Class Fog

All Implemented Interfaces:
X3DBindableNode, X3DChildNode, X3DNode, Fog, X3DFogObject

public class Fog extends X3DConcreteNode implements Fog
Fog simulates atmospheric effects by blending distant objects with fog color.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. Fog node tooltip: [X3DBindableNode,X3DFogObject] Fog simulates atmospheric effects by blending distant objects with fog color.
  • Hint: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
  • Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. Avoid this authoring pattern.

Note that SFColor provides a variety of color constants.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
  • Field Details

    • FOGTYPE_LINEAR

      public static final String FOGTYPE_LINEAR
      Tooltip: linear blending as a function of distance. SFString field named fogType with X3DUOM simpleType fogTypeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "LINEAR" (Java syntax) or LINEAR (XML syntax).
      See Also:
    • FOGTYPE_EXPONENTIAL

      public static final String FOGTYPE_EXPONENTIAL
      Tooltip: exponential blending as a function of distance. SFString field named fogType with X3DUOM simpleType fogTypeChoices and with X3DUOM baseType xs:NMTOKEN can equal this value "EXPONENTIAL" (Java syntax) or EXPONENTIAL (XML syntax).
      See Also:
    • NAME

      public static final String NAME
      String constant NAME provides name of this element: Fog.
      See Also:
    • COMPONENT

      public static final String COMPONENT
      String constant COMPONENT defines X3D component for the Fog element: EnvironmentalEffects
      See Also:
    • LEVEL

      public static final int LEVEL
      Integer constant LEVEL provides default X3D EnvironmentalEffects component level for this element: 2
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    • COLOR_DEFAULT_VALUE

      public static final float[] COLOR_DEFAULT_VALUE
      SFColor field named color has default value {1f,1f,1f} (Java syntax) or 1 1 1 (XML syntax).
    • FOGTYPE_DEFAULT_VALUE

      public static final String FOGTYPE_DEFAULT_VALUE
      SFString field named fogType has default value "LINEAR" (Java syntax) or LINEAR (XML syntax).
      See Also:
    • IS_DEFAULT_VALUE

      public static final IS IS_DEFAULT_VALUE
      SFNode field named IS has default value null (Java syntax) or NULL (XML syntax).
    • METADATA_DEFAULT_VALUE

      public static final X3DMetadataObject METADATA_DEFAULT_VALUE
      SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).
    • VISIBILITYRANGE_DEFAULT_VALUE

      public static final float VISIBILITYRANGE_DEFAULT_VALUE
      SFFloat field named visibilityRange has default value 0f (Java syntax) or 0 (XML syntax).
      See Also:
    • containerField_DEFAULT_VALUE

      public static final String containerField_DEFAULT_VALUE
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, this default value is provided for informational purposes only.
      containerField_DEFAULT_VALUE = "children";
      containerField_ALLOWED_VALUES = {"children" }; type xs:NMTOKEN
      See Also:
    • fromField_BINDTIME

      public static final String fromField_BINDTIME
      fromField ROUTE name for SFTime field named bindTime.
      See Also:
    • fromField_COLOR

      public static final String fromField_COLOR
      fromField ROUTE name for SFColor field named color.
      See Also:
    • toField_COLOR

      public static final String toField_COLOR
      toField ROUTE name for SFColor field named color.
      See Also:
    • fromField_FOGTYPE

      public static final String fromField_FOGTYPE
      fromField ROUTE name for SFString field named fogType.
      See Also:
    • toField_FOGTYPE

      public static final String toField_FOGTYPE
      toField ROUTE name for SFString field named fogType.
      See Also:
    • fromField_IS

      public static final String fromField_IS
      fromField ROUTE name for SFNode field named IS.
      See Also:
    • fromField_ISBOUND

      public static final String fromField_ISBOUND
      fromField ROUTE name for SFBool field named isBound.
      See Also:
    • fromField_METADATA

      public static final String fromField_METADATA
      fromField ROUTE name for SFNode field named metadata.
      See Also:
    • toField_METADATA

      public static final String toField_METADATA
      toField ROUTE name for SFNode field named metadata.
      See Also:
    • toField_SET_BIND

      public static final String toField_SET_BIND
      toField ROUTE name for SFBool field named set_bind.
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    • fromField_VISIBILITYRANGE

      public static final String fromField_VISIBILITYRANGE
      fromField ROUTE name for SFFloat field named visibilityRange.
      See Also:
    • toField_VISIBILITYRANGE

      public static final String toField_VISIBILITYRANGE
      toField ROUTE name for SFFloat field named visibilityRange.
      See Also:
  • Constructor Details

    • Fog

      public Fog()
      Constructor for Fog to initialize member variables with default values.
    • Fog

      public Fog(String DEFlabel)
      Utility constructor that assigns DEF label after initializing member variables with default values.
      Parameters:
      DEFlabel - unique DEF name for this X3D node
  • Method Details

    • getElementName

      public final String getElementName()
      Provides name of this element: Fog
      Specified by:
      getElementName in class X3DConcreteElement
      Returns:
      name of this element
    • getComponent

      public final String getComponent()
      Defines X3D component for the Fog element: EnvironmentalEffects
      Specified by:
      getComponent in class X3DConcreteElement
      Returns:
      X3D component for this element
    • getComponentLevel

      public final int getComponentLevel()
      Provides default X3D component level for this element: 2
      Specified by:
      getComponentLevel in class X3DConcreteElement
      Returns:
      default X3D component level for this element
    • getFieldType

      public String getFieldType(String fieldName)
      Indicate type corresponding to given fieldName.
      Specified by:
      getFieldType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
      See Also:
    • getAccessType

      public String getAccessType(String fieldName)
      Indicate accessType corresponding to given fieldName.
      Specified by:
      getAccessType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
      See Also:
    • getContainerFieldDefault

      public final String getContainerFieldDefault()
      containerField describes typical field relationship of a node to its parent. Programmer usage is not ordinarily needed when using this API, since this default value is provided for informational purposes only.
      Specified by:
      getContainerFieldDefault in class X3DConcreteNode
      Returns:
      default containerField value
      See Also:
    • initialize

      public final void initialize()
      Initialize all member variables to default values.
      Overrides:
      initialize in class X3DConcreteNode
    • getBindTime

      public double getBindTime()
      Provide double value in seconds from outputOnly SFTime field named bindTime.

      Tooltip: Event sent reporting timestamp when node becomes active/inactive.
      • Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
      Specified by:
      getBindTime in interface Fog
      Specified by:
      getBindTime in interface X3DBindableNode
      Returns:
      value of bindTime field
    • getColor

      public float[] getColor()
      Provide array of 3-tuple float results using RGB values [0..1] using RGB values [0..1] from inputOutput SFColor field named color.

      Tooltip: [0,1] Fog color.
      Specified by:
      getColor in interface Fog
      Specified by:
      getColor in interface X3DFogObject
      Returns:
      value of color field
    • setColor

      public Fog setColor(float[] newValue)
      Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named color.

      Tooltip: [0,1] Fog color.
      Specified by:
      setColor in interface Fog
      Specified by:
      setColor in interface X3DFogObject
      Parameters:
      newValue - is new value for the color field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setColor

      public Fog setColor(SFColor newValue)
      Assign typed object value to SFColor color field, similar to setColor(float[]).
      Parameters:
      newValue - is new value for the color field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setColor

      public Fog setColor(float red, float green, float blue)
      Assign values to SFColor color field, similar to setColor(float[]).
      Parameters:
      red - first component
      green - second component
      blue - third component
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setColor

      public Fog setColor(double red, double green, double blue)
      Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setColor(float[]).
      Parameters:
      red - first component [0..1]
      green - second component [0..1]
      blue - third component [0..1]
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setColor

      public Fog setColor(double[] newArray)
      Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setColor(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getFogType

      public String getFogType()
      Provide String enumeration value (baseType xs:NMTOKEN) ["LINEAR" | "EXPONENTIAL"] from inputOutput SFString field named fogType.

      Tooltip: Specifies algorithm for rate of increasing Fog, either LINEAR or EXPONENTIAL.
      • Hint: EXPONENTIAL is more natural but also more computationally expensive.
      • Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.


      Available enumeration values for string comparison: LINEAR, EXPONENTIAL.
      Specified by:
      getFogType in interface Fog
      Specified by:
      getFogType in interface X3DFogObject
      Returns:
      value of fogType field
    • setFogType

      public Fog setFogType(String newValue)
      Accessor method to assign String enumeration value ("LINEAR" | "EXPONENTIAL") to inputOutput SFString field named fogType.

      Warning: authors can only choose from a strict list of enumeration values (LINEAR, EXPONENTIAL).

      Tooltip: Specifies algorithm for rate of increasing Fog, either LINEAR or EXPONENTIAL.
      • Hint: EXPONENTIAL is more natural but also more computationally expensive.
      • Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
      Specified by:
      setFogType in interface Fog
      Specified by:
      setFogType in interface X3DFogObject
      Parameters:
      newValue - is new value for the fogType field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFogType

      public Fog setFogType(SFString newValue)
      Assign typed object value to SFString fogType field, similar to setFogType(String).
      Parameters:
      newValue - is new value for the fogType field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getIS

      public IS getIS()
      Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.
      Specified by:
      getIS in class X3DConcreteNode
      Returns:
      value of IS field
      See Also:
    • setIS

      public Fog setIS(IS newValue)
      Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.
      Specified by:
      setIS in class X3DConcreteNode
      Parameters:
      newValue - is new value for the IS field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearIS

      public Fog clearIS()
      Utility method to clear SFNode value of IS field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasIS

      public boolean hasIS()
      Indicate whether an object is available for inputOutput SFNode field IS.
      Returns:
      whether a concrete statement or CommentsBlock is available.
      See Also:
    • getIsBound

      public boolean getIsBound()
      Provide boolean value from outputOnly SFBool field named isBound.

      Tooltip: Output event true gets sent when node becomes bound and activated, otherwise output event false gets sent when node becomes unbound and deactivated.
      • Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
      • Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
      Specified by:
      getIsBound in interface Fog
      Specified by:
      getIsBound in interface X3DBindableNode
      Returns:
      value of isBound field
    • getMetadata

      public X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface Fog
      Specified by:
      getMetadata in interface X3DBindableNode
      Specified by:
      getMetadata in interface X3DChildNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
    • setMetadata

      public Fog setMetadata(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface Fog
      Specified by:
      setMetadata in interface X3DBindableNode
      Specified by:
      setMetadata in interface X3DChildNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearMetadata

      public Fog clearMetadata()
      Utility method to clear SFNode value of metadata field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setMetadata

      public Fog setMetadata(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasMetadata

      public boolean hasMetadata()
      Indicate whether an object is available for inputOutput SFNode field metadata.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getVisibilityRange

      public float getVisibilityRange()
      Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named visibilityRange.

      Tooltip: Distance in meters where objects are totally obscured by the fog, using local coordinate system.
      • Hint: visibilityRange 0 disables Fog.
      Specified by:
      getVisibilityRange in interface Fog
      Specified by:
      getVisibilityRange in interface X3DFogObject
      Returns:
      value of visibilityRange field
    • setVisibilityRange

      public Fog setVisibilityRange(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named visibilityRange.

      Tooltip: Distance in meters where objects are totally obscured by the fog, using local coordinate system.
      • Hint: visibilityRange 0 disables Fog.
      Specified by:
      setVisibilityRange in interface Fog
      Specified by:
      setVisibilityRange in interface X3DFogObject
      Parameters:
      newValue - is new value for the visibilityRange field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setVisibilityRange

      public Fog setVisibilityRange(SFFloat newValue)
      Assign typed object value to SFFloat visibilityRange field, similar to setVisibilityRange(float).
      Parameters:
      newValue - is new value for the visibilityRange field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setVisibilityRange

      public Fog setVisibilityRange(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setVisibilityRange(float).
      Parameters:
      newValue - is new value for field
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getDEF

      public String getDEF()
      Provide String value from inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.
      Overrides:
      getDEF in class X3DConcreteNode
      Returns:
      value of DEF field
      See Also:
    • setDEF

      public final Fog setDEF(String newValue)
      Accessor method to assign String value to inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.

      Note that setting the DEF value clears the USE value.
      Specified by:
      setDEF in class X3DConcreteNode
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setDEF

      public Fog setDEF(SFString newValue)
      Assign typed object value to SFString DEF field, similar to setDEF(String).
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getUSE

      public String getUSE()
      Provide String value from inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
      • Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
      • Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
      • Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
      Overrides:
      getUSE in class X3DConcreteNode
      Returns:
      value of USE field
      See Also:
    • setUSE

      public final Fog setUSE(String newValue)
      Accessor method to assign String value to inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
      • Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
      • Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
      • Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.


      Note: each USE node is still an independent object, with the USE value matching the DEF value in the preceding object.

      Warning: invoking the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Specified by:
      setUSE in class X3DConcreteNode
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public Fog setUSE(SFString newValue)
      Assign typed object value to SFString USE field, similar to setUSE(String).
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssClass

      public String getCssClass()
      Provide String value from inputOutput SFString field named class.
      Overrides:
      getCssClass in class X3DConcreteElement
      Returns:
      value of class field
      See Also:
    • setCssClass

      public final Fog setCssClass(String newValue)
      Accessor method to assign String value to inputOutput SFString field named class.
      Specified by:
      setCssClass in class X3DConcreteNode
      Parameters:
      newValue - is new value for the class field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setCssClass

      public Fog setCssClass(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssClass(String).
      Parameters:
      newValue - is new value for the class field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getHtmlID

      public String getHtmlID()
      Provide String value from inputOutput SFString field named id.
      Overrides:
      getHtmlID in class X3DConcreteElement
      Returns:
      value of id field
      See Also:
    • setHtmlID

      public final Fog setHtmlID(String newValue)
      Accessor method to assign String value to inputOutput SFString field named id.
      Specified by:
      setHtmlID in class X3DConcreteNode
      Parameters:
      newValue - is new value for the id field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setHtmlID

      public Fog setHtmlID(SFString newValue)
      Assign typed object value to SFString HtmlID field, similar to setHtmlID(String).
      Parameters:
      newValue - is new value for the id field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssStyle

      public String getCssStyle()
      Provide String value from inputOutput SFString field named style.
      Overrides:
      getCssStyle in class X3DConcreteElement
      Returns:
      value of style field
      See Also:
    • setCssStyle

      public final Fog setCssStyle(String newValue)
      Accessor method to assign String value to inputOutput SFString field named style.
      Specified by:
      setCssStyle in class X3DConcreteNode
      Parameters:
      newValue - is new value for the style field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setCssStyle

      public Fog setCssStyle(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssStyle(String).
      Parameters:
      newValue - is new value for the style field.
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public Fog setUSE(Fog DEFnode)
      Assign a USE reference to another DEF node of same node type, similar to setUSE(String).

      Warning: note that the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Parameters:
      DEFnode - must have a DEF value defined
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addComments

      public Fog addComments(String newComment)
      Add comment as String to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComment - initial value
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • addComments

      public Fog addComments(String[] newComments)
      Add comments as String[] array to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComments - array of comments
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • addComments

      public Fog addComments(CommentsBlock newCommentsBlock)
      Add CommentsBlock to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newCommentsBlock - block of comments to add
      Returns:
      Fog - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • toStringX3D

      public String toStringX3D(int indentLevel)
      Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
      Specified by:
      toStringX3D in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      X3D string
      See Also:
    • toStringClassicVRML

      public String toStringClassicVRML(int indentLevel)
      Recursive method to provide ClassicVRML string serialization.
      Specified by:
      toStringClassicVRML in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      ClassicVRML string
      See Also:
    • toStringVRML97

      public String toStringVRML97(int indentLevel)
      Recursive method to provide VRML97 string serialization.
      Specified by:
      toStringVRML97 in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      VRML97 string
      See Also:
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue(String nameValue)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found element, null otherwise
      See Also:
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue(String nameValue, String elementName)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      object reference to found element, null otherwise
      See Also:
    • hasElementByNameValue

      public boolean hasElementByNameValue(String nameValue, String elementName)
      Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      whether node is found
      See Also:
    • findNodeByDEF

      public X3DConcreteNode findNodeByDEF(String DEFvalue)
      Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same DEF, this method does not handle that case.
      Specified by:
      findNodeByDEF in class X3DConcreteElement
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found node, null otherwise
      See Also:
    • hasNodeByDEF

      public boolean hasNodeByDEF(String DEFvalue)
      Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      whether node is found
      See Also:
    • validate

      public String validate()
      Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values. TODO document specific validation methods.
      Specified by:
      validate in class X3DConcreteElement
      Returns:
      validation results (if any)