Class ElevationGridObject

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.Geometry3D.ElevationGridObject
All Implemented Interfaces:
X3DNode, ElevationGrid, X3DGeometryNode

public class ElevationGridObject
extends X3DConcreteNode
implements ElevationGrid
ElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0.

X3D node tooltip: [X3DGeometryNode] ElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0. Vertices corresponding to ElevationGrid height values define quadrilaterals, which are placed above or below a flat surface.
  • Hint: the height array defines (xDimension-1)*(zDimension-1) quadrilaterals.
  • Warning: generated quadrilaterals can be nonplanar. Tessellation splits quadrilaterals into triangles along seam starting at initial vertex of the quadrilateral and proceeding to opposite vertex.
  • Hint: positive direction for normal of each triangle is on same side of the quadrilateral. Triangles are defined either counterclockwise or clockwise depending on value of ccw field.
  • Hint: ElevationGrid can contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
  • Hint: insert a Shape node before adding geometry or Appearance.
  • Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
X3D Abstract Specification: ElevationGrid, X3D Tooltips: ElevationGrid, X3D Scene Authoring Hints
  • Field Details

  • Constructor Details

    • ElevationGridObject

      public ElevationGridObject()
      Constructor for ElevationGridObject to initialize member variables with default values.
    • ElevationGridObject

      public ElevationGridObject​(java.lang.String DEFlabel)
      Utility constructor that assigns DEF label after initializing member variables with default values.
      Parameters:
      DEFlabel - unique DEF name for this X3D node
  • Method Details

    • getElementName

      public final java.lang.String getElementName()
      Provides name of this element: ElevationGrid
      Specified by:
      getElementName in class X3DConcreteElement
      Returns:
      name of this element
    • getComponent

      public final java.lang.String getComponent()
      Defines X3D component for the ElevationGrid element: Geometry3D
      Specified by:
      getComponent in class X3DConcreteElement
      Returns:
      X3D component for this element
    • getComponentLevel

      public final int getComponentLevel()
      Provides default X3D component level for this element: 3
      Specified by:
      getComponentLevel in class X3DConcreteElement
      Returns:
      default X3D component level for this element
    • getFieldType

      public java.lang.String getFieldType​(java.lang.String fieldName)
      Indicate type corresponding to given fieldName.
      Specified by:
      getFieldType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
      See Also:
      ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE
    • getAccessType

      public java.lang.String getAccessType​(java.lang.String fieldName)
      Indicate accessType corresponding to given fieldName.
      Specified by:
      getAccessType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
      See Also:
      ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE
    • getContainerFieldDefault

      public final java.lang.String getContainerFieldDefault()
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.
      Specified by:
      getContainerFieldDefault in class X3DConcreteNode
      Returns:
      default containerField value
      See Also:
      X3D Scene Authoring Hints: containerField, X3D Unified Object Model (X3DUOM)
    • initialize

      public final void initialize()
      Initialize all member variables to default values.
      Overrides:
      initialize in class X3DConcreteNode
    • getAttrib

      public X3DNode[] getAttrib()
      Provide array of X3DVertexAttributeNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field attrib.

      Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that specifies list of per-vertex attribute information for programmable shaders.

      Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      getAttrib in interface ElevationGrid
      Returns:
      value of attrib field
      See Also:
      X3DVertexAttributeNode
    • getAttribList

      public java.util.ArrayList<X3DNode> getAttribList()
      Utility method to get ArrayList value of MFNode attrib field, similar to getAttrib().
      Returns:
      value of attrib field
    • setAttrib

      public ElevationGridObject setAttrib​(X3DNode[] newValue)
      Accessor method to assign X3DVertexAttributeNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field attrib.

      Tooltip: [X3DVertexAttributeNode] Single contained FloatVertexAttribute node that specifies list of per-vertex attribute information for programmable shaders.

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      setAttrib in interface ElevationGrid
      Parameters:
      newValue - is new value for the attrib field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setAttrib

      public ElevationGridObject setAttrib​(java.util.ArrayList<X3DVertexAttributeNode> newValue)
      Assign ArrayList value of MFNode attrib field, similar to setAttrib(X3DNode[]).
      Parameters:
      newValue - is new value for the attrib field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public ElevationGridObject addAttrib​(X3DNode newValue)
      Add single child node to existing array of attrib nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode and ProtoInstance.
      Parameters:
      newValue - is new value to be appended the attrib field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public ElevationGridObject addAttrib​(ProtoInstanceObject newValue)
      Add single ProtoInstanceObject (with appropriate node type and containerField value) to MFNode array for attrib field.

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderPart and ProtoInstance.
      Parameters:
      newValue - is new value to be appended the parts field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addAttrib

      public void addAttrib​(X3DNode[] newValue)
      Add array of child attrib nodes to array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DVertexAttributeNode.
      Specified by:
      addAttrib in interface ElevationGrid
      Parameters:
      newValue - is new value array to be appended the attrib field.
    • setAttrib

      public void setAttrib​(X3DNode newValue)
      Set single child attrib node, replacing prior array of existing nodes (if any).

      Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to X3DVertexAttributeNode.
      Specified by:
      setAttrib in interface ElevationGrid
      Parameters:
      newValue - is new node for the attrib field (restricted to X3DVertexAttributeNode)
    • clearAttrib

      public ElevationGridObject clearAttrib()
      Utility method to clear MFNode value of attrib field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasAttrib

      public boolean hasAttrib()
      Indicate whether an object is available for inputOutput MFNode field attrib.
      Returns:
      whether a properly typed node or ProtoInstance array or CommentsBlock is available.
      See Also:
      getAttrib()
    • getCcw

      public boolean getCcw()
      Provide boolean value from initializeOnly SFBool field named ccw.

      Tooltip: ccw defines clockwise/counterclockwise ordering of vertex coordinates, which in turn defines front/back orientation of polygon normals according to Right-Hand Rule (RHR).
      • Hint: a good debugging technique for problematic polygons is to try changing the value of ccw, which can reverse solid effects (single-sided backface culling) and normal-vector direction.
      • Warning: consistent and correct ordering of left-handed or right-handed point sequences is important throughout the coord array of point values.
      • Hint: clockwise https://en.wikipedia.org/wiki/Clockwise
      Specified by:
      getCcw in interface ElevationGrid
      Returns:
      value of ccw field
    • setCcw

      public ElevationGridObject setCcw​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named ccw.

      Tooltip: ccw defines clockwise/counterclockwise ordering of vertex coordinates, which in turn defines front/back orientation of polygon normals according to Right-Hand Rule (RHR).
      • Hint: a good debugging technique for problematic polygons is to try changing the value of ccw, which can reverse solid effects (single-sided backface culling) and normal-vector direction.
      • Warning: consistent and correct ordering of left-handed or right-handed point sequences is important throughout the coord array of point values.
      • Hint: clockwise https://en.wikipedia.org/wiki/Clockwise
      Specified by:
      setCcw in interface ElevationGrid
      Parameters:
      newValue - is new value for the ccw field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setCcw

      public ElevationGridObject setCcw​(SFBoolObject newValue)
      Assign typed object value to SFBool ccw field, similar to setCcw(boolean).
      Parameters:
      newValue - is new value for the ccw field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getColor

      public X3DColorNode getColor()
      Provide X3DColorNode instance (using a properly typed node) using RGB values [0..1] from inputOutput SFNode field color.
      Specified by:
      getColor in interface ElevationGrid
      Returns:
      value of color field
      See Also:
      Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that specifies color values applied to corresponding vertices according to colorPerVertex field. *
    • setColor

      public ElevationGridObject setColor​(X3DColorNode newValue)
      Accessor method to assign X3DColorNode instance (using a properly typed node) to inputOutput SFNode field color.
      Specified by:
      setColor in interface ElevationGrid
      Parameters:
      newValue - is new value for the color field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DColorNode] Single contained Color or ColorRGBA node that specifies color values applied to corresponding vertices according to colorPerVertex field. *
    • clearColor

      public ElevationGridObject clearColor()
      Utility method to clear SFNode value of color field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setColor

      public ElevationGridObject setColor​(ProtoInstanceObject newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field color.
      Parameters:
      newValue - is new value for the color field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setColor(X3DColorNode)
    • hasColor

      public boolean hasColor()
      Indicate whether an object is available for inputOutput SFNode field color.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getColor(), getColorProtoInstance()
    • getColorPerVertex

      public boolean getColorPerVertex()
      Provide boolean value from initializeOnly SFBool field named colorPerVertex.

      Tooltip: Whether Color node color values are applied to each point vertex (true) or per quadrilateral (false).
      Specified by:
      getColorPerVertex in interface ElevationGrid
      Returns:
      value of colorPerVertex field
    • setColorPerVertex

      public ElevationGridObject setColorPerVertex​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named colorPerVertex.

      Tooltip: Whether Color node color values are applied to each point vertex (true) or per quadrilateral (false).
      Specified by:
      setColorPerVertex in interface ElevationGrid
      Parameters:
      newValue - is new value for the colorPerVertex field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setColorPerVertex

      public ElevationGridObject setColorPerVertex​(SFBoolObject newValue)
      Assign typed object value to SFBool colorPerVertex field, similar to setColorPerVertex(boolean).
      Parameters:
      newValue - is new value for the colorPerVertex field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCreaseAngle

      public float getCreaseAngle()
      Provide float value unit axis, angle (in radians) within allowed range of [0,infinity) from initializeOnly SFFloat field named creaseAngle.

      Tooltip: [0,+infinity) creaseAngle defines angle (in radians) for determining whether adjacent polygons are drawn with sharp edges or smooth shading. If angle between normals of two adjacent polygons is less than creaseAngle, smooth shading is rendered across the shared line segment.
      Specified by:
      getCreaseAngle in interface ElevationGrid
      Returns:
      value of creaseAngle field
    • setCreaseAngle

      public ElevationGridObject setCreaseAngle​(float newValue)
      Accessor method to assign float value unit axis, angle (in radians) to initializeOnly SFFloat field named creaseAngle.

      Tooltip: [0,+infinity) creaseAngle defines angle (in radians) for determining whether adjacent polygons are drawn with sharp edges or smooth shading. If angle between normals of two adjacent polygons is less than creaseAngle, smooth shading is rendered across the shared line segment.
      Specified by:
      setCreaseAngle in interface ElevationGrid
      Parameters:
      newValue - is new value for the creaseAngle field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setCreaseAngle

      public ElevationGridObject setCreaseAngle​(SFFloatObject newValue)
      Assign typed object value to SFFloat creaseAngle field, similar to setCreaseAngle(float).
      Parameters:
      newValue - is new value for the creaseAngle field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setCreaseAngle

      public ElevationGridObject setCreaseAngle​(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setCreaseAngle(float).
      Parameters:
      newValue - is new value for field
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getFogCoord

      public FogCoordinate getFogCoord()
      Provide FogCoordinateObject instance (using a properly typed node) from inputOutput SFNode field fogCoord.
      Specified by:
      getFogCoord in interface ElevationGrid
      Returns:
      value of fogCoord field
      See Also:
      Tooltip: [FogCoordinate] Single contained FogCoordinate node that specifies depth parameters for fog in corresponding geometry. *
    • setFogCoord

      public ElevationGridObject setFogCoord​(FogCoordinate newValue)
      Accessor method to assign FogCoordinateObject instance (using a properly typed node) to inputOutput SFNode field fogCoord.
      Specified by:
      setFogCoord in interface ElevationGrid
      Parameters:
      newValue - is new value for the fogCoord field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [FogCoordinate] Single contained FogCoordinate node that specifies depth parameters for fog in corresponding geometry. *
    • clearFogCoord

      public ElevationGridObject clearFogCoord()
      Utility method to clear SFNode value of fogCoord field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setFogCoord

      public ElevationGridObject setFogCoord​(ProtoInstanceObject newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field fogCoord.
      Parameters:
      newValue - is new value for the fogCoord field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setFogCoord(FogCoordinate)
    • hasFogCoord

      public boolean hasFogCoord()
      Indicate whether an object is available for inputOutput SFNode field fogCoord.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getFogCoord(), getFogCoordProtoInstance()
    • getHeight

      public float[] getHeight()
      Provide array of Float results from initializeOnly MFFloat field named height.

      Tooltip: Grid array of height vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.
      • Hint: height array values are given in row-major order from left to right along X axis, then back to front along Z axis.
      • Warning: height array values are not retained or available at run time since a browser is permitted to condense geometry.
      Specified by:
      getHeight in interface ElevationGrid
      Returns:
      value of height field
    • getHeightList

      public java.util.ArrayList<java.lang.Float> getHeightList()
      Utility method to get ArrayList value of MFFloat height field, similar to getHeight().
      Returns:
      value of height field
    • getHeightString

      public java.lang.String getHeightString()
      Utility method to get String value of MFFloat height field, similar to getHeight().
      Returns:
      value of height field
    • setHeight

      public ElevationGridObject setHeight​(float[] newValue)
      Accessor method to assign Float array to initializeOnly MFFloat field named height.

      Tooltip: Grid array of height vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.
      • Hint: height array values are given in row-major order from left to right along X axis, then back to front along Z axis.
      • Warning: height array values are not retained or available at run time since a browser is permitted to condense geometry.
      Specified by:
      setHeight in interface ElevationGrid
      Parameters:
      newValue - is new value for the height field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setHeight

      public ElevationGridObject setHeight​(MFFloatObject newValue)
      Assign typed object value to MFFloat height field, similar to setHeight(float[]).
      Parameters:
      newValue - is new value for the height field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setHeight

      public ElevationGridObject setHeight​(java.util.ArrayList<java.lang.Float> newValue)
      Assign ArrayList value of MFFloat height field, similar to setHeight(float[]).
      Parameters:
      newValue - is new value for the height field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • clearHeight

      public ElevationGridObject clearHeight()
      Utility method to clear MFFloat value of height field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setHeight

      public ElevationGridObject setHeight​(int[] newValue)
      Assign floating-point array value of MFFloat height field, similar to setHeight(float[]).
      Parameters:
      newValue - is new value for the height field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addHeight

      public ElevationGridObject addHeight​(float newValue)
      Add singleton float value to MFFloat height field.
      Parameters:
      newValue - is new value to add to the height field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addHeight

      public ElevationGridObject addHeight​(SFFloatObject newValue)
      Add singleton SFFloatObject value to MFFloat height field.
      Parameters:
      newValue - is new value to add to the height field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setHeight

      public ElevationGridObject setHeight​(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setHeight(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getIS

      public ISObject getIS()
      Provide ISObject instance (using a properly typed node) from inputOutput SFNode field IS.
      Specified by:
      getIS in class X3DConcreteNode
      Returns:
      value of IS field
      See Also:
      X3D Tooltips: IS, X3D Tooltips: connect
    • setIS

      public ElevationGridObject setIS​(ISObject newValue)
      Accessor method to assign ISObject instance (using a properly typed node) to inputOutput SFNode field IS.
      Specified by:
      setIS in class X3DConcreteNode
      Parameters:
      newValue - is new value for the IS field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      X3D Tooltips: IS, X3D Tooltips: connect
    • clearIS

      public ElevationGridObject clearIS()
      Utility method to clear SFNode value of IS field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasIS

      public boolean hasIS()
      Indicate whether an object is available for inputOutput SFNode field IS.
      Returns:
      whether a concrete statement or CommentsBlock is available.
      See Also:
      getIS()
    • getMetadata

      public X3DMetadataObject getMetadata()
      Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface ElevationGrid
      Specified by:
      getMetadata in interface X3DGeometryNode
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata , X3D Scene Authoring Hints: Metadata Nodes
    • setMetadata

      public ElevationGridObject setMetadata​(X3DMetadataObject newValue)
      Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface ElevationGrid
      Specified by:
      setMetadata in interface X3DGeometryNode
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata , X3D Scene Authoring Hints: Metadata Nodes
    • clearMetadata

      public ElevationGridObject clearMetadata()
      Utility method to clear SFNode value of metadata field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setMetadata

      public ElevationGridObject setMetadata​(ProtoInstanceObject newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setMetadata(X3DMetadataObject)
    • hasMetadata

      public boolean hasMetadata()
      Indicate whether an object is available for inputOutput SFNode field metadata.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getMetadata(), getMetadataProtoInstance(), X3D Scene Authoring Hints: Metadata Nodes
    • getNormal

      public X3DNormalNode getNormal()
      Provide X3DNormalNode instance (using a properly typed node) from inputOutput SFNode field normal.
      Specified by:
      getNormal in interface ElevationGrid
      Returns:
      value of normal field
      See Also:
      Tooltip: [X3DNormalNode] Single contained Normal node that specifies perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field. Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary. Warning: normal vectors increase file size, typically doubling geometry definitions.
    • setNormal

      public ElevationGridObject setNormal​(X3DNormalNode newValue)
      Accessor method to assign X3DNormalNode instance (using a properly typed node) to inputOutput SFNode field normal.
      Specified by:
      setNormal in interface ElevationGrid
      Parameters:
      newValue - is new value for the normal field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DNormalNode] Single contained Normal node that specifies perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field. Hint: useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary. Warning: normal vectors increase file size, typically doubling geometry definitions.
    • clearNormal

      public ElevationGridObject clearNormal()
      Utility method to clear SFNode value of normal field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setNormal

      public ElevationGridObject setNormal​(ProtoInstanceObject newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field normal.
      Parameters:
      newValue - is new value for the normal field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setNormal(X3DNormalNode)
    • hasNormal

      public boolean hasNormal()
      Indicate whether an object is available for inputOutput SFNode field normal.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getNormal(), getNormalProtoInstance()
    • getNormalPerVertex

      public boolean getNormalPerVertex()
      Provide boolean value from initializeOnly SFBool field named normalPerVertex.

      Tooltip: Whether Normal node vector values are applied to each point vertex (true) or per quadrilateral (false).
      • Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
      Specified by:
      getNormalPerVertex in interface ElevationGrid
      Returns:
      value of normalPerVertex field
    • setNormalPerVertex

      public ElevationGridObject setNormalPerVertex​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named normalPerVertex.

      Tooltip: Whether Normal node vector values are applied to each point vertex (true) or per quadrilateral (false).
      • Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
      Specified by:
      setNormalPerVertex in interface ElevationGrid
      Parameters:
      newValue - is new value for the normalPerVertex field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setNormalPerVertex

      public ElevationGridObject setNormalPerVertex​(SFBoolObject newValue)
      Assign typed object value to SFBool normalPerVertex field, similar to setNormalPerVertex(boolean).
      Parameters:
      newValue - is new value for the normalPerVertex field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSolid

      public boolean getSolid()
      Provide boolean value from initializeOnly SFBool field named solid.

      Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
      • Hint: mnemonic "this geometry is solid like a brick" (you don't render the inside of a brick).
      • Warning: default value true can completely hide geometry if viewed from wrong side!
      • Hint: if in doubt, use solid='false' for maximum visibility.
      Specified by:
      getSolid in interface ElevationGrid
      Returns:
      value of solid field
    • setSolid

      public ElevationGridObject setSolid​(boolean newValue)
      Accessor method to assign boolean value to initializeOnly SFBool field named solid.

      Tooltip: Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
      • Hint: mnemonic "this geometry is solid like a brick" (you don't render the inside of a brick).
      • Warning: default value true can completely hide geometry if viewed from wrong side!
      • Hint: if in doubt, use solid='false' for maximum visibility.
      Specified by:
      setSolid in interface ElevationGrid
      Parameters:
      newValue - is new value for the solid field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSolid

      public ElevationGridObject setSolid​(SFBoolObject newValue)
      Assign typed object value to SFBool solid field, similar to setSolid(boolean).
      Parameters:
      newValue - is new value for the solid field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getTexCoord

      public X3DTextureCoordinateNode getTexCoord()
      Provide X3DTextureCoordinateNode instance (using a properly typed node) from inputOutput SFNode field texCoord.
      Specified by:
      getTexCoord in interface ElevationGrid
      Returns:
      value of texCoord field
      See Also:
      Tooltip: [X3DTextureCoordinateNode] Single contained TextureCoordinate, TextureCoordinateGenerator or MultiTextureCoordinate node that specifies coordinates for texture mapping onto corresponding geometry. *
    • setTexCoord

      public ElevationGridObject setTexCoord​(X3DTextureCoordinateNode newValue)
      Accessor method to assign X3DTextureCoordinateNode instance (using a properly typed node) to inputOutput SFNode field texCoord.
      Specified by:
      setTexCoord in interface ElevationGrid
      Parameters:
      newValue - is new value for the texCoord field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      Tooltip: [X3DTextureCoordinateNode] Single contained TextureCoordinate, TextureCoordinateGenerator or MultiTextureCoordinate node that specifies coordinates for texture mapping onto corresponding geometry. *
    • clearTexCoord

      public ElevationGridObject clearTexCoord()
      Utility method to clear SFNode value of texCoord field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setTexCoord

      public ElevationGridObject setTexCoord​(ProtoInstanceObject newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field texCoord.
      Parameters:
      newValue - is new value for the texCoord field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      setTexCoord(X3DTextureCoordinateNode)
    • hasTexCoord

      public boolean hasTexCoord()
      Indicate whether an object is available for inputOutput SFNode field texCoord.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
      getTexCoord(), getTexCoordProtoInstance()
    • getXDimension

      public int getXDimension()
      Provide int value within allowed range of [0,infinity) from initializeOnly SFInt32 field named xDimension.

      Tooltip: (0,+infinity) Number of elements in the height array along X direction.
      • Hint: total horizontal x-axis distance equals (xDimension-1) * xSpacing.
      • Warning: xDimension &lt; 2 means that ElevationGrid contains no quadrilaterals.
      Specified by:
      getXDimension in interface ElevationGrid
      Returns:
      value of xDimension field
    • setXDimension

      public ElevationGridObject setXDimension​(int newValue)
      Accessor method to assign int value to initializeOnly SFInt32 field named xDimension.

      Tooltip: (0,+infinity) Number of elements in the height array along X direction.
      • Hint: total horizontal x-axis distance equals (xDimension-1) * xSpacing.
      • Warning: xDimension &lt; 2 means that ElevationGrid contains no quadrilaterals.
      Specified by:
      setXDimension in interface ElevationGrid
      Parameters:
      newValue - is new value for the xDimension field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setXDimension

      public ElevationGridObject setXDimension​(SFInt32Object newValue)
      Assign typed object value to SFInt32 xDimension field, similar to setXDimension(int).
      Parameters:
      newValue - is new value for the xDimension field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getXSpacing

      public float getXSpacing()
      Provide float value within allowed range of (0,infinity) from initializeOnly SFFloat field named xSpacing.

      Tooltip: (0,+infinity) Meters distance between grid-array vertices along X direction.
      • Hint: total horizontal x-axis distance equals (xDimension-1) * xSpacing.
      Specified by:
      getXSpacing in interface ElevationGrid
      Returns:
      value of xSpacing field
    • setXSpacing

      public ElevationGridObject setXSpacing​(float newValue)
      Accessor method to assign float value to initializeOnly SFFloat field named xSpacing.

      Tooltip: (0,+infinity) Meters distance between grid-array vertices along X direction.
      • Hint: total horizontal x-axis distance equals (xDimension-1) * xSpacing.
      Specified by:
      setXSpacing in interface ElevationGrid
      Parameters:
      newValue - is new value for the xSpacing field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setXSpacing

      public ElevationGridObject setXSpacing​(SFFloatObject newValue)
      Assign typed object value to SFFloat xSpacing field, similar to setXSpacing(float).
      Parameters:
      newValue - is new value for the xSpacing field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setXSpacing

      public ElevationGridObject setXSpacing​(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setXSpacing(float).
      Parameters:
      newValue - is new value for field
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getZDimension

      public int getZDimension()
      Provide int value within allowed range of [0,infinity) from initializeOnly SFInt32 field named zDimension.

      Tooltip: (0,+infinity) Number of elements in the height array along Z direction.
      • Hint: total horizontal z-axis distance equals (zDimension-1) * zSpacing.
      • Warning: zDimension &lt; 2 means that ElevationGrid contains no quadrilaterals.
      Specified by:
      getZDimension in interface ElevationGrid
      Returns:
      value of zDimension field
    • setZDimension

      public ElevationGridObject setZDimension​(int newValue)
      Accessor method to assign int value to initializeOnly SFInt32 field named zDimension.

      Tooltip: (0,+infinity) Number of elements in the height array along Z direction.
      • Hint: total horizontal z-axis distance equals (zDimension-1) * zSpacing.
      • Warning: zDimension &lt; 2 means that ElevationGrid contains no quadrilaterals.
      Specified by:
      setZDimension in interface ElevationGrid
      Parameters:
      newValue - is new value for the zDimension field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setZDimension

      public ElevationGridObject setZDimension​(SFInt32Object newValue)
      Assign typed object value to SFInt32 zDimension field, similar to setZDimension(int).
      Parameters:
      newValue - is new value for the zDimension field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getZSpacing

      public float getZSpacing()
      Provide float value within allowed range of (0,infinity) from initializeOnly SFFloat field named zSpacing.

      Tooltip: (0,+infinity) Meters distance between grid-array vertices along Z direction.
      • Hint: total lateral z-axis distance equals (zDimension-1) * zSpacing.
      Specified by:
      getZSpacing in interface ElevationGrid
      Returns:
      value of zSpacing field
    • setZSpacing

      public ElevationGridObject setZSpacing​(float newValue)
      Accessor method to assign float value to initializeOnly SFFloat field named zSpacing.

      Tooltip: (0,+infinity) Meters distance between grid-array vertices along Z direction.
      • Hint: total lateral z-axis distance equals (zDimension-1) * zSpacing.
      Specified by:
      setZSpacing in interface ElevationGrid
      Parameters:
      newValue - is new value for the zSpacing field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setZSpacing

      public ElevationGridObject setZSpacing​(SFFloatObject newValue)
      Assign typed object value to SFFloat zSpacing field, similar to setZSpacing(float).
      Parameters:
      newValue - is new value for the zSpacing field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setZSpacing

      public ElevationGridObject setZSpacing​(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setZSpacing(float).
      Parameters:
      newValue - is new value for field
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getDEF

      public java.lang.String getDEF()
      Provide String value from inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.
      Overrides:
      getDEF in class X3DConcreteNode
      Returns:
      value of DEF field
      See Also:
      X3D Scene Authoring Hints: Naming Conventions
    • setDEF

      public final ElevationGridObject setDEF​(java.lang.String newValue)
      Accessor method to assign String value to inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.

      Note that setting the DEF value clears the USE value.
      Specified by:
      setDEF in class X3DConcreteNode
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setDEF

      public ElevationGridObject setDEF​(SFStringObject newValue)
      Assign typed object value to SFString DEF field, similar to setDEF(String).
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getUSE

      public java.lang.String getUSE()
      Provide String value from inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
      • Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
      • Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
      • Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
      Overrides:
      getUSE in class X3DConcreteNode
      Returns:
      value of USE field
      See Also:
      X3D Scene Authoring Hints: Naming Conventions
    • setUSE

      public final ElevationGridObject setUSE​(java.lang.String newValue)
      Accessor method to assign String value to inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
      • Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
      • Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
      • Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.


      Note: each USE node is still an independent object, with the USE value matching the DEF value in the preceding object.

      Warning: invoking the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Specified by:
      setUSE in class X3DConcreteNode
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public ElevationGridObject setUSE​(SFStringObject newValue)
      Assign typed object value to SFString USE field, similar to setUSE(String).
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssClass

      public java.lang.String getCssClass()
      Provide String value from inputOutput SFString field named class.

      Tooltip: The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
      • Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
      • Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
      Overrides:
      getCssClass in class X3DConcreteNode
      Returns:
      value of class field
      See Also:
      W3C Cascading Style Sheets
    • setCssClass

      public final ElevationGridObject setCssClass​(java.lang.String newValue)
      Accessor method to assign String value to inputOutput SFString field named class.

      Tooltip: The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
      • Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
      • Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
      Specified by:
      setCssClass in class X3DConcreteNode
      Parameters:
      newValue - is new value for the class field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
      W3C Cascading Style Sheets
    • setCssClass

      public ElevationGridObject setCssClass​(SFStringObject newValue)
      Assign typed object value to SFString cssClass field, similar to setCssClass(String).
      Parameters:
      newValue - is new value for the class field.
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public ElevationGridObject setUSE​(ElevationGridObject DEFnode)
      Assign a USE reference to another DEF node of same node type, similar to setUSE(String).

      Warning: note that the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Parameters:
      DEFnode - must have a DEF value defined
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addComments

      public ElevationGridObject addComments​(java.lang.String newComment)
      Add comment as String to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComment - initial value
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • addComments

      public ElevationGridObject addComments​(java.lang.String[] newComments)
      Add comments as String[] array to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComments - array of comments
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • addComments

      public ElevationGridObject addComments​(CommentsBlock newCommentsBlock)
      Add CommentsBlock to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newCommentsBlock - block of comments to add
      Returns:
      ElevationGridObject - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • toStringX3D

      public java.lang.String toStringX3D​(int indentLevel)
      Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
      Specified by:
      toStringX3D in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      X3D string
      See Also:
      X3DObject.FILE_EXTENSION_X3D, X3DObject.FILE_EXTENSION_XML, X3DObject.toStringXML(), X3DObject.toFileXML(String), X3DObject.toFileX3D(String), X3D XML Encoding, X3D Compressed Binary Encoding: X3D Canonical Form, X3D Canonicalization (C14N) Tool
    • toStringClassicVRML

      public java.lang.String toStringClassicVRML​(int indentLevel)
      Recursive method to provide ClassicVRML string serialization.
      Specified by:
      toStringClassicVRML in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      ClassicVRML string
      See Also:
      X3DObject.FILE_EXTENSION_CLASSICVRML, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammar
    • toStringVRML97

      public java.lang.String toStringVRML97​(int indentLevel)
      Recursive method to provide VRML97 string serialization.
      Specified by:
      toStringVRML97 in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      VRML97 string
      See Also:
      X3DObject.FILE_EXTENSION_VRML97, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Virtual Reality Modeling Language (VRML) 97 specification, VRML 97 v2.1 Amendment
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue​(java.lang.String nameValue)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found element, null otherwise
      See Also:
      findNodeByDEF(String), X3DConcreteElement.hasAncestorSceneObject(), X3DConcreteElement.findAncestorX3DObject()
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue​(java.lang.String nameValue, java.lang.String elementName)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      object reference to found element, null otherwise
      See Also:
      findNodeByDEF(String), X3DConcreteElement.hasAncestorSceneObject(), X3DConcreteElement.findAncestorX3DObject()
    • hasElementByNameValue

      public boolean hasElementByNameValue​(java.lang.String nameValue, java.lang.String elementName)
      Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      whether node is found
      See Also:
      findElementByNameValue(String, String)
    • findNodeByDEF

      public X3DConcreteNode findNodeByDEF​(java.lang.String DEFvalue)
      Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.

      Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.

      Warning: more than one element may be found that has the same DEF, this method does not handle that case.
      Specified by:
      findNodeByDEF in class X3DConcreteElement
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found node, null otherwise
      See Also:
      findElementByNameValue(String), X3DConcreteElement.hasAncestorSceneObject(), X3DConcreteElement.findAncestorX3DObject()
    • hasNodeByDEF

      public boolean hasNodeByDEF​(java.lang.String DEFvalue)
      Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      whether node is found
      See Also:
      findNodeByDEF(String)
    • validate

      public java.lang.String validate()
      Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
      Specified by:
      validate in class X3DConcreteElement
      Returns:
      validation results (if any)