[x3d-public] Request for RenderedTexture

Holger Seelig holger.seelig at yahoo.de
Sun Mar 22 02:43:17 PDT 2026


The latest version of X_ITE now includes the new RenderedTexture node. This node is very close to Castle's and X3DOM's RenderedTexture. Therefore, it makes sense to standardize this node and possibly include it in the new X3D 4.1 standard.

Description (from Castle)
RenderedTexture is a texture rendered from a specified viewpoint in the 3D scene. This can be used for a wide range of graphic effects, the most straightforward use is to make something like a "security camera" or a "portal", through which a player can peek what happens at a other place in 3D world, or to make a mirror.

Documentation for the node in the respective browsers
X_ITE: https://create3000.github.io/x_ite/components/texturing/renderedtexture/
Castle: https://castle-engine.io/x3d_implementation_texturing_extensions.php#section_ext_rendered_texture
X3D’OM: https://doc.x3dom.org/author/Texturing/RenderedTexture.html

Example file in X_ITE Playground
https://create3000.github.io/x_ite/playground/?url=https://create3000.github.io/media/examples/Texturing/RenderedTexture/RenderedTexture.x3d

Best regards,
Holger

—
Holger Seelig
holger.seelig at yahoo.de


-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20260322/c138f7c4/attachment-0001.html>


More information about the x3d-public mailing list