Class Circle2D

java.lang.Object
All Implemented Interfaces:
X3DNode, Circle2D, X3DGeometryNode

public class Circle2D extends X3DConcreteNode implements Circle2D
Circle2D is a geometry node that defines a linear X-Y circle with center (0,0) in X-Y plane.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. Circle2D node tooltip: [X3DGeometryNode] Circle2D is a geometry node that defines a linear X-Y circle with center (0,0) in X-Y plane.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: