[x3d-public] When view3dscene "core dumps"

John Carlson yottzumm at gmail.com
Wed Aug 16 10:28:41 PDT 2023


I found the new tovrmlx3d.exe bundled with view3dscene.exe a very useful
tool!  Reports many more issues than x3d-tidy

Excellent work, Michalis!

John

On Wed, Aug 16, 2023 at 8:55 AM John Carlson <yottzumm at gmail.com> wrote:

> When view3dscene "core dumps," I've found Holger's x3d-tidy (Yes, Don,
> x3d-tidy. :-) as a useful Classic VRML debugging tool.
>
> Great work on the tools, Holger!  You saved the day!  Even if they are
> named a bit funny.
>
> Any other "Classic VRML compiler" information people have would be useful.
>
> Sorry, I can't provide the files yet, but I did save them off.  I think
> the fatal crashes were when a ROUTE specified a DEF that doesn't exist,
> check that Michalis.
>
> Yay for command line freaks.  Here's sample:
>
> $ npx x3d-tidy -i `pwd`/relativepath.x3dv -i `pwd`/relativepath.x3dj.
>
> Does X3D-Edit have a VRML validator?
>
> Is there a declarative shell?
>
> John
>
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