[x3d-public] Web3D/X3D zoom channel

Michalis Kamburelis michalis.kambi at gmail.com
Thu Feb 11 06:09:46 PST 2021

I second that, and I wold even change """members and invited experts
only""" -> into """anyone that wants to talk""". Let this be a
companion channel to the x3d-public, where people can join at anytime.

At my company and Castle Game Engine we're using Discord which gives
such feature (audio+video channel for all) just for free. Google Meet
also works great, and anyone can create a conversation at any time
with just one click (we buy it with GSuite, but the basic
functionality is free).

If Zoom gives such functionality for free too, let's create such
channel and make the link visible somewhere.


czw., 11 lut 2021 o 14:25 John Carlson <yottzumm at gmail.com> napisał(a):
> Can we create a Web3D zoom channel which is always open?  The feature
> looks promising, but I can't see if it costs or not.
> Sometimes it would be great just to chat, without using emails, members
> and invited experts only, I would assume.
> I know there's slash, but I'm not sure that got much uptake.
> I agree that email can be very effective, and it's recordable,
> archivable and searchable.   We also want X3D to be as useful as email,
> I would think.
> Proposed new motto:
> "X3D - Extensible 3D graphics...and as useful and easy as email"
> What does this mean?
> 1. composibility.   We can compose X3D in many ways.    With shapes,
> videos and text.
> 2. editablity.  We can change our and other's submissions easily, with
> credits. No vendor lockin, like a NSN node.  Authors may authorized or
> deny use.
> 3. communicability.   X3D can be sent over any transport medium.
> 4.  realtime.  We rely on fast networks for world downloads, but also
> rely on caches for extra speed.
> John
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