[x3d-public] MCCF Philosophy Document (X3D with AI)

Don Brutzman don.brutzman at gmail.com
Sat Mar 21 18:19:01 PDT 2026


Thanks 1M for sharing such an intense collection of work Len. Wow.

Multi-Channel Coherence Field (MCCF)
> <https://github.com/artistinprocess/mccf#multi-channel-coherence-field-mccf>
>
> Running code talks. Everything else walks.
> ------------------------------
> This Is Running Code
> <https://github.com/artistinprocess/mccf#this-is-running-code>
>
> Not a manifesto. Not a proposal. The architecture diagram below maps
> directly to importable, testable Python classes. CoherenceField,
> WorldModelAdapter, HonorConstraint, ShibbolethTest exist and run. The
> Boltzmann distribution, decay-weighted history, calibration feedback loop,
> gaming detection, identity drift, and CCS modulation are all implemented
> and validated with smoke tests. The falsification criteria are testable —
> run them against the code and report what you find.
>
> If you think it doesn't work: prove it with code. That is the
> contribution standard and it applies equally to supporters and critics.
>
> The README describes the design. The .py files are the design. When in
> doubt, read the source.
>

To share your announcement, I have copied the X3D AI special interest group
mailing list on this reply.

Of broad note for everyone is that people interested in the group have
established an excellent charter.  There is an excellent opportunity for
leadership by one, two or three people if anyone wants to pursue it.

   - *AI with X3D*
   - This preliminary charter serves as a discussion document for the
   Special interest Group on AI with X3D, outlining its purpose, objectives,
   and operational framework. The group is committed to advancing the
   intersection of AI and 3D graphics, fostering innovation, and promoting
   collaboration among its members and the broader community.  If X3D models
   include metadata and common best practices that support AI training and 3D
   model generation, powerful new capabilities might arise.
   - https://www.web3d.org/working-groups/ai-x3d

Have fun with X3D!  😁

all the best, Don
-- 
X3D Graphics, Maritime Robotics, Distributed Simulation
Relative Motion Consulting  https://RelativeMotion.info


On Sat, Mar 21, 2026 at 3:45 PM <cbullard at hiwaay.net> wrote:

> Hello Old Friends.
>
> The code for this project is released for public use and participation.
> Have at.
>
>   The Federated Methodology has proven valuable.  The ideas?  They have
> to be tested.  Happy to chat
>
> This may be of interest to the AI Working Group or others interested in
> Affective Systems engineering using X3D.
>
> At some point I intend to release my libraries of VRML and X3D work to
> the public for whatever it is suited.  This is my first use of GitHub.
>
> cbullard at hiwaay.net
>
> The code is at https://github.com/artistinprocess/mccf.
>
> As I learned on this list a lifetime agO:  "Running code talks.
> Everything else walks."
>
> len
>
>
> On 2026-03-18 2:38 pm, Don Brutzman wrote:
> > Len, great to see you back on the list again!  Thanks for sharing your
> > thoughtful essay.
> >
> > all the best, Don
> > --
> > X3D Graphics, Maritime Robotics, Distributed Simulation
> > Relative Motion Consulting  https://RelativeMotion.info
> >
> > On Wed, Mar 18, 2026 at 12:06 PM Len Bullard via x3d-public
> > <x3d-public at web3d.org> wrote:
> >
> >> Given this work originated in
> >> Work that began here decades ago (HumanML),
> >> it seems fair to leave this.
> >>
> >> Prototype code exists and will be posted
> >> to GitHub.
> >>
> >> X3D is included in the design for visualization and
> >> Simulation.  This is desktop application not yet extended
> >> to networks.
> >>
> >> This effort which triangulates among multiple LLMs demonstrates
> >> a breeding concept for applying AI in
> >> Multi agent design.
> >>
> >> The MCCF can be applied to other projects where
> >> Affective Layer data is relevant.
> >>
> >> This is a blog entry because that is convenient and
> >> enables me to maintain context given
> >> context limits of modern chatbots.
> >>
> >> I am retired so this is an indie effort.
> >>
> >> Len Bullard
> >>
> >>
> >
> https://aiartistinprocess.blogspot.com/2026/03/mccf-philosophy-manifesto.html
> >>
> >> _______________________________________________
> >> x3d-public mailing list
> >> x3d-public at web3d.org
> >> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
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