Class GeoPositionInterpolator

All Implemented Interfaces:
X3DChildNode, X3DNode, GeoPositionInterpolator, X3DInterpolatorNode

public class GeoPositionInterpolator extends X3DConcreteNode implements GeoPositionInterpolator
GeoPositionInterpolator animates objects within a geographic coordinate system.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. GeoPositionInterpolator node tooltip: [X3DInterpolatorNode] GeoPositionInterpolator animates objects within a geographic coordinate system. GeoPositionInterpolator can contain a GeoOrigin node.
  • Hint: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
  • Hint: typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
  • Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
  • Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: