[x3d-public] Worth to mention, X_ITE improvements of las 6 month

Holger Seelig holger.seelig at yahoo.de
Fri Aug 4 07:39:01 PDT 2023


We have been working hard the last 6 months to make X_ITE even better. There are a lot of major changes to make X_ITE more advanced. I will mention here some significant improvements:

* New Menu Design
* Use of Vertex Array Objects
* Thick Lines
* Line Stipples
* Points and Lines picking
* GPU accelerated ParticleSystems
* Branchless Shaders
* Webpack as bungling system
* Use of native JS Module system
* Integrated DOM Integration 
* Use of JS Custom Elements API with x3d-canvas
* New Website Design
* Generation of X3D JSON output
* Output Styles for to[X3D|VRML|JSON]String
* X3D Tidy npx program
* Animated GIF support
* Configurable Antialiasing 
* New glTF Parser
* New ImageTextureAtlas node
* New OBJ Parser
* New SVG Parser
* New STL Parser
* Use of JS fetch API
* GPU accelerated Picking (pointing devices)
* glTF Draco compression Support
* Automated Testing Environment
* New PLY Parser
* Support for glTF Skinning
* GPU accelerated HAnimHumanoid
* New HAnimMotion node
* Order Independent Transparency
* X3D Image npx program

And that’s not the end, development is going further.

Best regards,
Holger

--
Holger Seelig
Leipzig, Germany

holger.seelig at yahoo.de
https://create3000.github.io/x_ite/

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