[x3d-public] Calculations for scenes

John Carlson yottzumm at gmail.com
Thu May 5 13:58:56 PDT 2022

For X3DOM (web), i would focus languages that compile to WebAssembly
(WASM).   As far as up-and-coming languages that compile to WASM, i think
Rust is becoming more and more popular.

I have not focused on WASM, because AFAIK, DOM manipulation must be done in
Updates to this are welcome!
Good luck!


On Thu, May 5, 2022 at 3:40 PM Konstantin Smirnov <
konstantin.e.smirnov at gmail.com> wrote:

> Hello
> Suppose we have very fast calculations for scenes. Some math engine
> How can it be applied to x3dom?
> Improving scenes, performance
> For example, constraint programming, which engines are the most popular
> and powerful and how they can be used for improving performance?
> Do you know what are the most popular constraint programming engines, are
> they used for improving performance, in USA also, and how big is the
> concurrence in this area?
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