[x3d-public] X3D meeting agenda 4 FEB 2022: Rigid Body Physics review, Projects Wish List, X3D implementation spreadsheet

John Carlson yottzumm at gmail.com
Thu Feb 3 18:51:27 PST 2022


Have you considered looking at the User-Agent header on the download for
more info?

John

On Thu, Feb 3, 2022 at 7:35 AM GPU Group <gpugroup at gmail.com> wrote:

> (A funny thing with freeWRL - the windows XP x86 version still gets more
> downloads than the x64 version.
> FreeWRL VRML/X3D browser - Browse /freewrl-win32/4.0 at SourceForge.net
> <https://sourceforge.net/projects/freewrl/files/freewrl-win32/4.0/>
>  Hypotheses: H0: a bug in x64 version we don't know about H1: a lot of x86
> computers still in service H2: robots programmed to download XP version
> routinely haven't stopped H3: people download the most downloaded version,
> and it take time to shift momentum, ...)
> -Doug Sanden
>
> On Thu, Feb 3, 2022 at 5:37 AM vmarchetti at kshell.com <
> vmarchetti at kshell.com> wrote:
>
>>
>>
>> On Feb 3, 2022, at 1:00 AM, Brutzman, Donald (Don) (CIV) <
>> brutzman at nps.edu> wrote:
>>
>> We again meet this week 08-0900 Pacific on Web3D Consortium zoom line.
>>
>>
>>    1. Is someone interested in leading updates to our X3D support
>>    spreadsheet?
>>       - X3D Node Inventory Comparison
>>       -
>>       https://www.web3d.org/specifications/X3dNodeInventoryComparison.xlsx
>>       -
>>       https://www.web3d.org/specifications/X3dNodeInventoryComparison.pdf
>>
>>
>>
>> I would be interested in updating this resource, but propose limiting its
>> scope:
>>
>> -- Focus on viewers, applications which at a minimum visually render X3D
>> (XML encoding) files. Omit tools which are primarily for authoring or
>> content creation such as Blender, Meshlab, X3D-Edit
>> -- Limit to viewers which are accessible to non-expert users, do not
>> require compiling from source, on one or more of these platforms
>>    -- Desktop: Windows, Linux, or MacOS, in their modern OS releases (no
>> Windows XP applications!)
>>    -- Web browser viewers  implemented as javascript libraries
>>    -- Web browser plugins or extensions  which work in latest versions of
>> the browsers
>>    -- mobile applications which are available on the mobile stores
>>    -- VR device software which is publically available
>> -- Cover both ( open-source or closed-source )  and  (no-cost or
>> purchased application)
>>
>> Propose refining this scope at the Feb 4 WG meeting, and reviewing what
>> applications meet these criteria. My partial list would be
>> X3DOM
>> X-ITE
>> Xj3D
>> Instant Player
>> BS Contact
>> view3dscene
>> Octaga (?)
>> Chrome X3D extension
>> FreeWRL
>> H3D Viewer
>>
>> ------
>>
>> Vince Marchetti
>> _______________________________________________
>> x3d-public mailing list
>> x3d-public at web3d.org
>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>
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