[x3d-public] got Three.js and X3D?
John Carlson
yottzumm at gmail.com
Mon Feb 20 18:00:38 PST 2023
My tendency would be to go from X3D to glTF or COLLADA to glTF and then
load glTF into three.js. Also x3d to OBJ looks like a thing with aopt.
I believe both OBJ and glTF are supported by X3d4.
OBJ is native to three.js
If you find a tessellation library in all of this, that would good to know.
John
On Mon, Feb 20, 2023 at 5:47 PM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:
> Three.js is an independently developed Javascript library. Wondering
> about relationship (if any) for X3D use. Some X3D folks have used it in
> the past but am not seeing any common ground at
>
>
>
> - https://threejs.org/docs/#manual/en/introduction/Loading-3D-models
>
>
>
> Searching a little more, found some older posts:
>
>
>
> - https://github.com/dividab/three-x3d-loader
>
>
>
> -
> https://stackoverflow.com/questions/20810737/importing-x3d-files-into-three-js
>
>
>
> Apparent overlap: capability for loading glTF models.
>
>
>
> Just curious, thanks for all opinions. If there is something worth
> including on X3D Resources, will add it.
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, Navy robotics https://
> faculty.nps.edu/brutzman
>
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20230220/d2b2b790/attachment.html>
More information about the x3d-public
mailing list