advance these successful endeavors is
>> engagement with the International Standards Organization (ISO).
>>
>> Attached please find my annual summary report of standardization efforts
>> by Web3D Consortium for International Standards Organization (ISO)
>> Standards Committee (SC) 24.  Dr. Dick Puk and I spent multiple sessions
>> online during a recent 3-week series of meetings.  As acknowledged in the
>> attachment, thanks to many many people who have helped us get to these new
>> levels of capability and promise.
>>
>> A lot of strategic progress and prospects are packed into this report.
>> All questions and feedback are welcome.
>>
>> So... Web3D Membership has value!  The stability and steady growth of
>> these standards leads to many opportunities.  Please consider joining, as
>> an individual or as a business.
>>
>> * Join the Consortium
>>     https://www.web3d.org/join
>>
>> There are many business opportunities emerging thanks to the growing
>> capabilities of X3D4 and HTML5.  Please do not hesitate to contact Web3D
>> Consortium Executive Director or me if the Web3D Consortium or X3D Working
>> Group can help you.
>>
>> Thanks for considering the possibilities.  Have fun with Web3D
>> Consortium!  8)
>>
>> all the best, Don
>> --
>> Don Brutzman  Naval Postgraduate School, Code USW/Br
>> brutzman at nps.edu
>> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
>>  +1.831.656.2149
>> X3D graphics, virtual worlds, navy robotics
>> http://faculty.nps.edu/brutzman
>>
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>
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