[x3d-public] wondering about candidate values for Texture mapping specified in material nodes

j.Scheurich mufti11 at web.de
Tue Sep 15 22:04:14 PDT 2020



On 15.09.20 22:51, Michalis Kamburelis wrote:
> I wrote an explanation about why xxxTextureMapping are not realized by
> DEF / USE on
> https://github.com/michaliskambi/x3d-tests/wiki/How-to-add-PBR-to-X3D%3F#can-we-make-texture-mapping-using-def--use
>

a direct reuse of TextureCoorinate makes no sense. but it is possible to
reuse TextureCoorindinateGenerator




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