Class TexCoordDamper2D

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.Followers.TexCoordDamper2D
All Implemented Interfaces:
X3DChildNode, X3DNode, TexCoordDamper2D, X3DDamperNode, X3DFollowerNode

public class TexCoordDamper2D extends X3DConcreteNode implements TexCoordDamper2D
TexCoordDamper2D generates a series of 2D floating-point arrays that progressively change from initial value to destination value.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. TexCoordDamper2D node tooltip: (X3D version 3.2 or later) [X3DDamperNode] TexCoordDamper2D generates a series of 2D floating-point arrays that progressively change from initial value to destination value.
  • Hint: ROUTE value_changed output events to a <TextureTransform> node's translation field, for example.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: