[x3d-public] X3D meeting agenda 4 FEB 2022: Rigid Body Physics review, Projects Wish List, X3D implementation spreadsheet

John Carlson yottzumm at gmail.com
Fri Feb 4 07:38:34 PST 2022


Most of this has been discussed on the mailing list already, so if you’ve
been reading me already, by all means skip this email.

Status report.

Hi Don.  I am continuing to document JSON schema generating rules in hopes
of creating an XSLT version in the future, perhaps.  I still need to
document the field generator and maybe mess with indentation.   If I get
home Monday from the doctor, etc, we can review, perhaps.  I am having no
issues understanding the python, thank goodness.  I will work on getting
the python into publishable form.

As far as C/C++/C# SAI, I have a filter which takes the <pre> text sections
out of the C++ working draft, but there’s still a lot of work to do.
Ideally we would create a XSLT where we could easily extract c++ data
structures from X3DUOM without extra fiddling.  I posted a request to
semantics-public requesting a SPARQL query runnable from python to gather
dependencies for a C++ class.  Also, the C++ HTML code (I haven’t
investigated rendering yet) includes duplicate member functions (class
field at least), which should be addressed or recognized.   This was pretty
much on the first class I looked at, so I’m guessing there’s more lurking.
  I will continue working on the C++ after documenting JSON schema.  Slowly
plogging along, but wrists are less pained, so that’s a bonus.   Python
code (beautifulsoup) has been posted.   XSLT has not.

When perusing the C++ interfaces HTML docs, I noticed multiple references
to Java, so that should probably be addressed.

 X3DJSONLD and JSON to STL has been placed on a back burner for now.   I am
seeking coworking opportunities, particularly a mathematician/geometer who
can help with tessellation PROTOs for spheres, cones, cylinders, etc.
Anyone?

It would be advantageous to me if someone could point out good Node.js
packages for querying XML with some examples.  I know of querySelector and
querySelectorAll in HTML/CSS JavaScript.

If someone has had good results with copilot/codex/gpt-3, please share!

On Thu, Feb 3, 2022 at 12:01 AM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:

> We again meet this week 08-0900 Pacific on Web3D Consortium zoom line.
>
>
>
>    1. X3D4 Rigid Body Physics component:  Dick Puk and I have nearly
>    finished resolving 20 editorial comments in Mantis issue tracker.  A number
>    of phrasing improvements are included, no design changes, updated default
>    values for various axis fields (0 0 0 is a degenerate vector).  Further
>    final clarifications and suggestions welcome.
>       - Mantis issue tracker (tag V4.0 Resolution, filter ‘physics’)
>       - https://www.web3d.org/member-only/mantis/view_all_bug_page.php
>
>
>
>    - Extensible 3D (X3D) v4, Part 1: Architecture and base components,
>       Clause 37 Rigid body physics
>       -
>       https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/rigidBodyPhysics.html
>
>
>
>    1. Projects Wish List continuing discussion
>       - Work with MeshLab and Blender seems especially important.
>       - Can we add “how to get involved?” to each major item.
>       - https://www.web3d.org/projects/wish-list
>
>
>
>    1. Is someone interested in leading updates to our X3D support
>    spreadsheet?
>       - X3D Node Inventory Comparison
>       -
>       https://www.web3d.org/specifications/X3dNodeInventoryComparison.xlsx
>       -
>       https://www.web3d.org/specifications/X3dNodeInventoryComparison.pdf
>
>
>
>    1. Other topics of group interest… are always welcome.
>
>
>
>
> Membership has value! Please consider joining Web3D Consortium.
>
>    - https://www.web3D.org/join
>
>
>
> Videoconference Connectivity:
>
>    -
>    https://us02web.zoom.us/j/81634670698?pwd=a1VPeU5tN01rc21Oa3hScUlHK0Rxdz09
>    - https://zoom.us/j/148206572  Password 483805
>    - https://www.web3d.org/member/teleconference-information
>
>
>
>
>
> Have fun with X3D!   8)
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, Navy robotics https://
> faculty.nps.edu/brutzman
>
>
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>
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