Class Tangent

All Implemented Interfaces:
X3DNode, Tangent, X3DGeometricPropertyNode, X3DTangentNode

public class Tangent extends X3DConcreteNode implements Tangent
Tangent defines a set of 3D surface-normal vectors that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node.

Tangent node tooltip: (X3D version 4.1 draft) [X3DTangentNode] Tangent defines a set of 3D surface-normal vectors that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node. Tangent values are perpendicular directions that are used per-polygon or per-vertex when computing lighting and shading.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: