[x3d-public] 2022 X3D Working Group goals and X3D Graphics Standards Relationships diagram, no meeting 8 July 2022

John Carlson yottzumm at gmail.com
Thu Jul 7 19:38:28 PDT 2022


Very good, Don.   Good to hear about the Metaverse Standards Forum.   May I
suggest a conference of vendors be created after the spirit of InterOp,
perhaps “MetaOp” if Meta allows it.

If people don’t remember, InterOp (Inter-Operability), was a vendor
conference so that networking vendors could get together and try out “The
Internet.”  Essentially testing out each others equipment together.

Well, that’s kind of the gist of it.   Maybe we can do the conference
virtually these days?

John

On Thu, Jul 7, 2022 at 8:18 PM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:

>
>    1. Apologies but no X3D Working Group meeting this week.
>
>
>
>    1. For review and comment:  here is our proposed emphasis for second
>    half of 2022 along with updated X3D Graphics Standards Relationships
>    diagram.  Comments, questions and improvements are always welcome.
>
>
>
>
>
> The primary activity of the X3D Working Group in 2022 is the continuing
> preparation, submission and implementation of numerous X3D4 specifications
> to the International Standards Organization (ISO).  We predict sustained
> steady progress on all X3D4 and Humanoid Animation (HAnim) capabilities.  A
> consistently designed X3D4 architecture enables modeling and interactive
> visualization using ClassicVRML, XML, HTML5, glTF, Web Audio, JavaScript,
> JSON, Java, Python, C, C++, C#, Efficient XML Interchange (EXI)
> compression, and X3D Ontology for Semantic Web.  Rigorous levels of
> validation and scene diagnostics enable creation of an excellent User
> Experience (UX) with exceptional quality assurance (QA) for all X3D models.
>
>
>
>    - X3D Standards Relationships
>    -
>    https://www.web3d.org/specifications/X3dGraphicsStandardsRelationships.png
>
>
>
>
>
>    1. Dick Puk and I will be attending the annual ISO/IEC JTC-1 SC24
>    standards meeting, representing all of our standards-based efforts and
>    plans.  Again virtual this year due to COVID limitations, the meeting is a
>    series of video teleconferences with other national body representatives
>    and Standards Development Organizations (SDOs).
>
>
>
>    1. A lot is interest is percolating with Metaverse Standards Forum.
>    Web3D Consortium is a founding member, one of about a dozen SDOs.  They
>    have had huge initial membership applications, perhaps a thousand companies
>    so far. This is an excellent opportunity for ongoing influence and impact
>    by Web3D Consortium and X3D graphics standard!
>
>
>
>    - “The Metaverse Standards Forum provides a unique opportunity to
>    achieve secure, collaborative (interoperable), durable, and pervasive
>    Mixed-Reality content,” said Nicholas Polys Ph.D., president of the Web3D
>    Consortium.
>    - https://twitter.com/Web3DConsortium/status/1539412412377333761
>
>
>
>    - Metaverse Standards Forum
>    - https://metaverse-standards.org
>
>
>
>    1. Recommend everyone consider joining the Web3D Consortium!  Once
>    again, clearly, membership has value.
>
>
>
> Membership provides real benefits for 3D graphics communication,
> networking, leadership, marketing, and specification development.   The
> Web3D Consortium is committed to the creation and deployment of open,
> royalty-free standards that enable the communication of real-time 3D across
> applications, networks, and XML web services.
>
>
>
>    - Join the Web3D Consortium
>    - https://www.web3d.org/join
>
>
>
>    - About the Consortium
>    - Founded in 1997, we are an International, non-profit, member-funded,
>    industry standards development organization. We develop and maintain
>    royalty-free ISO standards for web-based 3D graphics. Our standard   X3D
>    (Extensible 3D) originated from VRML and is available in XML, Compressed
>    Binary, and classic VRML formats. X3D is open, royalty free, extensible,
>    interoperable, and runs on all platforms including desktops, tablets, and
>    phones. Our members are from business, academia, government and individual
>    professionals.
>
>
>
> Have fun with X3D!   8)
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, Navy robotics https://
> faculty.nps.edu/brutzman
>
>
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>
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