[x3d-public] got Three.js and X3D?

John Carlson yottzumm at gmail.com
Mon Feb 20 18:00:38 PST 2023


My tendency would be to go from X3D to glTF or COLLADA to glTF and then
load glTF into three.js.  Also x3d to OBJ looks like a thing with aopt.

I believe both OBJ and glTF are supported by X3d4.

OBJ is native to three.js

If you find a tessellation library in all of this, that would good to know.

John

On Mon, Feb 20, 2023 at 5:47 PM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:

> Three.js is an independently developed Javascript library.  Wondering
> about relationship (if any) for X3D use.  Some X3D folks have used it in
> the past but am not seeing any common ground at
>
>
>
>    - https://threejs.org/docs/#manual/en/introduction/Loading-3D-models
>
>
>
> Searching a little more, found some older posts:
>
>
>
>    - https://github.com/dividab/three-x3d-loader
>
>
>
>    -
>    https://stackoverflow.com/questions/20810737/importing-x3d-files-into-three-js
>
>
>
> Apparent overlap: capability for loading glTF models.
>
>
>
> Just curious, thanks for all opinions.  If there is something worth
> including on X3D Resources, will add it.
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, Navy robotics https://
> faculty.nps.edu/brutzman
>
>
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