[x3d-public] When view3dscene "core dumps"
John Carlson
yottzumm at gmail.com
Wed Aug 16 10:28:41 PDT 2023
I found the new tovrmlx3d.exe bundled with view3dscene.exe a very useful
tool! Reports many more issues than x3d-tidy
Excellent work, Michalis!
John
On Wed, Aug 16, 2023 at 8:55 AM John Carlson <yottzumm at gmail.com> wrote:
> When view3dscene "core dumps," I've found Holger's x3d-tidy (Yes, Don,
> x3d-tidy. :-) as a useful Classic VRML debugging tool.
>
> Great work on the tools, Holger! You saved the day! Even if they are
> named a bit funny.
>
> Any other "Classic VRML compiler" information people have would be useful.
>
> Sorry, I can't provide the files yet, but I did save them off. I think
> the fatal crashes were when a ROUTE specified a DEF that doesn't exist,
> check that Michalis.
>
> Yay for command line freaks. Here's sample:
>
> $ npx x3d-tidy -i `pwd`/relativepath.x3dv -i `pwd`/relativepath.x3dj.
>
> Does X3D-Edit have a VRML validator?
>
> Is there a declarative shell?
>
> John
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20230816/0060cb2a/attachment-0001.html>
More information about the x3d-public
mailing list