[x3d-public] HAnim Winter and Spring: some progress

Brutzman, Donald (Don) (CIV) brutzman at nps.edu
Sun Sep 17 10:07:19 PDT 2023


thanks Andreas. Good to hear that the event utilities are supported. I will update the warnings in the X3D to X3DOM stylesheet to no longer flag those occurrences.

Joe, I saw similar white cubes around the finger joints when playing back in view3Dscene. Perhaps these are the extraneous invalid shapes that you have included inside the HAnimJoint nodes.

v/r Don
________________________________
From: Andreas Plesch <andreasplesch at gmail.com>
Sent: Sunday, September 17, 2023 10:50
To: Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>
Cc: Joseph D Williams <joedwil at earthlink.net>; Michalis Kamburelis <michalis.kambi at gmail.com>; Carol McDonald <cemd2 at comcast.net>; Katy Schildmeyer KS APPAREL DESIGN <katy at ksappareldesign.com>; X3D Public Mailing List (x3d-public at web3d.org) <x3d-public at web3d.org>
Subject: Re: HAnim Winter and Spring: some progress

NPS WARNING: *external sender* verify before acting.


Thanks for sharing.

It turns out that none of the event utilities are listed in the x3dom
documentation pages due to an oversight in the documentation
generation but they are all supported.

I looked at the Leif model and the problem it exposed was a limitation
of the number of parameters (65536) a function can accept in the
underlying javascript engine. The texcoordindex array is too large for
the Math.max function which is used. There is a simple alternative.
With that, the animation sequence works but shows graphical artefacts
including white cubes.

-Andreas

On Sun, Sep 17, 2023 at 12:12 AM Brutzman, Donald (Don) (CIV)
<brutzman at nps.edu> wrote:
>
> Joe, thanks for discussion and updates today.
>
>
>
> X3D Example Archives: Humanoid Animation, Winter And Spring
> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/WinterAndSpring
>
>
>
> Have updated Lief, Lily, Tufani, GrandKidsBox, and Test Cycle Time Start .  These appear to work in view3dscene and X_ITE.  Looks like X3DOM is missing TimeTrigger.
>
>
>
> https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fdoc.x3dom.org%2Fauthor%2Fnodes.html&data=05%7C01%7Cbrutzman%40nps.edu%7C4ab4175bc43a4ec9cc2d08dbb795dc73%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638305626522343999%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=NwwEmffUYJ3yCAQbXtSi96kUbJxkSLD6hrTMQMB3KXA%3D&reserved=0<https://doc.x3dom.org/author/nodes.html>
>
>
>
> You need to fix Shape geometry that is direct child of HAnimJoint – invalid, not allowed, even if (sensibly) tolerated by some players.
>
>
>
> I can keep adding models and regularizing names – diff/merge with version control keeps the best and avoids losing the rest.
>
>
>
> Small adjustments are being applied to various tools as we go.
>
>
>
> Always appreciate for your efforts, steady as she goes.
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br        brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA    +1.831.656.2149
>
> X3D graphics, virtual worlds, navy robotics https://faculty.nps.edu/brutzman
>
>



--
Andreas Plesch
Waltham, MA 02453
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