Class ImageCubeMapTexture

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.CubeMapTexturing.ImageCubeMapTexture
All Implemented Interfaces:
X3DNode, ImageCubeMapTexture, X3DEnvironmentTextureNode, X3DUrlObject, X3DAppearanceChildNode, X3DTextureNode

public class ImageCubeMapTexture extends X3DConcreteNode implements ImageCubeMapTexture
ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. ImageCubeMapTexture node tooltip: (X3D version 3.1 or later) [X3DEnvironmentTextureNode,X3DUrlObject] ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: