Class Contact

All Implemented Interfaces:
X3DNode, Contact

public class Contact extends X3DConcreteNode implements Contact
Contact nodes are produced as output events when two collidable objects or spaces make contact.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. Contact node tooltip: (X3D version 3.2 or later) [X3DNode] Contact nodes are produced as output events when two collidable objects or spaces make contact.
  • Hint: each Contact node contains two RigidBody nodes (containerField='body1' and containerField='body2') as well as two CollidableShape or CollidableOffset nodes (containerField='geometry1' and containerField='geometry2').
  • Warning: Contact nodes are transient and can only occur at run time. It is an error to define this transient node in an X3D file.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
  • Field Details

    • APPLIEDPARAMETERS_BOUNCE

      public static final String APPLIEDPARAMETERS_BOUNCE
      Tooltip: The bounce field value is used. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "BOUNCE" (Java syntax) or '"BOUNCE"' (XML syntax).
      See Also:
    • APPLIEDPARAMETERS_USER_FRICTION

      public static final String APPLIEDPARAMETERS_USER_FRICTION
      Tooltip: The system will normally calculate the friction direction vector that is perpendicular to the contact normal. This setting indicates that the user-supplied value in this contact should be used. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "USER_FRICTION" (Java syntax) or '"USER_FRICTION"' (XML syntax).
      See Also:
    • APPLIEDPARAMETERS_FRICTION_COEFFICIENT_2

      public static final String APPLIEDPARAMETERS_FRICTION_COEFFICIENT_2
      Tooltip: Apply frictionCoefficients values. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "FRICTION_COEFFICIENT-2" (Java syntax) or '"FRICTION_COEFFICIENT-2"' (XML syntax).
      See Also:
    • APPLIEDPARAMETERS_ERROR_REDUCTION

      public static final String APPLIEDPARAMETERS_ERROR_REDUCTION
      Tooltip: Apply softnessErrorCorrection value. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "ERROR_REDUCTION" (Java syntax) or '"ERROR_REDUCTION"' (XML syntax).
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    • APPLIEDPARAMETERS_CONSTANT_FORCE

      public static final String APPLIEDPARAMETERS_CONSTANT_FORCE
      Tooltip: Apply softnessConstantForceMix value. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "CONSTANT_FORCE" (Java syntax) or '"CONSTANT_FORCE"' (XML syntax).
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    • APPLIEDPARAMETERS_SPEED_1

      public static final String APPLIEDPARAMETERS_SPEED_1
      Tooltip: Apply first component of surfaceSpeed array. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "SPEED-1" (Java syntax) or '"SPEED-1"' (XML syntax).
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    • APPLIEDPARAMETERS_SPEED_2

      public static final String APPLIEDPARAMETERS_SPEED_2
      Tooltip: Apply second component of surfaceSpeed array. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "SPEED-2" (Java syntax) or '"SPEED-2"' (XML syntax).
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    • APPLIEDPARAMETERS_SLIP_1

      public static final String APPLIEDPARAMETERS_SLIP_1
      Tooltip: Apply first component of slipFactors array. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "SLIP-1" (Java syntax) or '"SLIP-1"' (XML syntax).
      See Also:
    • APPLIEDPARAMETERS_SLIP_2

      public static final String APPLIEDPARAMETERS_SLIP_2
      Tooltip: Apply second component of slipFactors array. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "SLIP-2" (Java syntax) or '"SLIP-2"' (XML syntax).
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    • NAME

      public static final String NAME
      String constant NAME provides name of this element: Contact.
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    • COMPONENT

      public static final String COMPONENT
      String constant COMPONENT defines X3D component for the Contact element: RigidBodyPhysics
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    • LEVEL

      public static final int LEVEL
      Integer constant LEVEL provides default X3D RigidBodyPhysics component level for this element: 2
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    • APPLIEDPARAMETERS_DEFAULT_VALUE

      public static final ArrayList<String> APPLIEDPARAMETERS_DEFAULT_VALUE
      MFString field named appliedParameters has default quoted value new String[] {"BOUNCE"} (Java syntax) or quoted value "BOUNCE" (XML syntax).
    • BODY1_DEFAULT_VALUE

      public static final RigidBody BODY1_DEFAULT_VALUE
      SFNode field named body1 has default value null (Java syntax) or NULL (XML syntax).
    • BODY2_DEFAULT_VALUE

      public static final RigidBody BODY2_DEFAULT_VALUE
      SFNode field named body2 has default value null (Java syntax) or NULL (XML syntax).
    • BOUNCE_DEFAULT_VALUE

      public static final float BOUNCE_DEFAULT_VALUE
      SFFloat field named bounce has default value 0f (Java syntax) or 0 (XML syntax).
      See Also:
    • CONTACTNORMAL_DEFAULT_VALUE

      public static final float[] CONTACTNORMAL_DEFAULT_VALUE
      SFVec3f field named contactNormal has default value {0f,1f,0f} (Java syntax) or 0 1 0 (XML syntax).
    • DEPTH_DEFAULT_VALUE

      public static final float DEPTH_DEFAULT_VALUE
      SFFloat field named depth has default value 0f (Java syntax) or 0 (XML syntax).
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    • FRICTIONCOEFFICIENTS_DEFAULT_VALUE

      public static final float[] FRICTIONCOEFFICIENTS_DEFAULT_VALUE
      SFVec2f field named frictionCoefficients has default value {0f,0f} (Java syntax) or 0 0 (XML syntax).
    • FRICTIONDIRECTION_DEFAULT_VALUE

      public static final float[] FRICTIONDIRECTION_DEFAULT_VALUE
      SFVec3f field named frictionDirection has default value {0f,1f,0f} (Java syntax) or 0 1 0 (XML syntax).
    • GEOMETRY1_DEFAULT_VALUE

      public static final X3DNBodyCollidableNode GEOMETRY1_DEFAULT_VALUE
      SFNode field named geometry1 has default value null (Java syntax) or NULL (XML syntax).
    • GEOMETRY2_DEFAULT_VALUE

      public static final X3DNBodyCollidableNode GEOMETRY2_DEFAULT_VALUE
      SFNode field named geometry2 has default value null (Java syntax) or NULL (XML syntax).
    • IS_DEFAULT_VALUE

      public static final IS IS_DEFAULT_VALUE
      SFNode field named IS has default value null (Java syntax) or NULL (XML syntax).
    • METADATA_DEFAULT_VALUE

      public static final X3DMetadataObject METADATA_DEFAULT_VALUE
      SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).
    • MINBOUNCESPEED_DEFAULT_VALUE

      public static final float MINBOUNCESPEED_DEFAULT_VALUE
      SFFloat field named minBounceSpeed has default value 0f (Java syntax) or 0 (XML syntax).
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    • POSITION_DEFAULT_VALUE

      public static final float[] POSITION_DEFAULT_VALUE
      SFVec3f field named position has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).
    • SLIPCOEFFICIENTS_DEFAULT_VALUE

      public static final float[] SLIPCOEFFICIENTS_DEFAULT_VALUE
      SFVec2f field named slipCoefficients has default value {0f,0f} (Java syntax) or 0 0 (XML syntax).
    • SOFTNESSCONSTANTFORCEMIX_DEFAULT_VALUE

      public static final float SOFTNESSCONSTANTFORCEMIX_DEFAULT_VALUE
      SFFloat field named softnessConstantForceMix has default value 0.0001f (Java syntax) or 0.0001 (XML syntax).
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    • SOFTNESSERRORCORRECTION_DEFAULT_VALUE

      public static final float SOFTNESSERRORCORRECTION_DEFAULT_VALUE
      SFFloat field named softnessErrorCorrection has default value 0.8f (Java syntax) or 0.8 (XML syntax).
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    • SURFACESPEED_DEFAULT_VALUE

      public static final float[] SURFACESPEED_DEFAULT_VALUE
      SFVec2f field named surfaceSpeed has default value {0f,0f} (Java syntax) or 0 0 (XML syntax).
    • containerField_DEFAULT_VALUE

      public static final String containerField_DEFAULT_VALUE
      containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, this default value is provided for informational purposes only.
      containerField_DEFAULT_VALUE = "contacts";
      containerField_ALLOWED_VALUES = {"contacts" }; type xs:NMTOKEN
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    • fromField_APPLIEDPARAMETERS

      public static final String fromField_APPLIEDPARAMETERS
      fromField ROUTE name for MFString field named appliedParameters.
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    • toField_APPLIEDPARAMETERS

      public static final String toField_APPLIEDPARAMETERS
      toField ROUTE name for MFString field named appliedParameters.
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    • fromField_BODY1

      public static final String fromField_BODY1
      fromField ROUTE name for SFNode field named body1.
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    • toField_BODY1

      public static final String toField_BODY1
      toField ROUTE name for SFNode field named body1.
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    • fromField_BODY2

      public static final String fromField_BODY2
      fromField ROUTE name for SFNode field named body2.
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    • toField_BODY2

      public static final String toField_BODY2
      toField ROUTE name for SFNode field named body2.
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    • fromField_BOUNCE

      public static final String fromField_BOUNCE
      fromField ROUTE name for SFFloat field named bounce.
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    • toField_BOUNCE

      public static final String toField_BOUNCE
      toField ROUTE name for SFFloat field named bounce.
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    • fromField_CONTACTNORMAL

      public static final String fromField_CONTACTNORMAL
      fromField ROUTE name for SFVec3f field named contactNormal.
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    • toField_CONTACTNORMAL

      public static final String toField_CONTACTNORMAL
      toField ROUTE name for SFVec3f field named contactNormal.
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    • fromField_DEPTH

      public static final String fromField_DEPTH
      fromField ROUTE name for SFFloat field named depth.
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    • toField_DEPTH

      public static final String toField_DEPTH
      toField ROUTE name for SFFloat field named depth.
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    • fromField_FRICTIONCOEFFICIENTS

      public static final String fromField_FRICTIONCOEFFICIENTS
      fromField ROUTE name for SFVec2f field named frictionCoefficients.
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    • toField_FRICTIONCOEFFICIENTS

      public static final String toField_FRICTIONCOEFFICIENTS
      toField ROUTE name for SFVec2f field named frictionCoefficients.
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    • fromField_FRICTIONDIRECTION

      public static final String fromField_FRICTIONDIRECTION
      fromField ROUTE name for SFVec3f field named frictionDirection.
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    • toField_FRICTIONDIRECTION

      public static final String toField_FRICTIONDIRECTION
      toField ROUTE name for SFVec3f field named frictionDirection.
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    • fromField_GEOMETRY1

      public static final String fromField_GEOMETRY1
      fromField ROUTE name for SFNode field named geometry1.
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    • toField_GEOMETRY1

      public static final String toField_GEOMETRY1
      toField ROUTE name for SFNode field named geometry1.
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    • fromField_GEOMETRY2

      public static final String fromField_GEOMETRY2
      fromField ROUTE name for SFNode field named geometry2.
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    • toField_GEOMETRY2

      public static final String toField_GEOMETRY2
      toField ROUTE name for SFNode field named geometry2.
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    • fromField_IS

      public static final String fromField_IS
      fromField ROUTE name for SFNode field named IS.
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    • fromField_METADATA

      public static final String fromField_METADATA
      fromField ROUTE name for SFNode field named metadata.
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    • toField_METADATA

      public static final String toField_METADATA
      toField ROUTE name for SFNode field named metadata.
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    • fromField_MINBOUNCESPEED

      public static final String fromField_MINBOUNCESPEED
      fromField ROUTE name for SFFloat field named minBounceSpeed.
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    • toField_MINBOUNCESPEED

      public static final String toField_MINBOUNCESPEED
      toField ROUTE name for SFFloat field named minBounceSpeed.
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    • fromField_POSITION

      public static final String fromField_POSITION
      fromField ROUTE name for SFVec3f field named position.
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    • toField_POSITION

      public static final String toField_POSITION
      toField ROUTE name for SFVec3f field named position.
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    • fromField_SLIPCOEFFICIENTS

      public static final String fromField_SLIPCOEFFICIENTS
      fromField ROUTE name for SFVec2f field named slipCoefficients.
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    • toField_SLIPCOEFFICIENTS

      public static final String toField_SLIPCOEFFICIENTS
      toField ROUTE name for SFVec2f field named slipCoefficients.
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    • fromField_SOFTNESSCONSTANTFORCEMIX

      public static final String fromField_SOFTNESSCONSTANTFORCEMIX
      fromField ROUTE name for SFFloat field named softnessConstantForceMix.
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    • toField_SOFTNESSCONSTANTFORCEMIX

      public static final String toField_SOFTNESSCONSTANTFORCEMIX
      toField ROUTE name for SFFloat field named softnessConstantForceMix.
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    • fromField_SOFTNESSERRORCORRECTION

      public static final String fromField_SOFTNESSERRORCORRECTION
      fromField ROUTE name for SFFloat field named softnessErrorCorrection.
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    • toField_SOFTNESSERRORCORRECTION

      public static final String toField_SOFTNESSERRORCORRECTION
      toField ROUTE name for SFFloat field named softnessErrorCorrection.
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    • fromField_SURFACESPEED

      public static final String fromField_SURFACESPEED
      fromField ROUTE name for SFVec2f field named surfaceSpeed.
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    • toField_SURFACESPEED

      public static final String toField_SURFACESPEED
      toField ROUTE name for SFVec2f field named surfaceSpeed.
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  • Constructor Details

    • Contact

      public Contact()
      Constructor for Contact to initialize member variables with default values.
    • Contact

      public Contact(String DEFlabel)
      Utility constructor that assigns DEF label after initializing member variables with default values.
      Parameters:
      DEFlabel - unique DEF name for this X3D node
  • Method Details

    • getElementName

      public final String getElementName()
      Provides name of this element: Contact
      Specified by:
      getElementName in class X3DConcreteElement
      Returns:
      name of this element
    • getComponent

      public final String getComponent()
      Defines X3D component for the Contact element: RigidBodyPhysics
      Specified by:
      getComponent in class X3DConcreteElement
      Returns:
      X3D component for this element
    • getComponentLevel

      public final int getComponentLevel()
      Provides default X3D component level for this element: 2
      Specified by:
      getComponentLevel in class X3DConcreteElement
      Returns:
      default X3D component level for this element
    • getFieldType

      public String getFieldType(String fieldName)
      Indicate type corresponding to given fieldName.
      Specified by:
      getFieldType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
      See Also:
    • getAccessType

      public String getAccessType(String fieldName)
      Indicate accessType corresponding to given fieldName.
      Specified by:
      getAccessType in class X3DConcreteElement
      Parameters:
      fieldName - name of field in this X3D node
      Returns:
      X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
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    • getContainerFieldDefault

      public final String getContainerFieldDefault()
      containerField describes typical field relationship of a node to its parent. Programmer usage is not ordinarily needed when using this API, since this default value is provided for informational purposes only.
      Specified by:
      getContainerFieldDefault in class X3DConcreteNode
      Returns:
      default containerField value
      See Also:
    • initialize

      public final void initialize()
      Initialize all member variables to default values.
      Overrides:
      initialize in class X3DConcreteNode
    • getAppliedParameters

      public String[] getAppliedParameters()
      Provide array of String enumeration results (baseType MFString) ['"BOUNCE"' | '"USER_FRICTION"' | '"FRICTION_COEFFICIENT-2"' | '"ERROR_REDUCTION"' | '"CONSTANT_FORCE"' | '"SPEED-1"' | '"SPEED-2"' | '"SLIP-1"' | '"SLIP-2"'] from inputOutput MFString field named appliedParameters.

      Tooltip: Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT_2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED_1" "SPEED_2" "SLIP_1" "SLIP_2".
      • Hint: BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT_2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED_1: apply first component of surfaceSpeed array; SPEED_2: apply second component of surfaceSpeed array; SLIP_1: apply first component of slipFactors array; SLIP_2: apply second component of slipFactors array.


      Available enumeration values for string comparison: BOUNCE, USER_FRICTION, FRICTION_COEFFICIENT_2, ERROR_REDUCTION, CONSTANT_FORCE, SPEED_1, SPEED_2, SLIP_1, SLIP_2.
      Specified by:
      getAppliedParameters in interface Contact
      Returns:
      value of appliedParameters field
    • getAppliedParametersList

      public ArrayList<String> getAppliedParametersList()
      Utility method to get ArrayList value of MFString appliedParameters field, similar to getAppliedParameters().
      Returns:
      value of appliedParameters field
    • getAppliedParametersString

      public String getAppliedParametersString()
      Utility method to get String value of MFString appliedParameters field, similar to getAppliedParameters().
      Returns:
      value of appliedParameters field
    • setAppliedParameters

      public Contact setAppliedParameters(String[] newValue)
      Accessor method to assign String enumeration array (""BOUNCE"" | ""USER_FRICTION"" | ""FRICTION_COEFFICIENT-2"" | ""ERROR_REDUCTION"" | ""CONSTANT_FORCE"" | ""SPEED-1"" | ""SPEED-2"" | ""SLIP-1"" | ""SLIP-2"") to inputOutput MFString field named appliedParameters.

      Warning: authors can only choose from a strict list of enumeration values (BOUNCE, USER_FRICTION, FRICTION_COEFFICIENT_2, ERROR_REDUCTION, CONSTANT_FORCE, SPEED_1, SPEED_2, SLIP_1, SLIP_2).

      Tooltip: Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT_2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED_1" "SPEED_2" "SLIP_1" "SLIP_2".
      • Hint: BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT_2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED_1: apply first component of surfaceSpeed array; SPEED_2: apply second component of surfaceSpeed array; SLIP_1: apply first component of slipFactors array; SLIP_2: apply second component of slipFactors array.
      Specified by:
      setAppliedParameters in interface Contact
      Parameters:
      newValue - is new value for the appliedParameters field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setAppliedParameters

      public Contact setAppliedParameters(MFString newValue)
      Assign typed object value to MFString appliedParameters field, similar to setAppliedParameters(String[]).
      Parameters:
      newValue - is new value for the appliedParameters field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setAppliedParameters

      public Contact setAppliedParameters(SFString newValue)
      Assign single SFString object value to MFString appliedParameters field, similar to setAppliedParameters(String[]).
      Parameters:
      newValue - is new value for the appliedParameters field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setAppliedParameters

      public Contact setAppliedParameters(String newValue)
      Assign singleton String value to MFString appliedParameters field, similar to setAppliedParameters(String[]).
      Parameters:
      newValue - is new value for the appliedParameters field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setAppliedParameters

      public Contact setAppliedParameters(ArrayList<String> newValue)
      Assign ArrayList value of MFString appliedParameters field, similar to setAppliedParameters(String[]).
      Parameters:
      newValue - is new value for the appliedParameters field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • clearAppliedParameters

      public Contact clearAppliedParameters()
      Utility method to clear MFString value of appliedParameters field. This method does not initialize withAPPLIEDPARAMETERS_DEFAULT_VALUE.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • addAppliedParameters

      public Contact addAppliedParameters(String newValue)
      Add singleton String value to MFString appliedParameters field.
      Parameters:
      newValue - is new value to add to the appliedParameters field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • addAppliedParameters

      public Contact addAppliedParameters(SFString newValue)
      Add singleton SFString value to MFString appliedParameters field.
      Parameters:
      newValue - is new value to add to the appliedParameters field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • getBody1

      public RigidBody getBody1()
      Provide org.web3d.x3d.sai.RigidBodyPhysics.RigidBody instance (using a properly typed node) from inputOutput SFNode field body1.
      Specified by:
      getBody1 in interface Contact
      Returns:
      value of body1 field
      See Also:


      • Tooltip: [RigidBody] The body1 and body2 fields specify two top-level nodes that should be evaluated in the physics model as a single set of interactions with respect to each other. *
    • setBody1

      public Contact setBody1(RigidBody newValue)
      Accessor method to assign org.web3d.x3d.sai.RigidBodyPhysics.RigidBody instance (using a properly typed node) to inputOutput SFNode field body1.
      Specified by:
      setBody1 in interface Contact
      Parameters:
      newValue - is new value for the body1 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearBody1

      public Contact clearBody1()
      Utility method to clear SFNode value of body1 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setBody1

      public Contact setBody1(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field body1.
      Parameters:
      newValue - is new value for the body1 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasBody1

      public boolean hasBody1()
      Indicate whether an object is available for inputOutput SFNode field body1.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getBody2

      public RigidBody getBody2()
      Provide org.web3d.x3d.sai.RigidBodyPhysics.RigidBody instance (using a properly typed node) from inputOutput SFNode field body2.
      Specified by:
      getBody2 in interface Contact
      Returns:
      value of body2 field
      See Also:


      • Tooltip: [RigidBody] The body1 and body2 fields specify two top-level nodes that should be evaluated in the physics model as a single set of interactions with respect to each other. *
    • setBody2

      public Contact setBody2(RigidBody newValue)
      Accessor method to assign org.web3d.x3d.sai.RigidBodyPhysics.RigidBody instance (using a properly typed node) to inputOutput SFNode field body2.
      Specified by:
      setBody2 in interface Contact
      Parameters:
      newValue - is new value for the body2 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearBody2

      public Contact clearBody2()
      Utility method to clear SFNode value of body2 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setBody2

      public Contact setBody2(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field body2.
      Parameters:
      newValue - is new value for the body2 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasBody2

      public boolean hasBody2()
      Indicate whether an object is available for inputOutput SFNode field body2.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getBounce

      public float getBounce()
      Provide float value within allowed range of [0,1] from inputOutput SFFloat field named bounce.

      Tooltip: [0,1] bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce). *
      Specified by:
      getBounce in interface Contact
      Returns:
      value of bounce field
    • setBounce

      public Contact setBounce(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named bounce.

      Tooltip: [0,1] bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce). *
      Specified by:
      setBounce in interface Contact
      Parameters:
      newValue - is new value for the bounce field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setBounce

      public Contact setBounce(SFFloat newValue)
      Assign typed object value to SFFloat bounce field, similar to setBounce(float).
      Parameters:
      newValue - is new value for the bounce field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setBounce

      public Contact setBounce(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setBounce(float).
      Parameters:
      newValue - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getContactNormal

      public float[] getContactNormal()
      Provide array of 3-tuple float results from inputOutput SFVec3f field named contactNormal.

      Tooltip: contactNormal is unit vector describing normal between two colliding bodies. *
      Specified by:
      getContactNormal in interface Contact
      Returns:
      value of contactNormal field
    • setContactNormal

      public Contact setContactNormal(float[] newValue)
      Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named contactNormal.

      Tooltip: contactNormal is unit vector describing normal between two colliding bodies. *
      Specified by:
      setContactNormal in interface Contact
      Parameters:
      newValue - is new value for the contactNormal field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setContactNormal

      public Contact setContactNormal(SFVec3f newValue)
      Assign typed object value to SFVec3f contactNormal field, similar to setContactNormal(float[]).
      Parameters:
      newValue - is new value for the contactNormal field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setContactNormal

      public Contact setContactNormal(float x, float y, float z)
      Assign values to SFVec3f contactNormal field, similar to setContactNormal(float[]).
      Parameters:
      x - first component
      y - second component
      z - third component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setContactNormal

      public Contact setContactNormal(double x, double y, double z)
      Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setContactNormal(float[]).
      Parameters:
      x - first component
      y - second component
      z - third component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setContactNormal

      public Contact setContactNormal(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setContactNormal(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getDepth

      public float getDepth()
      Provide float value from inputOutput SFFloat field named depth.

      Tooltip: [0,1] depth indicates how deep the current intersection is along normal vector. *
      Specified by:
      getDepth in interface Contact
      Returns:
      value of depth field
    • setDepth

      public Contact setDepth(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named depth.

      Tooltip: [0,1] depth indicates how deep the current intersection is along normal vector. *
      Specified by:
      setDepth in interface Contact
      Parameters:
      newValue - is new value for the depth field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setDepth

      public Contact setDepth(SFFloat newValue)
      Assign typed object value to SFFloat depth field, similar to setDepth(float).
      Parameters:
      newValue - is new value for the depth field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setDepth

      public Contact setDepth(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setDepth(float).
      Parameters:
      newValue - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getFrictionCoefficients

      public float[] getFrictionCoefficients()
      Provide array of 2-tuple float results within allowed range of [0,infinity) from inputOutput SFVec2f field named frictionCoefficients.

      Tooltip: frictionCoefficients used for computing surface drag. *
      Specified by:
      getFrictionCoefficients in interface Contact
      Returns:
      value of frictionCoefficients field
    • setFrictionCoefficients

      public Contact setFrictionCoefficients(float[] newValue)
      Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named frictionCoefficients.

      Tooltip: frictionCoefficients used for computing surface drag. *
      Specified by:
      setFrictionCoefficients in interface Contact
      Parameters:
      newValue - is new value for the frictionCoefficients field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFrictionCoefficients

      public Contact setFrictionCoefficients(SFVec2f newValue)
      Assign typed object value to SFVec2f frictionCoefficients field, similar to setFrictionCoefficients(float[]).
      Parameters:
      newValue - is new value for the frictionCoefficients field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFrictionCoefficients

      public Contact setFrictionCoefficients(float x, float y)
      Assign values to SFVec2f frictionCoefficients field, similar to setFrictionCoefficients(float[]).
      Parameters:
      x - first component
      y - second component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFrictionCoefficients

      public Contact setFrictionCoefficients(double x, double y)
      Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setFrictionCoefficients(float[]).
      Parameters:
      x - first component
      y - second component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFrictionCoefficients

      public Contact setFrictionCoefficients(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setFrictionCoefficients(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getFrictionDirection

      public float[] getFrictionDirection()
      Provide array of 3-tuple float results from inputOutput SFVec3f field named frictionDirection.

      Tooltip: frictionDirection controls friction vector.
      • Hint: value of (0 0 0) indicates no friction.
      Specified by:
      getFrictionDirection in interface Contact
      Returns:
      value of frictionDirection field
    • setFrictionDirection

      public Contact setFrictionDirection(float[] newValue)
      Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named frictionDirection.

      Tooltip: frictionDirection controls friction vector.
      • Hint: value of (0 0 0) indicates no friction.
      Specified by:
      setFrictionDirection in interface Contact
      Parameters:
      newValue - is new value for the frictionDirection field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFrictionDirection

      public Contact setFrictionDirection(SFVec3f newValue)
      Assign typed object value to SFVec3f frictionDirection field, similar to setFrictionDirection(float[]).
      Parameters:
      newValue - is new value for the frictionDirection field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFrictionDirection

      public Contact setFrictionDirection(float x, float y, float z)
      Assign values to SFVec3f frictionDirection field, similar to setFrictionDirection(float[]).
      Parameters:
      x - first component
      y - second component
      z - third component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFrictionDirection

      public Contact setFrictionDirection(double x, double y, double z)
      Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setFrictionDirection(float[]).
      Parameters:
      x - first component
      y - second component
      z - third component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setFrictionDirection

      public Contact setFrictionDirection(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setFrictionDirection(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getGeometry1

      public X3DNBodyCollidableNode getGeometry1()
      Provide org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode instance (using a properly typed node) from inputOutput SFNode field geometry1.
      Specified by:
      getGeometry1 in interface Contact
      Returns:
      value of geometry1 field
      See Also:


      • Tooltip: [X3DNBodyCollidableNode] The geometry1 and geometry2 fields specify collision-related information about body1 and body2. *
    • setGeometry1

      public Contact setGeometry1(X3DNBodyCollidableNode newValue)
      Accessor method to assign org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode instance (using a properly typed node) to inputOutput SFNode field geometry1.
      Specified by:
      setGeometry1 in interface Contact
      Parameters:
      newValue - is new value for the geometry1 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearGeometry1

      public Contact clearGeometry1()
      Utility method to clear SFNode value of geometry1 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setGeometry1

      public Contact setGeometry1(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field geometry1.
      Parameters:
      newValue - is new value for the geometry1 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasGeometry1

      public boolean hasGeometry1()
      Indicate whether an object is available for inputOutput SFNode field geometry1.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getGeometry2

      public X3DNBodyCollidableNode getGeometry2()
      Provide org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode instance (using a properly typed node) from inputOutput SFNode field geometry2.
      Specified by:
      getGeometry2 in interface Contact
      Returns:
      value of geometry2 field
      See Also:


      • Tooltip: [X3DNBodyCollidableNode] The geometry1 and geometry2 fields specify collision-related information about body1 and body2. *
    • setGeometry2

      public Contact setGeometry2(X3DNBodyCollidableNode newValue)
      Accessor method to assign org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode instance (using a properly typed node) to inputOutput SFNode field geometry2.
      Specified by:
      setGeometry2 in interface Contact
      Parameters:
      newValue - is new value for the geometry2 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearGeometry2

      public Contact clearGeometry2()
      Utility method to clear SFNode value of geometry2 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setGeometry2

      public Contact setGeometry2(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field geometry2.
      Parameters:
      newValue - is new value for the geometry2 field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasGeometry2

      public boolean hasGeometry2()
      Indicate whether an object is available for inputOutput SFNode field geometry2.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getIS

      public IS getIS()
      Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.
      Specified by:
      getIS in class X3DConcreteNode
      Returns:
      value of IS field
      See Also:
    • setIS

      public Contact setIS(IS newValue)
      Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.
      Specified by:
      setIS in class X3DConcreteNode
      Parameters:
      newValue - is new value for the IS field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearIS

      public Contact clearIS()
      Utility method to clear SFNode value of IS field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • hasIS

      public boolean hasIS()
      Indicate whether an object is available for inputOutput SFNode field IS.
      Returns:
      whether a concrete statement or CommentsBlock is available.
      See Also:
    • getMetadata

      public X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
      Specified by:
      getMetadata in interface Contact
      Specified by:
      getMetadata in interface X3DNode
      Returns:
      value of metadata field
      See Also:
    • setMetadata

      public Contact setMetadata(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in interface Contact
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • clearMetadata

      public Contact clearMetadata()
      Utility method to clear SFNode value of metadata field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • setMetadata

      public Contact setMetadata(ProtoInstance newValue)
      Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
      Specified by:
      setMetadata in class X3DConcreteNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • hasMetadata

      public boolean hasMetadata()
      Indicate whether an object is available for inputOutput SFNode field metadata.
      Returns:
      whether a properly typed node or ProtoInstance or CommentsBlock is available.
      See Also:
    • getMinBounceSpeed

      public float getMinBounceSpeed()
      Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named minBounceSpeed.

      Tooltip: [0,+infinity) minBounceSpeed m/s needed to bounce. *
      Specified by:
      getMinBounceSpeed in interface Contact
      Returns:
      value of minBounceSpeed field
    • setMinBounceSpeed

      public Contact setMinBounceSpeed(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named minBounceSpeed.

      Tooltip: [0,+infinity) minBounceSpeed m/s needed to bounce. *
      Specified by:
      setMinBounceSpeed in interface Contact
      Parameters:
      newValue - is new value for the minBounceSpeed field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setMinBounceSpeed

      public Contact setMinBounceSpeed(SFFloat newValue)
      Assign typed object value to SFFloat minBounceSpeed field, similar to setMinBounceSpeed(float).
      Parameters:
      newValue - is new value for the minBounceSpeed field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setMinBounceSpeed

      public Contact setMinBounceSpeed(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setMinBounceSpeed(float).
      Parameters:
      newValue - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getPosition

      public float[] getPosition()
      Provide array of 3-tuple float results from inputOutput SFVec3f field named position.

      Tooltip: position (x, y, z in meters) of exact location of collision. *
      Specified by:
      getPosition in interface Contact
      Returns:
      value of position field
    • setPosition

      public Contact setPosition(float[] newValue)
      Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named position.

      Tooltip: position (x, y, z in meters) of exact location of collision. *
      Specified by:
      setPosition in interface Contact
      Parameters:
      newValue - is new value for the position field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setPosition

      public Contact setPosition(SFVec3f newValue)
      Assign typed object value to SFVec3f position field, similar to setPosition(float[]).
      Parameters:
      newValue - is new value for the position field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setPosition

      public Contact setPosition(float x, float y, float z)
      Assign values to SFVec3f position field, similar to setPosition(float[]).
      Parameters:
      x - first component
      y - second component
      z - third component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setPosition

      public Contact setPosition(double x, double y, double z)
      Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setPosition(float[]).
      Parameters:
      x - first component
      y - second component
      z - third component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setPosition

      public Contact setPosition(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setPosition(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSlipCoefficients

      public float[] getSlipCoefficients()
      Provide array of 2-tuple float results from inputOutput SFVec2f field named slipCoefficients.

      Tooltip: slipCoefficients used for computing surface drag. *
      Specified by:
      getSlipCoefficients in interface Contact
      Returns:
      value of slipCoefficients field
    • setSlipCoefficients

      public Contact setSlipCoefficients(float[] newValue)
      Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named slipCoefficients.

      Tooltip: slipCoefficients used for computing surface drag. *
      Specified by:
      setSlipCoefficients in interface Contact
      Parameters:
      newValue - is new value for the slipCoefficients field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSlipCoefficients

      public Contact setSlipCoefficients(SFVec2f newValue)
      Assign typed object value to SFVec2f slipCoefficients field, similar to setSlipCoefficients(float[]).
      Parameters:
      newValue - is new value for the slipCoefficients field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSlipCoefficients

      public Contact setSlipCoefficients(float x, float y)
      Assign values to SFVec2f slipCoefficients field, similar to setSlipCoefficients(float[]).
      Parameters:
      x - first component
      y - second component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSlipCoefficients

      public Contact setSlipCoefficients(double x, double y)
      Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setSlipCoefficients(float[]).
      Parameters:
      x - first component
      y - second component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSlipCoefficients

      public Contact setSlipCoefficients(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setSlipCoefficients(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSoftnessConstantForceMix

      public float getSoftnessConstantForceMix()
      Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessConstantForceMix.

      Tooltip: [0,1] softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft. *
      Specified by:
      getSoftnessConstantForceMix in interface Contact
      Returns:
      value of softnessConstantForceMix field
    • setSoftnessConstantForceMix

      public Contact setSoftnessConstantForceMix(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named softnessConstantForceMix.

      Tooltip: [0,1] softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft. *
      Specified by:
      setSoftnessConstantForceMix in interface Contact
      Parameters:
      newValue - is new value for the softnessConstantForceMix field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSoftnessConstantForceMix

      public Contact setSoftnessConstantForceMix(SFFloat newValue)
      Assign typed object value to SFFloat softnessConstantForceMix field, similar to setSoftnessConstantForceMix(float).
      Parameters:
      newValue - is new value for the softnessConstantForceMix field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSoftnessConstantForceMix

      public Contact setSoftnessConstantForceMix(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setSoftnessConstantForceMix(float).
      Parameters:
      newValue - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSoftnessErrorCorrection

      public float getSoftnessErrorCorrection()
      Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessErrorCorrection.

      Tooltip: [0,1] softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step). *
      Specified by:
      getSoftnessErrorCorrection in interface Contact
      Returns:
      value of softnessErrorCorrection field
    • setSoftnessErrorCorrection

      public Contact setSoftnessErrorCorrection(float newValue)
      Accessor method to assign float value to inputOutput SFFloat field named softnessErrorCorrection.

      Tooltip: [0,1] softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step). *
      Specified by:
      setSoftnessErrorCorrection in interface Contact
      Parameters:
      newValue - is new value for the softnessErrorCorrection field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSoftnessErrorCorrection

      public Contact setSoftnessErrorCorrection(SFFloat newValue)
      Assign typed object value to SFFloat softnessErrorCorrection field, similar to setSoftnessErrorCorrection(float).
      Parameters:
      newValue - is new value for the softnessErrorCorrection field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSoftnessErrorCorrection

      public Contact setSoftnessErrorCorrection(double newValue)
      Utility method: double-precision set-parameter accessor for X3D floating-point type, similar to setSoftnessErrorCorrection(float).
      Parameters:
      newValue - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getSurfaceSpeed

      public float[] getSurfaceSpeed()
      Provide array of 2-tuple float results from inputOutput SFVec2f field named surfaceSpeed.

      Tooltip: surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies. *
      Specified by:
      getSurfaceSpeed in interface Contact
      Returns:
      value of surfaceSpeed field
    • setSurfaceSpeed

      public Contact setSurfaceSpeed(float[] newValue)
      Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named surfaceSpeed.

      Tooltip: surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies. *
      Specified by:
      setSurfaceSpeed in interface Contact
      Parameters:
      newValue - is new value for the surfaceSpeed field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSurfaceSpeed

      public Contact setSurfaceSpeed(SFVec2f newValue)
      Assign typed object value to SFVec2f surfaceSpeed field, similar to setSurfaceSpeed(float[]).
      Parameters:
      newValue - is new value for the surfaceSpeed field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSurfaceSpeed

      public Contact setSurfaceSpeed(float x, float y)
      Assign values to SFVec2f surfaceSpeed field, similar to setSurfaceSpeed(float[]).
      Parameters:
      x - first component
      y - second component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSurfaceSpeed

      public Contact setSurfaceSpeed(double x, double y)
      Utility method: double-precision set-parameters accessor for X3D floating-point type, similar to setSurfaceSpeed(float[]).
      Parameters:
      x - first component
      y - second component
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setSurfaceSpeed

      public Contact setSurfaceSpeed(double[] newArray)
      Utility method: double-precision set-array accessor for X3D floating-point type, similar to setSurfaceSpeed(float[]).
      Parameters:
      newArray - is new value for field
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getDEF

      public String getDEF()
      Provide String value from inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.
      Overrides:
      getDEF in class X3DConcreteNode
      Returns:
      value of DEF field
      See Also:
    • setDEF

      public final Contact setDEF(String newValue)
      Accessor method to assign String value to inputOutput SFString field named DEF.

      Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.

      Note that setting the DEF value clears the USE value.
      Specified by:
      setDEF in class X3DConcreteNode
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setDEF

      public Contact setDEF(SFString newValue)
      Assign typed object value to SFString DEF field, similar to setDEF(String).
      Parameters:
      newValue - is new value for the DEF field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getUSE

      public String getUSE()
      Provide String value from inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
      • Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
      • Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
      • Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
      Overrides:
      getUSE in class X3DConcreteNode
      Returns:
      value of USE field
      See Also:
    • setUSE

      public final Contact setUSE(String newValue)
      Accessor method to assign String value to inputOutput SFString field named USE.

      Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
      • Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
      • Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
      • Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.


      Note: each USE node is still an independent object, with the USE value matching the DEF value in the preceding object.

      Warning: invoking the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Specified by:
      setUSE in class X3DConcreteNode
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public Contact setUSE(SFString newValue)
      Assign typed object value to SFString USE field, similar to setUSE(String).
      Parameters:
      newValue - is new value for the USE field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssClass

      public String getCssClass()
      Provide String value from inputOutput SFString field named class.
      Overrides:
      getCssClass in class X3DConcreteElement
      Returns:
      value of class field
      See Also:
    • setCssClass

      public final Contact setCssClass(String newValue)
      Accessor method to assign String value to inputOutput SFString field named class.
      Specified by:
      setCssClass in class X3DConcreteNode
      Parameters:
      newValue - is new value for the class field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setCssClass

      public Contact setCssClass(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssClass(String).
      Parameters:
      newValue - is new value for the class field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getHtmlID

      public String getHtmlID()
      Provide String value from inputOutput SFString field named id.
      Overrides:
      getHtmlID in class X3DConcreteElement
      Returns:
      value of id field
      See Also:
    • setHtmlID

      public final Contact setHtmlID(String newValue)
      Accessor method to assign String value to inputOutput SFString field named id.
      Specified by:
      setHtmlID in class X3DConcreteNode
      Parameters:
      newValue - is new value for the id field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setHtmlID

      public Contact setHtmlID(SFString newValue)
      Assign typed object value to SFString HtmlID field, similar to setHtmlID(String).
      Parameters:
      newValue - is new value for the id field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getCssStyle

      public String getCssStyle()
      Provide String value from inputOutput SFString field named style.
      Overrides:
      getCssStyle in class X3DConcreteElement
      Returns:
      value of style field
      See Also:
    • setCssStyle

      public final Contact setCssStyle(String newValue)
      Accessor method to assign String value to inputOutput SFString field named style.
      Specified by:
      setCssStyle in class X3DConcreteNode
      Parameters:
      newValue - is new value for the style field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • setCssStyle

      public Contact setCssStyle(SFString newValue)
      Assign typed object value to SFString cssClass field, similar to setCssStyle(String).
      Parameters:
      newValue - is new value for the style field.
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • setUSE

      public Contact setUSE(Contact DEFnode)
      Assign a USE reference to another DEF node of same node type, similar to setUSE(String).

      Warning: note that the setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.

      Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.
      Parameters:
      DEFnode - must have a DEF value defined
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • addComments

      public Contact addComments(String newComment)
      Add comment as String to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComment - initial value
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also:
    • addComments

      public Contact addComments(String[] newComments)
      Add comments as String[] array to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newComments - array of comments
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • addComments

      public Contact addComments(CommentsBlock newCommentsBlock)
      Add CommentsBlock to contained commentsList.
      Specified by:
      addComments in class X3DConcreteElement
      Parameters:
      newCommentsBlock - block of comments to add
      Returns:
      Contact - namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
    • toStringX3D

      public String toStringX3D(int indentLevel)
      Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
      Specified by:
      toStringX3D in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      X3D string
      See Also:
    • toStringClassicVRML

      public String toStringClassicVRML(int indentLevel)
      Recursive method to provide ClassicVRML string serialization.
      Specified by:
      toStringClassicVRML in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      ClassicVRML string
      See Also:
    • toStringVRML97

      public String toStringVRML97(int indentLevel)
      Recursive method to provide VRML97 string serialization.
      Specified by:
      toStringVRML97 in class X3DConcreteElement
      Parameters:
      indentLevel - number of levels of indentation for this element
      Returns:
      VRML97 string
      See Also:
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue(String nameValue)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found element, null otherwise
      See Also:
    • findElementByNameValue

      public X3DConcreteElement findElementByNameValue(String nameValue, String elementName)
      Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same name, this method does not handle that case.
      Specified by:
      findElementByNameValue in class X3DConcreteElement
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      object reference to found element, null otherwise
      See Also:
    • hasElementByNameValue

      public boolean hasElementByNameValue(String nameValue, String elementName)
      Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
      Parameters:
      nameValue - is value of the name field being searched for in this element and child elements(if any)
      elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)
      Returns:
      whether node is found
      See Also:
    • findNodeByDEF

      public X3DConcreteNode findNodeByDEF(String DEFvalue)
      Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.

      Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.

      Warning: more than one element may be found that has the same DEF, this method does not handle that case.
      Specified by:
      findNodeByDEF in class X3DConcreteElement
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      object reference to found node, null otherwise
      See Also:
    • hasNodeByDEF

      public boolean hasNodeByDEF(String DEFvalue)
      Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
      Parameters:
      DEFvalue - is value of the name field being searched for in this element and child elements(if any)
      Returns:
      whether node is found
      See Also:
    • validate

      public String validate()
      Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values. TODO document specific validation methods.
      Specified by:
      validate in class X3DConcreteElement
      Returns:
      validation results (if any)