Class RigidBodyObject
java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.RigidBodyPhysics.RigidBodyObject
public class RigidBodyObject extends X3DConcreteNode implements RigidBody
RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model.
X3D node tooltip: (X3D version 3.2 or later) [X3DNode] RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model. Contains a Sphere, Box, or Cone (containerField='massDensityModel') and multiple CollidableOffset or CollidableShape nodes (containerField='geometry') for animating collidable geometry. *
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
X3D node tooltip: (X3D version 3.2 or later) [X3DNode] RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model. Contains a Sphere, Box, or Cone (containerField='massDensityModel') and multiple CollidableOffset or CollidableShape nodes (containerField='geometry') for animating collidable geometry. *
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
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Field Summary
Fields Modifier and Type Field Description static float
ANGULARDAMPINGFACTOR_DEFAULT_VALUE
SFFloat field named angularDampingFactor has default value 0.001f (Java syntax) or 0.001 (XML syntax).static float[]
ANGULARVELOCITY_DEFAULT_VALUE
SFVec3f field named angularVelocity has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static boolean
AUTODAMP_DEFAULT_VALUE
SFBool field named autoDamp has default value false (Java syntax) or false (XML syntax).static boolean
AUTODISABLE_DEFAULT_VALUE
SFBool field named autoDisable has default value false (Java syntax) or false (XML syntax).static float[]
CENTEROFMASS_DEFAULT_VALUE
SFVec3f field named centerOfMass has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static java.lang.String
COMPONENT
String constant COMPONENT defines X3D component for the RigidBody element: RigidBodyPhysicsstatic java.lang.String
containerField_DEFAULT_VALUE
containerField describes typical field relationship of a node to its parent.static float
DISABLEANGULARSPEED_DEFAULT_VALUE
SFFloat field named disableAngularSpeed has default value 0f (Java syntax) or 0 (XML syntax).static float
DISABLELINEARSPEED_DEFAULT_VALUE
SFFloat field named disableLinearSpeed has default value 0f (Java syntax) or 0 (XML syntax).static double
DISABLETIME_DEFAULT_VALUE
SFTime field named disableTime has default value 0 (Java syntax) or 0 (XML syntax).static boolean
ENABLED_DEFAULT_VALUE
SFBool field named enabled has default value true (Java syntax) or true (XML syntax).static float[]
FINITEROTATIONAXIS_DEFAULT_VALUE
SFVec3f field named finiteRotationAxis has default value {0f,1f,0f} (Java syntax) or 0 1 0 (XML syntax).static boolean
FIXED_DEFAULT_VALUE
SFBool field named fixed has default value false (Java syntax) or false (XML syntax).static float[]
FORCES_DEFAULT_VALUE
MFVec3f field named forces has default value equal to an empty list.static java.lang.String
fromField_ANGULARDAMPINGFACTOR
fromField ROUTE name for SFFloat field named angularDampingFactor.static java.lang.String
fromField_ANGULARVELOCITY
fromField ROUTE name for SFVec3f field named angularVelocity.static java.lang.String
fromField_AUTODAMP
fromField ROUTE name for SFBool field named autoDamp.static java.lang.String
fromField_AUTODISABLE
fromField ROUTE name for SFBool field named autoDisable.static java.lang.String
fromField_CENTEROFMASS
fromField ROUTE name for SFVec3f field named centerOfMass.static java.lang.String
fromField_DISABLEANGULARSPEED
fromField ROUTE name for SFFloat field named disableAngularSpeed.static java.lang.String
fromField_DISABLELINEARSPEED
fromField ROUTE name for SFFloat field named disableLinearSpeed.static java.lang.String
fromField_DISABLETIME
fromField ROUTE name for SFTime field named disableTime.static java.lang.String
fromField_ENABLED
fromField ROUTE name for SFBool field named enabled.static java.lang.String
fromField_FINITEROTATIONAXIS
fromField ROUTE name for SFVec3f field named finiteRotationAxis.static java.lang.String
fromField_FIXED
fromField ROUTE name for SFBool field named fixed.static java.lang.String
fromField_FORCES
fromField ROUTE name for MFVec3f field named forces.static java.lang.String
fromField_GEOMETRY
fromField ROUTE name for MFNode field named geometry.static java.lang.String
fromField_INERTIA
fromField ROUTE name for SFMatrix3f field named inertia.static java.lang.String
fromField_IS
fromField ROUTE name for SFNode field named IS.static java.lang.String
fromField_LINEARDAMPINGFACTOR
fromField ROUTE name for SFFloat field named linearDampingFactor.static java.lang.String
fromField_LINEARVELOCITY
fromField ROUTE name for SFVec3f field named linearVelocity.static java.lang.String
fromField_MASS
fromField ROUTE name for SFFloat field named mass.static java.lang.String
fromField_MASSDENSITYMODEL
fromField ROUTE name for SFNode field named massDensityModel.static java.lang.String
fromField_METADATA
fromField ROUTE name for SFNode field named metadata.static java.lang.String
fromField_ORIENTATION
fromField ROUTE name for SFRotation field named orientation.static java.lang.String
fromField_POSITION
fromField ROUTE name for SFVec3f field named position.static java.lang.String
fromField_TORQUES
fromField ROUTE name for MFVec3f field named torques.static java.lang.String
fromField_USEFINITEROTATION
fromField ROUTE name for SFBool field named useFiniteRotation.static java.lang.String
fromField_USEGLOBALGRAVITY
fromField ROUTE name for SFBool field named useGlobalGravity.static float[]
INERTIA_DEFAULT_VALUE
SFMatrix3f field named inertia has default value {1f,0f,0f,0f,1f,0f,0f,0f,1f} (Java syntax) or 1 0 0 0 1 0 0 0 1 (XML syntax).static ISObject
IS_DEFAULT_VALUE
SFNode field named IS has default value null (Java syntax) or NULL (XML syntax).static int
LEVEL
Integer constant LEVEL provides default X3D RigidBodyPhysics component level for this element: 2static float
LINEARDAMPINGFACTOR_DEFAULT_VALUE
SFFloat field named linearDampingFactor has default value 0.001f (Java syntax) or 0.001 (XML syntax).static float[]
LINEARVELOCITY_DEFAULT_VALUE
SFVec3f field named linearVelocity has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static float
MASS_DEFAULT_VALUE
SFFloat field named mass has default value 1f (Java syntax) or 1 (XML syntax).static X3DNode
MASSDENSITYMODEL_DEFAULT_VALUE
SFNode field named massDensityModel has default value null (Java syntax) or NULL (XML syntax).static X3DMetadataObject
METADATA_DEFAULT_VALUE
SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).static java.lang.String
NAME
String constant NAME provides name of this element: RigidBody.static float[]
ORIENTATION_DEFAULT_VALUE
SFRotation field named orientation has default value {0f,0f,1f,0f} (Java syntax) or 0 0 1 0 (XML syntax).static float[]
POSITION_DEFAULT_VALUE
SFVec3f field named position has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static java.lang.String
toField_ANGULARDAMPINGFACTOR
toField ROUTE name for SFFloat field named angularDampingFactor.static java.lang.String
toField_ANGULARVELOCITY
toField ROUTE name for SFVec3f field named angularVelocity.static java.lang.String
toField_AUTODAMP
toField ROUTE name for SFBool field named autoDamp.static java.lang.String
toField_AUTODISABLE
toField ROUTE name for SFBool field named autoDisable.static java.lang.String
toField_CENTEROFMASS
toField ROUTE name for SFVec3f field named centerOfMass.static java.lang.String
toField_DISABLEANGULARSPEED
toField ROUTE name for SFFloat field named disableAngularSpeed.static java.lang.String
toField_DISABLELINEARSPEED
toField ROUTE name for SFFloat field named disableLinearSpeed.static java.lang.String
toField_DISABLETIME
toField ROUTE name for SFTime field named disableTime.static java.lang.String
toField_ENABLED
toField ROUTE name for SFBool field named enabled.static java.lang.String
toField_FINITEROTATIONAXIS
toField ROUTE name for SFVec3f field named finiteRotationAxis.static java.lang.String
toField_FIXED
toField ROUTE name for SFBool field named fixed.static java.lang.String
toField_FORCES
toField ROUTE name for MFVec3f field named forces.static java.lang.String
toField_GEOMETRY
toField ROUTE name for MFNode field named geometry.static java.lang.String
toField_INERTIA
toField ROUTE name for SFMatrix3f field named inertia.static java.lang.String
toField_LINEARDAMPINGFACTOR
toField ROUTE name for SFFloat field named linearDampingFactor.static java.lang.String
toField_LINEARVELOCITY
toField ROUTE name for SFVec3f field named linearVelocity.static java.lang.String
toField_MASS
toField ROUTE name for SFFloat field named mass.static java.lang.String
toField_MASSDENSITYMODEL
toField ROUTE name for SFNode field named massDensityModel.static java.lang.String
toField_METADATA
toField ROUTE name for SFNode field named metadata.static java.lang.String
toField_ORIENTATION
toField ROUTE name for SFRotation field named orientation.static java.lang.String
toField_POSITION
toField ROUTE name for SFVec3f field named position.static java.lang.String
toField_TORQUES
toField ROUTE name for MFVec3f field named torques.static java.lang.String
toField_USEFINITEROTATION
toField ROUTE name for SFBool field named useFiniteRotation.static java.lang.String
toField_USEGLOBALGRAVITY
toField ROUTE name for SFBool field named useGlobalGravity.static float[]
TORQUES_DEFAULT_VALUE
MFVec3f field named torques has default value equal to an empty list.static boolean
USEFINITEROTATION_DEFAULT_VALUE
SFBool field named useFiniteRotation has default value false (Java syntax) or false (XML syntax).static boolean
USEGLOBALGRAVITY_DEFAULT_VALUE
SFBool field named useGlobalGravity has default value true (Java syntax) or true (XML syntax).Fields inherited from class org.web3d.x3d.jsail.X3DConcreteNode
CLASS_DEFAULT_VALUE, containerField_ALTERNATE_VALUES, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUE
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Constructor Summary
Constructors Constructor Description RigidBodyObject()
Constructor for RigidBodyObject to initialize member variables with default values.RigidBodyObject(java.lang.String DEFlabel)
Utility constructor that assigns DEF label after initializing member variables with default values. -
Method Summary
Modifier and Type Method Description RigidBodyObject
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.RigidBodyObject
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.RigidBodyObject
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.RigidBodyObject
addForces(SFVec3fObject newValue)
Add singleton SFVec3fObject value to MFVec3f forces field.RigidBodyObject
addGeometry(ProtoInstanceObject newValue)
Add single ProtoInstanceObject (with appropriate node type and containerField value) to MFNode array for geometry field.RigidBodyObject
addGeometry(X3DNode newValue)
Add single child node to existing array of geometry nodes (if any).void
addGeometry(X3DNode[] newValue)
Add array of child geometry nodes to array of existing nodes (if any).RigidBodyObject
addTorques(SFVec3fObject newValue)
Add singleton SFVec3fObject value to MFVec3f torques field.RigidBodyObject
clearGeometry()
Utility method to clear MFNode value of geometry field.RigidBodyObject
clearIS()
Utility method to clear SFNode value of IS field.RigidBodyObject
clearMassDensityModel()
Utility method to clear SFNode value of massDensityModel field.RigidBodyObject
clearMetadata()
Utility method to clear SFNode value of metadata field.X3DConcreteElement
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.X3DConcreteElement
findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.X3DConcreteNode
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.java.lang.String
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.float
getAngularDampingFactor()
Provide float value from inputOutput SFFloat field named angularDampingFactor.float[]
getAngularVelocity()
Provide array of 3-tuple float results from inputOutput SFVec3f field named angularVelocity.boolean
getAutoDamp()
Provide boolean value from inputOutput SFBool field named autoDamp.boolean
getAutoDisable()
Provide boolean value from inputOutput SFBool field named autoDisable.float[]
getCenterOfMass()
Provide array of 3-tuple float results from inputOutput SFVec3f field named centerOfMass.java.lang.String
getComponent()
Defines X3D component for the RigidBody element: RigidBodyPhysicsint
getComponentLevel()
Provides default X3D component level for this element: 2java.lang.String
getContainerFieldDefault()
containerField describes typical field relationship of a node to its parent.java.lang.String
getCssClass()
Provide String value from inputOutput SFString field named class.java.lang.String
getDEF()
Provide String value from inputOutput SFString field named DEF.float
getDisableAngularSpeed()
Provide float value from inputOutput SFFloat field named disableAngularSpeed.float
getDisableLinearSpeed()
Provide float value from inputOutput SFFloat field named disableLinearSpeed.double
getDisableTime()
Provide double value in seconds within allowed range of [0,infinity) from inputOutput SFTime field named disableTime.java.lang.String
getElementName()
Provides name of this element: RigidBodyboolean
getEnabled()
Provide boolean value from inputOutput SFBool field named enabled.java.lang.String
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.float[]
getFiniteRotationAxis()
Provide array of 3-tuple float results unit axis, angle (in radians) from inputOutput SFVec3f field named finiteRotationAxis.boolean
getFixed()
Provide boolean value from inputOutput SFBool field named fixed.float[]
getForces()
Provide array of 3-tuple float results from inputOutput MFVec3f field named forces.X3DNode[]
getGeometry()
Provide array of X3DNBodyCollidableNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field geometry.java.util.ArrayList<X3DNode>
getGeometryList()
Utility method to get ArrayList value of MFNode geometry field, similar togetGeometry()
.float[]
getInertia()
Provide array of float results from inputOutput SFMatrix3f field named inertia.ISObject
getIS()
Provide ISObject instance (using a properly typed node) from inputOutput SFNode field IS.float
getLinearDampingFactor()
Provide float value from inputOutput SFFloat field named linearDampingFactor.float[]
getLinearVelocity()
Provide array of 3-tuple float results from inputOutput SFVec3f field named linearVelocity.float
getMass()
Provide float value from inputOutput SFFloat field named mass.X3DNode
getMassDensityModel()
Provide X3DNode instance (using a properly typed node) with acceptable node types limited to Sphere|Box|Cone, from inputOutput SFNode field massDensityModel.X3DMetadataObject
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float[]
getOrientation()
Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named orientation.float[]
getPosition()
Provide array of 3-tuple float results from inputOutput SFVec3f field named position.float[]
getTorques()
Provide array of 3-tuple float results from inputOutput MFVec3f field named torques.java.lang.String
getUSE()
Provide String value from inputOutput SFString field named USE.boolean
getUseFiniteRotation()
Provide boolean value unit axis, angle (in radians) from inputOutput SFBool field named useFiniteRotation.boolean
getUseGlobalGravity()
Provide boolean value from inputOutput SFBool field named useGlobalGravity.boolean
hasElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.boolean
hasGeometry()
Indicate whether an object is available for inputOutput MFNode field geometry.boolean
hasIS()
Indicate whether an object is available for inputOutput SFNode field IS.boolean
hasMassDensityModel()
Indicate whether an object is available for inputOutput SFNode field massDensityModel.boolean
hasMetadata()
Indicate whether an object is available for inputOutput SFNode field metadata.boolean
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.void
initialize()
Initialize all member variables to default values.RigidBodyObject
setAngularDampingFactor(double newValue)
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetAngularDampingFactor(float)
.RigidBodyObject
setAngularDampingFactor(float newValue)
Accessor method to assign float value to inputOutput SFFloat field named angularDampingFactor.RigidBodyObject
setAngularDampingFactor(SFFloatObject newValue)
Assign typed object value to SFFloat angularDampingFactor field, similar tosetAngularDampingFactor(float)
.RigidBodyObject
setAngularVelocity(double[] newArray)
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetAngularVelocity(float[])
.RigidBodyObject
setAngularVelocity(double x, double y, double z)
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetAngularVelocity(float[])
.RigidBodyObject
setAngularVelocity(float[] newValue)
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named angularVelocity.RigidBodyObject
setAngularVelocity(float x, float y, float z)
Assign values to SFVec3f angularVelocity field, similar tosetAngularVelocity(float[])
.RigidBodyObject
setAngularVelocity(SFVec3fObject newValue)
Assign typed object value to SFVec3f angularVelocity field, similar tosetAngularVelocity(float[])
.RigidBodyObject
setAutoDamp(boolean newValue)
Accessor method to assign boolean value to inputOutput SFBool field named autoDamp.RigidBodyObject
setAutoDamp(SFBoolObject newValue)
Assign typed object value to SFBool autoDamp field, similar tosetAutoDamp(boolean)
.RigidBodyObject
setAutoDisable(boolean newValue)
Accessor method to assign boolean value to inputOutput SFBool field named autoDisable.RigidBodyObject
setAutoDisable(SFBoolObject newValue)
Assign typed object value to SFBool autoDisable field, similar tosetAutoDisable(boolean)
.RigidBodyObject
setCenterOfMass(double[] newArray)
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetCenterOfMass(float[])
.RigidBodyObject
setCenterOfMass(double x, double y, double z)
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetCenterOfMass(float[])
.RigidBodyObject
setCenterOfMass(float[] newValue)
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named centerOfMass.RigidBodyObject
setCenterOfMass(float x, float y, float z)
Assign values to SFVec3f centerOfMass field, similar tosetCenterOfMass(float[])
.RigidBodyObject
setCenterOfMass(SFVec3fObject newValue)
Assign typed object value to SFVec3f centerOfMass field, similar tosetCenterOfMass(float[])
.RigidBodyObject
setCssClass(java.lang.String newValue)
Accessor method to assign String value to inputOutput SFString field named class.RigidBodyObject
setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.RigidBodyObject
setDEF(java.lang.String newValue)
Accessor method to assign String value to inputOutput SFString field named DEF.RigidBodyObject
setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar tosetDEF(String)
.RigidBodyObject
setDisableAngularSpeed(double newValue)
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetDisableAngularSpeed(float)
.RigidBodyObject
setDisableAngularSpeed(float newValue)
Accessor method to assign float value to inputOutput SFFloat field named disableAngularSpeed.RigidBodyObject
setDisableAngularSpeed(SFFloatObject newValue)
Assign typed object value to SFFloat disableAngularSpeed field, similar tosetDisableAngularSpeed(float)
.RigidBodyObject
setDisableLinearSpeed(double newValue)
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetDisableLinearSpeed(float)
.RigidBodyObject
setDisableLinearSpeed(float newValue)
Accessor method to assign float value to inputOutput SFFloat field named disableLinearSpeed.RigidBodyObject
setDisableLinearSpeed(SFFloatObject newValue)
Assign typed object value to SFFloat disableLinearSpeed field, similar tosetDisableLinearSpeed(float)
.RigidBodyObject
setDisableTime(double newValue)
Accessor method to assign double value in seconds to inputOutput SFTime field named disableTime.RigidBodyObject
setDisableTime(SFTimeObject newValue)
Assign typed object value to SFTime disableTime field, similar tosetDisableTime(double)
.RigidBodyObject
setEnabled(boolean newValue)
Accessor method to assign boolean value to inputOutput SFBool field named enabled.RigidBodyObject
setEnabled(SFBoolObject newValue)
Assign typed object value to SFBool enabled field, similar tosetEnabled(boolean)
.RigidBodyObject
setFiniteRotationAxis(double[] newArray)
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetFiniteRotationAxis(float[])
.RigidBodyObject
setFiniteRotationAxis(double x, double y, double z)
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetFiniteRotationAxis(float[])
.RigidBodyObject
setFiniteRotationAxis(float[] newValue)
Accessor method to assign 3-tuple float array unit axis, angle (in radians) to inputOutput SFVec3f field named finiteRotationAxis.RigidBodyObject
setFiniteRotationAxis(float x, float y, float z)
Assign values to SFVec3f finiteRotationAxis field, similar tosetFiniteRotationAxis(float[])
.RigidBodyObject
setFiniteRotationAxis(SFVec3fObject newValue)
Assign typed object value to SFVec3f finiteRotationAxis field, similar tosetFiniteRotationAxis(float[])
.RigidBodyObject
setFixed(boolean newValue)
Accessor method to assign boolean value to inputOutput SFBool field named fixed.RigidBodyObject
setFixed(SFBoolObject newValue)
Assign typed object value to SFBool fixed field, similar tosetFixed(boolean)
.RigidBodyObject
setForces(double[] newArray)
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetForces(float[])
.RigidBodyObject
setForces(float[] newValue)
Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named forces.RigidBodyObject
setForces(MFVec3fObject newValue)
Assign typed object value to MFVec3f forces field, similar tosetForces(float[])
.RigidBodyObject
setGeometry(java.util.ArrayList<X3DNBodyCollidableNode> newValue)
Assign ArrayList value of MFNode geometry field, similar tosetGeometry(X3DNode[])
.void
setGeometry(X3DNode newValue)
Set single child geometry node, replacing prior array of existing nodes (if any).RigidBodyObject
setGeometry(X3DNode[] newValue)
Accessor method to assign X3DNBodyCollidableNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field geometry.RigidBodyObject
setInertia(float[] newValue)
Accessor method to assign float array to inputOutput SFMatrix3f field named inertia.RigidBodyObject
setInertia(SFMatrix3fObject newValue)
Assign typed object value to SFMatrix3f inertia field, similar tosetInertia(float[])
.RigidBodyObject
setIS(ISObject newValue)
Accessor method to assign ISObject instance (using a properly typed node) to inputOutput SFNode field IS.RigidBodyObject
setLinearDampingFactor(double newValue)
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetLinearDampingFactor(float)
.RigidBodyObject
setLinearDampingFactor(float newValue)
Accessor method to assign float value to inputOutput SFFloat field named linearDampingFactor.RigidBodyObject
setLinearDampingFactor(SFFloatObject newValue)
Assign typed object value to SFFloat linearDampingFactor field, similar tosetLinearDampingFactor(float)
.RigidBodyObject
setLinearVelocity(double[] newArray)
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetLinearVelocity(float[])
.RigidBodyObject
setLinearVelocity(double x, double y, double z)
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetLinearVelocity(float[])
.RigidBodyObject
setLinearVelocity(float[] newValue)
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named linearVelocity.RigidBodyObject
setLinearVelocity(float x, float y, float z)
Assign values to SFVec3f linearVelocity field, similar tosetLinearVelocity(float[])
.RigidBodyObject
setLinearVelocity(SFVec3fObject newValue)
Assign typed object value to SFVec3f linearVelocity field, similar tosetLinearVelocity(float[])
.RigidBodyObject
setMass(double newValue)
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMass(float)
.RigidBodyObject
setMass(float newValue)
Accessor method to assign float value to inputOutput SFFloat field named mass.RigidBodyObject
setMass(SFFloatObject newValue)
Assign typed object value to SFFloat mass field, similar tosetMass(float)
.RigidBodyObject
setMassDensityModel(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field massDensityModel.RigidBodyObject
setMassDensityModel(X3DNode newValue)
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field massDensityModel. // newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1 boolean isNodeTypeAllowed = (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.SphereObject) || (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.BoxObject) || (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.ConeObject); if (!RigidBodyObject
setMetadata(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.RigidBodyObject
setMetadata(X3DMetadataObject newValue)
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.RigidBodyObject
setOrientation(double[] newArray)
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetOrientation(float[])
.RigidBodyObject
setOrientation(double x, double y, double z, double angleRadians)
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetOrientation(float[])
.RigidBodyObject
setOrientation(float[] newValue)
Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named orientation.RigidBodyObject
setOrientation(float x, float y, float z, float angleRadians)
Assign values to SFRotation orientation field, similar tosetOrientation(float[])
.RigidBodyObject
setOrientation(SFRotationObject newValue)
Assign typed object value to SFRotation orientation field, similar tosetOrientation(float[])
.RigidBodyObject
setPosition(double[] newArray)
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetPosition(float[])
.RigidBodyObject
setPosition(double x, double y, double z)
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetPosition(float[])
.RigidBodyObject
setPosition(float[] newValue)
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named position.RigidBodyObject
setPosition(float x, float y, float z)
Assign values to SFVec3f position field, similar tosetPosition(float[])
.RigidBodyObject
setPosition(SFVec3fObject newValue)
Assign typed object value to SFVec3f position field, similar tosetPosition(float[])
.RigidBodyObject
setTorques(double[] newArray)
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetTorques(float[])
.RigidBodyObject
setTorques(float[] newValue)
Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named torques.RigidBodyObject
setTorques(MFVec3fObject newValue)
Assign typed object value to MFVec3f torques field, similar tosetTorques(float[])
.RigidBodyObject
setUSE(java.lang.String newValue)
Accessor method to assign String value to inputOutput SFString field named USE.RigidBodyObject
setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar tosetUSE(String)
.RigidBodyObject
setUSE(RigidBodyObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.RigidBodyObject
setUseFiniteRotation(boolean newValue)
Accessor method to assign boolean value unit axis, angle (in radians) to inputOutput SFBool field named useFiniteRotation.RigidBodyObject
setUseFiniteRotation(SFBoolObject newValue)
Assign typed object value to SFBool useFiniteRotation field, similar tosetUseFiniteRotation(boolean)
.RigidBodyObject
setUseGlobalGravity(boolean newValue)
Accessor method to assign boolean value to inputOutput SFBool field named useGlobalGravity.RigidBodyObject
setUseGlobalGravity(SFBoolObject newValue)
Assign typed object value to SFBool useGlobalGravity field, similar tosetUseGlobalGravity(boolean)
.java.lang.String
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.java.lang.String
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.java.lang.String
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.java.lang.String
validate()
Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.Methods inherited from class org.web3d.x3d.jsail.X3DConcreteNode
getContainerFieldAlternateValues, getContainerFieldOverride, isNode, isStatement, isUSE, resetContainerFieldOverride, setConcreteCssClass, setConcreteDEF, setConcreteUSE, setContainerFieldOverride
Methods inherited from class org.web3d.x3d.jsail.X3DConcreteElement
clearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, hasParentObject, isValid, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3D
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Field Details
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NAME
public static final java.lang.String NAMEString constant NAME provides name of this element: RigidBody.- See Also:
- Constant Field Values
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COMPONENT
public static final java.lang.String COMPONENTString constant COMPONENT defines X3D component for the RigidBody element: RigidBodyPhysics- See Also:
- Constant Field Values
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LEVEL
public static final int LEVELInteger constant LEVEL provides default X3D RigidBodyPhysics component level for this element: 2- See Also:
- Constant Field Values
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ANGULARDAMPINGFACTOR_DEFAULT_VALUE
public static final float ANGULARDAMPINGFACTOR_DEFAULT_VALUESFFloat field named angularDampingFactor has default value 0.001f (Java syntax) or 0.001 (XML syntax).- See Also:
- Constant Field Values
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ANGULARVELOCITY_DEFAULT_VALUE
public static final float[] ANGULARVELOCITY_DEFAULT_VALUESFVec3f field named angularVelocity has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
AUTODAMP_DEFAULT_VALUE
public static final boolean AUTODAMP_DEFAULT_VALUESFBool field named autoDamp has default value false (Java syntax) or false (XML syntax).- See Also:
- Constant Field Values
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AUTODISABLE_DEFAULT_VALUE
public static final boolean AUTODISABLE_DEFAULT_VALUESFBool field named autoDisable has default value false (Java syntax) or false (XML syntax).- See Also:
- Constant Field Values
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CENTEROFMASS_DEFAULT_VALUE
public static final float[] CENTEROFMASS_DEFAULT_VALUESFVec3f field named centerOfMass has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
DISABLEANGULARSPEED_DEFAULT_VALUE
public static final float DISABLEANGULARSPEED_DEFAULT_VALUESFFloat field named disableAngularSpeed has default value 0f (Java syntax) or 0 (XML syntax).- See Also:
- Constant Field Values
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DISABLELINEARSPEED_DEFAULT_VALUE
public static final float DISABLELINEARSPEED_DEFAULT_VALUESFFloat field named disableLinearSpeed has default value 0f (Java syntax) or 0 (XML syntax).- See Also:
- Constant Field Values
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DISABLETIME_DEFAULT_VALUE
public static final double DISABLETIME_DEFAULT_VALUESFTime field named disableTime has default value 0 (Java syntax) or 0 (XML syntax).- See Also:
- Constant Field Values
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ENABLED_DEFAULT_VALUE
public static final boolean ENABLED_DEFAULT_VALUESFBool field named enabled has default value true (Java syntax) or true (XML syntax).- See Also:
- Constant Field Values
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FINITEROTATIONAXIS_DEFAULT_VALUE
public static final float[] FINITEROTATIONAXIS_DEFAULT_VALUESFVec3f field named finiteRotationAxis has default value {0f,1f,0f} (Java syntax) or 0 1 0 (XML syntax). -
FIXED_DEFAULT_VALUE
public static final boolean FIXED_DEFAULT_VALUESFBool field named fixed has default value false (Java syntax) or false (XML syntax).- See Also:
- Constant Field Values
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FORCES_DEFAULT_VALUE
public static final float[] FORCES_DEFAULT_VALUEMFVec3f field named forces has default value equal to an empty list. -
INERTIA_DEFAULT_VALUE
public static final float[] INERTIA_DEFAULT_VALUESFMatrix3f field named inertia has default value {1f,0f,0f,0f,1f,0f,0f,0f,1f} (Java syntax) or 1 0 0 0 1 0 0 0 1 (XML syntax). -
IS_DEFAULT_VALUE
SFNode field named IS has default value null (Java syntax) or NULL (XML syntax). -
LINEARDAMPINGFACTOR_DEFAULT_VALUE
public static final float LINEARDAMPINGFACTOR_DEFAULT_VALUESFFloat field named linearDampingFactor has default value 0.001f (Java syntax) or 0.001 (XML syntax).- See Also:
- Constant Field Values
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LINEARVELOCITY_DEFAULT_VALUE
public static final float[] LINEARVELOCITY_DEFAULT_VALUESFVec3f field named linearVelocity has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
MASS_DEFAULT_VALUE
public static final float MASS_DEFAULT_VALUESFFloat field named mass has default value 1f (Java syntax) or 1 (XML syntax).- See Also:
- Constant Field Values
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MASSDENSITYMODEL_DEFAULT_VALUE
SFNode field named massDensityModel has default value null (Java syntax) or NULL (XML syntax). -
METADATA_DEFAULT_VALUE
SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax). -
ORIENTATION_DEFAULT_VALUE
public static final float[] ORIENTATION_DEFAULT_VALUESFRotation field named orientation has default value {0f,0f,1f,0f} (Java syntax) or 0 0 1 0 (XML syntax). -
POSITION_DEFAULT_VALUE
public static final float[] POSITION_DEFAULT_VALUESFVec3f field named position has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
TORQUES_DEFAULT_VALUE
public static final float[] TORQUES_DEFAULT_VALUEMFVec3f field named torques has default value equal to an empty list. -
USEFINITEROTATION_DEFAULT_VALUE
public static final boolean USEFINITEROTATION_DEFAULT_VALUESFBool field named useFiniteRotation has default value false (Java syntax) or false (XML syntax).- See Also:
- Constant Field Values
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USEGLOBALGRAVITY_DEFAULT_VALUE
public static final boolean USEGLOBALGRAVITY_DEFAULT_VALUESFBool field named useGlobalGravity has default value true (Java syntax) or true (XML syntax).- See Also:
- Constant Field Values
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containerField_DEFAULT_VALUE
public static final java.lang.String containerField_DEFAULT_VALUEcontainerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes. -
fromField_ANGULARDAMPINGFACTOR
public static final java.lang.String fromField_ANGULARDAMPINGFACTORfromField ROUTE name for SFFloat field named angularDampingFactor.- See Also:
- Constant Field Values
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toField_ANGULARDAMPINGFACTOR
public static final java.lang.String toField_ANGULARDAMPINGFACTORtoField ROUTE name for SFFloat field named angularDampingFactor.- See Also:
- Constant Field Values
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fromField_ANGULARVELOCITY
public static final java.lang.String fromField_ANGULARVELOCITYfromField ROUTE name for SFVec3f field named angularVelocity.- See Also:
- Constant Field Values
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toField_ANGULARVELOCITY
public static final java.lang.String toField_ANGULARVELOCITYtoField ROUTE name for SFVec3f field named angularVelocity.- See Also:
- Constant Field Values
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fromField_AUTODAMP
public static final java.lang.String fromField_AUTODAMPfromField ROUTE name for SFBool field named autoDamp.- See Also:
- Constant Field Values
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toField_AUTODAMP
public static final java.lang.String toField_AUTODAMPtoField ROUTE name for SFBool field named autoDamp.- See Also:
- Constant Field Values
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fromField_AUTODISABLE
public static final java.lang.String fromField_AUTODISABLEfromField ROUTE name for SFBool field named autoDisable.- See Also:
- Constant Field Values
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toField_AUTODISABLE
public static final java.lang.String toField_AUTODISABLEtoField ROUTE name for SFBool field named autoDisable.- See Also:
- Constant Field Values
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fromField_CENTEROFMASS
public static final java.lang.String fromField_CENTEROFMASSfromField ROUTE name for SFVec3f field named centerOfMass.- See Also:
- Constant Field Values
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toField_CENTEROFMASS
public static final java.lang.String toField_CENTEROFMASStoField ROUTE name for SFVec3f field named centerOfMass.- See Also:
- Constant Field Values
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fromField_DISABLEANGULARSPEED
public static final java.lang.String fromField_DISABLEANGULARSPEEDfromField ROUTE name for SFFloat field named disableAngularSpeed.- See Also:
- Constant Field Values
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toField_DISABLEANGULARSPEED
public static final java.lang.String toField_DISABLEANGULARSPEEDtoField ROUTE name for SFFloat field named disableAngularSpeed.- See Also:
- Constant Field Values
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fromField_DISABLELINEARSPEED
public static final java.lang.String fromField_DISABLELINEARSPEEDfromField ROUTE name for SFFloat field named disableLinearSpeed.- See Also:
- Constant Field Values
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toField_DISABLELINEARSPEED
public static final java.lang.String toField_DISABLELINEARSPEEDtoField ROUTE name for SFFloat field named disableLinearSpeed.- See Also:
- Constant Field Values
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fromField_DISABLETIME
public static final java.lang.String fromField_DISABLETIMEfromField ROUTE name for SFTime field named disableTime.- See Also:
- Constant Field Values
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toField_DISABLETIME
public static final java.lang.String toField_DISABLETIMEtoField ROUTE name for SFTime field named disableTime.- See Also:
- Constant Field Values
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fromField_ENABLED
public static final java.lang.String fromField_ENABLEDfromField ROUTE name for SFBool field named enabled.- See Also:
- Constant Field Values
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toField_ENABLED
public static final java.lang.String toField_ENABLEDtoField ROUTE name for SFBool field named enabled.- See Also:
- Constant Field Values
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fromField_FINITEROTATIONAXIS
public static final java.lang.String fromField_FINITEROTATIONAXISfromField ROUTE name for SFVec3f field named finiteRotationAxis.- See Also:
- Constant Field Values
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toField_FINITEROTATIONAXIS
public static final java.lang.String toField_FINITEROTATIONAXIStoField ROUTE name for SFVec3f field named finiteRotationAxis.- See Also:
- Constant Field Values
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fromField_FIXED
public static final java.lang.String fromField_FIXEDfromField ROUTE name for SFBool field named fixed.- See Also:
- Constant Field Values
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toField_FIXED
public static final java.lang.String toField_FIXEDtoField ROUTE name for SFBool field named fixed.- See Also:
- Constant Field Values
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fromField_FORCES
public static final java.lang.String fromField_FORCESfromField ROUTE name for MFVec3f field named forces.- See Also:
- Constant Field Values
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toField_FORCES
public static final java.lang.String toField_FORCEStoField ROUTE name for MFVec3f field named forces.- See Also:
- Constant Field Values
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fromField_GEOMETRY
public static final java.lang.String fromField_GEOMETRYfromField ROUTE name for MFNode field named geometry.- See Also:
- Constant Field Values
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toField_GEOMETRY
public static final java.lang.String toField_GEOMETRYtoField ROUTE name for MFNode field named geometry.- See Also:
- Constant Field Values
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fromField_INERTIA
public static final java.lang.String fromField_INERTIAfromField ROUTE name for SFMatrix3f field named inertia.- See Also:
- Constant Field Values
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toField_INERTIA
public static final java.lang.String toField_INERTIAtoField ROUTE name for SFMatrix3f field named inertia.- See Also:
- Constant Field Values
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fromField_IS
public static final java.lang.String fromField_ISfromField ROUTE name for SFNode field named IS.- See Also:
- Constant Field Values
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fromField_LINEARDAMPINGFACTOR
public static final java.lang.String fromField_LINEARDAMPINGFACTORfromField ROUTE name for SFFloat field named linearDampingFactor.- See Also:
- Constant Field Values
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toField_LINEARDAMPINGFACTOR
public static final java.lang.String toField_LINEARDAMPINGFACTORtoField ROUTE name for SFFloat field named linearDampingFactor.- See Also:
- Constant Field Values
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fromField_LINEARVELOCITY
public static final java.lang.String fromField_LINEARVELOCITYfromField ROUTE name for SFVec3f field named linearVelocity.- See Also:
- Constant Field Values
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toField_LINEARVELOCITY
public static final java.lang.String toField_LINEARVELOCITYtoField ROUTE name for SFVec3f field named linearVelocity.- See Also:
- Constant Field Values
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fromField_MASS
public static final java.lang.String fromField_MASSfromField ROUTE name for SFFloat field named mass.- See Also:
- Constant Field Values
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toField_MASS
public static final java.lang.String toField_MASStoField ROUTE name for SFFloat field named mass.- See Also:
- Constant Field Values
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fromField_MASSDENSITYMODEL
public static final java.lang.String fromField_MASSDENSITYMODELfromField ROUTE name for SFNode field named massDensityModel.- See Also:
- Constant Field Values
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toField_MASSDENSITYMODEL
public static final java.lang.String toField_MASSDENSITYMODELtoField ROUTE name for SFNode field named massDensityModel.- See Also:
- Constant Field Values
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fromField_METADATA
public static final java.lang.String fromField_METADATAfromField ROUTE name for SFNode field named metadata.- See Also:
- Constant Field Values
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toField_METADATA
public static final java.lang.String toField_METADATAtoField ROUTE name for SFNode field named metadata.- See Also:
- Constant Field Values
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fromField_ORIENTATION
public static final java.lang.String fromField_ORIENTATIONfromField ROUTE name for SFRotation field named orientation.- See Also:
- Constant Field Values
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toField_ORIENTATION
public static final java.lang.String toField_ORIENTATIONtoField ROUTE name for SFRotation field named orientation.- See Also:
- Constant Field Values
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fromField_POSITION
public static final java.lang.String fromField_POSITIONfromField ROUTE name for SFVec3f field named position.- See Also:
- Constant Field Values
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toField_POSITION
public static final java.lang.String toField_POSITIONtoField ROUTE name for SFVec3f field named position.- See Also:
- Constant Field Values
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fromField_TORQUES
public static final java.lang.String fromField_TORQUESfromField ROUTE name for MFVec3f field named torques.- See Also:
- Constant Field Values
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toField_TORQUES
public static final java.lang.String toField_TORQUEStoField ROUTE name for MFVec3f field named torques.- See Also:
- Constant Field Values
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fromField_USEFINITEROTATION
public static final java.lang.String fromField_USEFINITEROTATIONfromField ROUTE name for SFBool field named useFiniteRotation.- See Also:
- Constant Field Values
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toField_USEFINITEROTATION
public static final java.lang.String toField_USEFINITEROTATIONtoField ROUTE name for SFBool field named useFiniteRotation.- See Also:
- Constant Field Values
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fromField_USEGLOBALGRAVITY
public static final java.lang.String fromField_USEGLOBALGRAVITYfromField ROUTE name for SFBool field named useGlobalGravity.- See Also:
- Constant Field Values
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toField_USEGLOBALGRAVITY
public static final java.lang.String toField_USEGLOBALGRAVITYtoField ROUTE name for SFBool field named useGlobalGravity.- See Also:
- Constant Field Values
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Constructor Details
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RigidBodyObject
public RigidBodyObject()Constructor for RigidBodyObject to initialize member variables with default values. -
RigidBodyObject
public RigidBodyObject(java.lang.String DEFlabel)Utility constructor that assigns DEF label after initializing member variables with default values.- Parameters:
DEFlabel
- unique DEF name for this X3D node
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Method Details
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getElementName
public final java.lang.String getElementName()Provides name of this element: RigidBody- Specified by:
getElementName
in classX3DConcreteElement
- Returns:
- name of this element
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getComponent
public final java.lang.String getComponent()Defines X3D component for the RigidBody element: RigidBodyPhysics- Specified by:
getComponent
in classX3DConcreteElement
- Returns:
- X3D component for this element
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getComponentLevel
public final int getComponentLevel()Provides default X3D component level for this element: 2- Specified by:
getComponentLevel
in classX3DConcreteElement
- Returns:
- default X3D component level for this element
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getFieldType
public java.lang.String getFieldType(java.lang.String fieldName)Indicate type corresponding to given fieldName.- Specified by:
getFieldType
in classX3DConcreteElement
- Parameters:
fieldName
- name of field in this X3D node- Returns:
- X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
- See Also:
ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE
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getAccessType
public java.lang.String getAccessType(java.lang.String fieldName)Indicate accessType corresponding to given fieldName.- Specified by:
getAccessType
in classX3DConcreteElement
- Parameters:
fieldName
- name of field in this X3D node- Returns:
- X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
- See Also:
ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE
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getContainerFieldDefault
public final java.lang.String getContainerFieldDefault()containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.- Specified by:
getContainerFieldDefault
in classX3DConcreteNode
- Returns:
- default containerField value
- See Also:
- X3D Scene Authoring Hints: containerField, X3D Unified Object Model (X3DUOM)
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initialize
public final void initialize()Initialize all member variables to default values.- Overrides:
initialize
in classX3DConcreteNode
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getAngularDampingFactor
public float getAngularDampingFactor()Provide float value from inputOutput SFFloat field named angularDampingFactor.
Tooltip: [0,1] angularDampingFactor automatically damps a portion of body motion over time. *- Specified by:
getAngularDampingFactor
in interfaceRigidBody
- Returns:
- value of angularDampingFactor field
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setAngularDampingFactor
Accessor method to assign float value to inputOutput SFFloat field named angularDampingFactor.
Tooltip: [0,1] angularDampingFactor automatically damps a portion of body motion over time. *- Specified by:
setAngularDampingFactor
in interfaceRigidBody
- Parameters:
newValue
- is new value for the angularDampingFactor field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularDampingFactor
Assign typed object value to SFFloat angularDampingFactor field, similar tosetAngularDampingFactor(float)
.- Parameters:
newValue
- is new value for the angularDampingFactor field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularDampingFactor
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetAngularDampingFactor(float)
.- Parameters:
newValue
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getAngularVelocity
public float[] getAngularVelocity()Provide array of 3-tuple float results from inputOutput SFVec3f field named angularVelocity.
Tooltip: angularVelocity sets constant velocity value to object every frame, and reports updates by physics model.- Hint: initial value only applied during first frame if forces applied.
- Warning: instantaneous velocity changes may lead to numerical instability.
- Specified by:
getAngularVelocity
in interfaceRigidBody
- Returns:
- value of angularVelocity field
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setAngularVelocity
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named angularVelocity.
Tooltip: angularVelocity sets constant velocity value to object every frame, and reports updates by physics model.- Hint: initial value only applied during first frame if forces applied.
- Warning: instantaneous velocity changes may lead to numerical instability.
- Specified by:
setAngularVelocity
in interfaceRigidBody
- Parameters:
newValue
- is new value for the angularVelocity field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularVelocity
Assign typed object value to SFVec3f angularVelocity field, similar tosetAngularVelocity(float[])
.- Parameters:
newValue
- is new value for the angularVelocity field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularVelocity
Assign values to SFVec3f angularVelocity field, similar tosetAngularVelocity(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularVelocity
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetAngularVelocity(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularVelocity
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetAngularVelocity(float[])
.- Parameters:
newArray
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getAutoDamp
public boolean getAutoDamp()Provide boolean value from inputOutput SFBool field named autoDamp.
Tooltip: autoDamp enables/disables angularDampingFactor and linearDampingFactor. *- Specified by:
getAutoDamp
in interfaceRigidBody
- Returns:
- value of autoDamp field
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setAutoDamp
Accessor method to assign boolean value to inputOutput SFBool field named autoDamp.
Tooltip: autoDamp enables/disables angularDampingFactor and linearDampingFactor. *- Specified by:
setAutoDamp
in interfaceRigidBody
- Parameters:
newValue
- is new value for the autoDamp field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAutoDamp
Assign typed object value to SFBool autoDamp field, similar tosetAutoDamp(boolean)
.- Parameters:
newValue
- is new value for the autoDamp field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getAutoDisable
public boolean getAutoDisable()Provide boolean value from inputOutput SFBool field named autoDisable.
Tooltip: autoDisable toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime. *- Specified by:
getAutoDisable
in interfaceRigidBody
- Returns:
- value of autoDisable field
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setAutoDisable
Accessor method to assign boolean value to inputOutput SFBool field named autoDisable.
Tooltip: autoDisable toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime. *- Specified by:
setAutoDisable
in interfaceRigidBody
- Parameters:
newValue
- is new value for the autoDisable field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAutoDisable
Assign typed object value to SFBool autoDisable field, similar tosetAutoDisable(boolean)
.- Parameters:
newValue
- is new value for the autoDisable field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getCenterOfMass
public float[] getCenterOfMass()Provide array of 3-tuple float results from inputOutput SFVec3f field named centerOfMass.
Tooltip: centerOfMass defines local center of mass for physics calculations. *- Specified by:
getCenterOfMass
in interfaceRigidBody
- Returns:
- value of centerOfMass field
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setCenterOfMass
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named centerOfMass.
Tooltip: centerOfMass defines local center of mass for physics calculations. *- Specified by:
setCenterOfMass
in interfaceRigidBody
- Parameters:
newValue
- is new value for the centerOfMass field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setCenterOfMass
Assign typed object value to SFVec3f centerOfMass field, similar tosetCenterOfMass(float[])
.- Parameters:
newValue
- is new value for the centerOfMass field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setCenterOfMass
Assign values to SFVec3f centerOfMass field, similar tosetCenterOfMass(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setCenterOfMass
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetCenterOfMass(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setCenterOfMass
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetCenterOfMass(float[])
.- Parameters:
newArray
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getDisableAngularSpeed
public float getDisableAngularSpeed()Provide float value from inputOutput SFFloat field named disableAngularSpeed.
Tooltip: [0,+infinity) disableAngularSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculations, reducing numeric instabilities.- Hint: only activated if autoDisable='true'.
- Specified by:
getDisableAngularSpeed
in interfaceRigidBody
- Returns:
- value of disableAngularSpeed field
-
setDisableAngularSpeed
Accessor method to assign float value to inputOutput SFFloat field named disableAngularSpeed.
Tooltip: [0,+infinity) disableAngularSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculations, reducing numeric instabilities.- Hint: only activated if autoDisable='true'.
- Specified by:
setDisableAngularSpeed
in interfaceRigidBody
- Parameters:
newValue
- is new value for the disableAngularSpeed field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDisableAngularSpeed
Assign typed object value to SFFloat disableAngularSpeed field, similar tosetDisableAngularSpeed(float)
.- Parameters:
newValue
- is new value for the disableAngularSpeed field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDisableAngularSpeed
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetDisableAngularSpeed(float)
.- Parameters:
newValue
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getDisableLinearSpeed
public float getDisableLinearSpeed()Provide float value from inputOutput SFFloat field named disableLinearSpeed.
Tooltip: [0,+infinity) disableLinearSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculation, reducing numeric instabilitiess.- Hint: only activated if autoDisable='true'.
- Specified by:
getDisableLinearSpeed
in interfaceRigidBody
- Returns:
- value of disableLinearSpeed field
-
setDisableLinearSpeed
Accessor method to assign float value to inputOutput SFFloat field named disableLinearSpeed.
Tooltip: [0,+infinity) disableLinearSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculation, reducing numeric instabilitiess.- Hint: only activated if autoDisable='true'.
- Specified by:
setDisableLinearSpeed
in interfaceRigidBody
- Parameters:
newValue
- is new value for the disableLinearSpeed field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDisableLinearSpeed
Assign typed object value to SFFloat disableLinearSpeed field, similar tosetDisableLinearSpeed(float)
.- Parameters:
newValue
- is new value for the disableLinearSpeed field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDisableLinearSpeed
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetDisableLinearSpeed(float)
.- Parameters:
newValue
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getDisableTime
public double getDisableTime()Provide double value in seconds within allowed range of [0,infinity) from inputOutput SFTime field named disableTime.
Tooltip: [0,+infinity) disableTime defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities.- Hint: only activated if autoDisable='true'
- Hint: disableTime is an SFTime duration interval, not an absolute clock time.
- Specified by:
getDisableTime
in interfaceRigidBody
- Returns:
- value of disableTime field
-
setDisableTime
Accessor method to assign double value in seconds to inputOutput SFTime field named disableTime.
Tooltip: [0,+infinity) disableTime defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities.- Hint: only activated if autoDisable='true'
- Hint: disableTime is an SFTime duration interval, not an absolute clock time.
- Specified by:
setDisableTime
in interfaceRigidBody
- Parameters:
newValue
- is new value for the disableTime field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDisableTime
Assign typed object value to SFTime disableTime field, similar tosetDisableTime(double)
.- Parameters:
newValue
- is new value for the disableTime field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getEnabled
public boolean getEnabled()Provide boolean value from inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
getEnabled
in interfaceRigidBody
- Returns:
- value of enabled field
-
setEnabled
Accessor method to assign boolean value to inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
setEnabled
in interfaceRigidBody
- Parameters:
newValue
- is new value for the enabled field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setEnabled
Assign typed object value to SFBool enabled field, similar tosetEnabled(boolean)
.- Parameters:
newValue
- is new value for the enabled field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getFiniteRotationAxis
public float[] getFiniteRotationAxis()Provide array of 3-tuple float results unit axis, angle (in radians) from inputOutput SFVec3f field named finiteRotationAxis.
Tooltip: finiteRotationAxis specifies vector around which the object rotates. *- Specified by:
getFiniteRotationAxis
in interfaceRigidBody
- Returns:
- value of finiteRotationAxis field
-
setFiniteRotationAxis
Accessor method to assign 3-tuple float array unit axis, angle (in radians) to inputOutput SFVec3f field named finiteRotationAxis.
Tooltip: finiteRotationAxis specifies vector around which the object rotates. *- Specified by:
setFiniteRotationAxis
in interfaceRigidBody
- Parameters:
newValue
- is new value for the finiteRotationAxis field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFiniteRotationAxis
Assign typed object value to SFVec3f finiteRotationAxis field, similar tosetFiniteRotationAxis(float[])
.- Parameters:
newValue
- is new value for the finiteRotationAxis field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFiniteRotationAxis
Assign values to SFVec3f finiteRotationAxis field, similar tosetFiniteRotationAxis(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFiniteRotationAxis
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetFiniteRotationAxis(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFiniteRotationAxis
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetFiniteRotationAxis(float[])
.- Parameters:
newArray
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getFixed
public boolean getFixed()Provide boolean value from inputOutput SFBool field named fixed.
Tooltip: fixed indicates whether body is able to move.- Hint: fixed is useful for indicating objects that do not move: walls, ground, etc.
-
setFixed
Accessor method to assign boolean value to inputOutput SFBool field named fixed.
Tooltip: fixed indicates whether body is able to move.- Hint: fixed is useful for indicating objects that do not move: walls, ground, etc.
- Specified by:
setFixed
in interfaceRigidBody
- Parameters:
newValue
- is new value for the fixed field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFixed
Assign typed object value to SFBool fixed field, similar tosetFixed(boolean)
.- Parameters:
newValue
- is new value for the fixed field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getForces
public float[] getForces()Provide array of 3-tuple float results from inputOutput MFVec3f field named forces.
Tooltip: forces defines linear force values applied to the object every frame. * -
setForces
Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named forces.
Tooltip: forces defines linear force values applied to the object every frame. *- Specified by:
setForces
in interfaceRigidBody
- Parameters:
newValue
- is new value for the forces field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setForces
Assign typed object value to MFVec3f forces field, similar tosetForces(float[])
.- Parameters:
newValue
- is new value for the forces field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addForces
Add singleton SFVec3fObject value to MFVec3f forces field.- Parameters:
newValue
- is new value to add to the forces field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setForces
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetForces(float[])
.- Parameters:
newArray
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getGeometry
Provide array of X3DNBodyCollidableNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field geometry.
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollidableNode.- Specified by:
getGeometry
in interfaceRigidBody
- Returns:
- value of geometry field
- See Also:
X3DNBodyCollidableNode
-
getGeometryList
Utility method to get ArrayList value of MFNode geometry field, similar togetGeometry()
.- Returns:
- value of geometry field
-
setGeometry
Accessor method to assign X3DNBodyCollidableNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field geometry.
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollidableNode.- Specified by:
setGeometry
in interfaceRigidBody
- Parameters:
newValue
- is new value for the geometry field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setGeometry
Assign ArrayList value of MFNode geometry field, similar tosetGeometry(X3DNode[])
.- Parameters:
newValue
- is new value for the geometry field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addGeometry
Add single child node to existing array of geometry nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollidableNode and ProtoInstance.- Parameters:
newValue
- is new value to be appended the geometry field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addGeometry
Add single ProtoInstanceObject (with appropriate node type and containerField value) to MFNode array for geometry field.
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderPart and ProtoInstance.- Parameters:
newValue
- is new value to be appended the parts field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addGeometry
Add array of child geometry nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollidableNode.- Specified by:
addGeometry
in interfaceRigidBody
- Parameters:
newValue
- is new value array to be appended the geometry field.
-
setGeometry
Set single child geometry node, replacing prior array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to X3DNBodyCollidableNode.- Specified by:
setGeometry
in interfaceRigidBody
- Parameters:
newValue
- is new node for the geometry field (restricted to X3DNBodyCollidableNode)
-
clearGeometry
Utility method to clear MFNode value of geometry field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
hasGeometry
public boolean hasGeometry()Indicate whether an object is available for inputOutput MFNode field geometry.- Returns:
- whether a properly typed node or ProtoInstance array or CommentsBlock is available.
- See Also:
getGeometry()
-
getInertia
public float[] getInertia()Provide array of float results from inputOutput SFMatrix3f field named inertia.
Tooltip: inertia matrix defines a 3x2 inertia tensor matrix.- Warning: only the first 6 values are used.
- Specified by:
getInertia
in interfaceRigidBody
- Returns:
- value of inertia field
-
setInertia
Accessor method to assign float array to inputOutput SFMatrix3f field named inertia.
Tooltip: inertia matrix defines a 3x2 inertia tensor matrix.- Warning: only the first 6 values are used.
- Specified by:
setInertia
in interfaceRigidBody
- Parameters:
newValue
- is new value for the inertia field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setInertia
Assign typed object value to SFMatrix3f inertia field, similar tosetInertia(float[])
.- Parameters:
newValue
- is new value for the inertia field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getIS
Provide ISObject instance (using a properly typed node) from inputOutput SFNode field IS.- Specified by:
getIS
in classX3DConcreteNode
- Returns:
- value of IS field
- See Also:
- X3D Tooltips: IS, X3D Tooltips: connect
-
setIS
Accessor method to assign ISObject instance (using a properly typed node) to inputOutput SFNode field IS.- Specified by:
setIS
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the IS field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- X3D Tooltips: IS, X3D Tooltips: connect
-
clearIS
Utility method to clear SFNode value of IS field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
hasIS
public boolean hasIS()Indicate whether an object is available for inputOutput SFNode field IS.- Returns:
- whether a concrete statement or CommentsBlock is available.
- See Also:
getIS()
-
getLinearDampingFactor
public float getLinearDampingFactor()Provide float value from inputOutput SFFloat field named linearDampingFactor.
Tooltip: [0,1] linearDampingFactor automatically damps a portion of body motion over time. *- Specified by:
getLinearDampingFactor
in interfaceRigidBody
- Returns:
- value of linearDampingFactor field
-
setLinearDampingFactor
Accessor method to assign float value to inputOutput SFFloat field named linearDampingFactor.
Tooltip: [0,1] linearDampingFactor automatically damps a portion of body motion over time. *- Specified by:
setLinearDampingFactor
in interfaceRigidBody
- Parameters:
newValue
- is new value for the linearDampingFactor field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearDampingFactor
Assign typed object value to SFFloat linearDampingFactor field, similar tosetLinearDampingFactor(float)
.- Parameters:
newValue
- is new value for the linearDampingFactor field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearDampingFactor
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetLinearDampingFactor(float)
.- Parameters:
newValue
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getLinearVelocity
public float[] getLinearVelocity()Provide array of 3-tuple float results from inputOutput SFVec3f field named linearVelocity.
Tooltip: linearVelocity sets constant velocity value to object every frame, and reports updates by physics model.- Hint: initial value only applied during first frame if forces applied.
- Warning: instantaneous velocity changes may lead to numerical instability.
- Specified by:
getLinearVelocity
in interfaceRigidBody
- Returns:
- value of linearVelocity field
-
setLinearVelocity
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named linearVelocity.
Tooltip: linearVelocity sets constant velocity value to object every frame, and reports updates by physics model.- Hint: initial value only applied during first frame if forces applied.
- Warning: instantaneous velocity changes may lead to numerical instability.
- Specified by:
setLinearVelocity
in interfaceRigidBody
- Parameters:
newValue
- is new value for the linearVelocity field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearVelocity
Assign typed object value to SFVec3f linearVelocity field, similar tosetLinearVelocity(float[])
.- Parameters:
newValue
- is new value for the linearVelocity field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearVelocity
Assign values to SFVec3f linearVelocity field, similar tosetLinearVelocity(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearVelocity
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetLinearVelocity(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearVelocity
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetLinearVelocity(float[])
.- Parameters:
newArray
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMass
public float getMass()Provide float value from inputOutput SFFloat field named mass.
Tooltip: (0,1] mass of the body in kilograms.- Warning: mass must be greater than 0.
- Hint: https://en.wikipedia.org/wiki/Kilogram
- Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
-
setMass
Accessor method to assign float value to inputOutput SFFloat field named mass.
Tooltip: (0,1] mass of the body in kilograms.- Warning: mass must be greater than 0.
- Hint: https://en.wikipedia.org/wiki/Kilogram
- Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
- Specified by:
setMass
in interfaceRigidBody
- Parameters:
newValue
- is new value for the mass field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setMass
Assign typed object value to SFFloat mass field, similar tosetMass(float)
.- Parameters:
newValue
- is new value for the mass field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setMass
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMass(float)
.- Parameters:
newValue
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMassDensityModel
Provide X3DNode instance (using a properly typed node) with acceptable node types limited to Sphere|Box|Cone, from inputOutput SFNode field massDensityModel.- Specified by:
getMassDensityModel
in interfaceRigidBody
- Returns:
- value of massDensityModel field
- See Also:
getMassDensityModelProtoInstance()
-
setMassDensityModel
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field massDensityModel. // newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1 boolean isNodeTypeAllowed = (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.SphereObject) || (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.BoxObject) || (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.ConeObject); if (!isNodeTypeAllowed) { throw new org.web3d.x3d.sai.InvalidFieldValueException("X3DNode newValue is not instanceof " + "acceptableNodeTypes Sphere|Box|Cone; newValue=" + newValue); }- Specified by:
setMassDensityModel
in interfaceRigidBody
- Parameters:
newValue
- is new value for the massDensityModel field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
setMassDensityModel(ProtoInstanceObject)
-
clearMassDensityModel
Utility method to clear SFNode value of massDensityModel field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
setMassDensityModel
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field massDensityModel.- Parameters:
newValue
- is new value for the massDensityModel field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
setMassDensityModel(X3DNode)
-
hasMassDensityModel
public boolean hasMassDensityModel()Indicate whether an object is available for inputOutput SFNode field massDensityModel.- Returns:
- whether a properly typed node or ProtoInstance or CommentsBlock is available.
- See Also:
getMassDensityModel()
,getMassDensityModelProtoInstance()
-
getMetadata
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.- Specified by:
getMetadata
in interfaceRigidBody
- Specified by:
getMetadata
in interfaceX3DNode
- Returns:
- value of metadata field
- See Also:
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
, X3D Scene Authoring Hints: Metadata Nodes
-
setMetadata
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
setMetadata
in interfaceRigidBody
- Specified by:
setMetadata
in interfaceX3DNode
- Specified by:
setMetadata
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata
, X3D Scene Authoring Hints: Metadata Nodes
-
clearMetadata
Utility method to clear SFNode value of metadata field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
setMetadata
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
setMetadata
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
setMetadata(X3DMetadataObject)
-
hasMetadata
public boolean hasMetadata()Indicate whether an object is available for inputOutput SFNode field metadata.- Returns:
- whether a properly typed node or ProtoInstance or CommentsBlock is available.
- See Also:
getMetadata()
,getMetadataProtoInstance()
, X3D Scene Authoring Hints: Metadata Nodes
-
getOrientation
public float[] getOrientation()Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named orientation.
Tooltip: orientation sets body direction in world space, then reports physics updates. *- Specified by:
getOrientation
in interfaceRigidBody
- Returns:
- value of orientation field
-
setOrientation
Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named orientation.
Tooltip: orientation sets body direction in world space, then reports physics updates. *- Specified by:
setOrientation
in interfaceRigidBody
- Parameters:
newValue
- is new value for the orientation field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setOrientation
Assign typed object value to SFRotation orientation field, similar tosetOrientation(float[])
.- Parameters:
newValue
- is new value for the orientation field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setOrientation
Assign values to SFRotation orientation field, similar tosetOrientation(float[])
.- Parameters:
x
- first component of axisy
- second component of axisz
- third component of axisangleRadians
- fourth component of rotation around axis- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setOrientation
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetOrientation(float[])
.- Parameters:
x
- first componenty
- second componentz
- third componentangleRadians
- fourth component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setOrientation
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetOrientation(float[])
.- Parameters:
newArray
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getPosition
public float[] getPosition()Provide array of 3-tuple float results from inputOutput SFVec3f field named position.
Tooltip: position sets body location in world space, then reports physics updates. *- Specified by:
getPosition
in interfaceRigidBody
- Returns:
- value of position field
-
setPosition
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named position.
Tooltip: position sets body location in world space, then reports physics updates. *- Specified by:
setPosition
in interfaceRigidBody
- Parameters:
newValue
- is new value for the position field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setPosition
Assign typed object value to SFVec3f position field, similar tosetPosition(float[])
.- Parameters:
newValue
- is new value for the position field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setPosition
Assign values to SFVec3f position field, similar tosetPosition(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setPosition
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetPosition(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setPosition
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetPosition(float[])
.- Parameters:
newArray
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getTorques
public float[] getTorques()Provide array of 3-tuple float results from inputOutput MFVec3f field named torques.
Tooltip: torques defines rotational force values applied to the object every frame. *- Specified by:
getTorques
in interfaceRigidBody
- Returns:
- value of torques field
-
setTorques
Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named torques.
Tooltip: torques defines rotational force values applied to the object every frame. *- Specified by:
setTorques
in interfaceRigidBody
- Parameters:
newValue
- is new value for the torques field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setTorques
Assign typed object value to MFVec3f torques field, similar tosetTorques(float[])
.- Parameters:
newValue
- is new value for the torques field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addTorques
Add singleton SFVec3fObject value to MFVec3f torques field.- Parameters:
newValue
- is new value to add to the torques field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setTorques
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetTorques(float[])
.- Parameters:
newArray
- is new value for field- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getUseFiniteRotation
public boolean getUseFiniteRotation()Provide boolean value unit axis, angle (in radians) from inputOutput SFBool field named useFiniteRotation.
Tooltip: useFiniteRotation enables/disables higher-resolution, higher-cost computational method for calculating rotations. *- Specified by:
getUseFiniteRotation
in interfaceRigidBody
- Returns:
- value of useFiniteRotation field
-
setUseFiniteRotation
Accessor method to assign boolean value unit axis, angle (in radians) to inputOutput SFBool field named useFiniteRotation.
Tooltip: useFiniteRotation enables/disables higher-resolution, higher-cost computational method for calculating rotations. *- Specified by:
setUseFiniteRotation
in interfaceRigidBody
- Parameters:
newValue
- is new value for the useFiniteRotation field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setUseFiniteRotation
Assign typed object value to SFBool useFiniteRotation field, similar tosetUseFiniteRotation(boolean)
.- Parameters:
newValue
- is new value for the useFiniteRotation field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getUseGlobalGravity
public boolean getUseGlobalGravity()Provide boolean value from inputOutput SFBool field named useGlobalGravity.
Tooltip: useGlobalGravity indicates whether this particular body is influenced by parent RigidBodyCollection's gravity setting.- Hint: contained sub-bodies are not affected by this setting.
- Specified by:
getUseGlobalGravity
in interfaceRigidBody
- Returns:
- value of useGlobalGravity field
-
setUseGlobalGravity
Accessor method to assign boolean value to inputOutput SFBool field named useGlobalGravity.
Tooltip: useGlobalGravity indicates whether this particular body is influenced by parent RigidBodyCollection's gravity setting.- Hint: contained sub-bodies are not affected by this setting.
- Specified by:
setUseGlobalGravity
in interfaceRigidBody
- Parameters:
newValue
- is new value for the useGlobalGravity field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setUseGlobalGravity
Assign typed object value to SFBool useGlobalGravity field, similar tosetUseGlobalGravity(boolean)
.- Parameters:
newValue
- is new value for the useGlobalGravity field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getDEF
public java.lang.String getDEF()Provide String value from inputOutput SFString field named DEF.
Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
- Overrides:
getDEF
in classX3DConcreteNode
- Returns:
- value of DEF field
- See Also:
- X3D Scene Authoring Hints: Naming Conventions
-
setDEF
Accessor method to assign String value to inputOutput SFString field named DEF.
Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
Note that setting the DEF value clears the USE value.- Specified by:
setDEF
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the DEF field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDEF
Assign typed object value to SFString DEF field, similar tosetDEF(String)
.- Parameters:
newValue
- is new value for the DEF field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getUSE
public java.lang.String getUSE()Provide String value from inputOutput SFString field named USE.
Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
- Overrides:
getUSE
in classX3DConcreteNode
- Returns:
- value of USE field
- See Also:
- X3D Scene Authoring Hints: Naming Conventions
-
setUSE
Accessor method to assign String value to inputOutput SFString field named USE.
Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
Note: eachUSE
node is still an independent object, with theUSE
value matching theDEF
value in the preceding object.
Warning: invoking thesetUSE()
method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Specified by:
setUSE
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the USE field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setUSE
Assign typed object value to SFString USE field, similar tosetUSE(String)
.- Parameters:
newValue
- is new value for the USE field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getCssClass
public java.lang.String getCssClass()Provide String value from inputOutput SFString field named class.
Tooltip: The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.- Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
- Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
- Overrides:
getCssClass
in classX3DConcreteNode
- Returns:
- value of class field
- See Also:
- W3C Cascading Style Sheets
-
setCssClass
Accessor method to assign String value to inputOutput SFString field named class.
Tooltip: The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.- Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
- Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
- Specified by:
setCssClass
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the class field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- W3C Cascading Style Sheets
-
setCssClass
Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.- Parameters:
newValue
- is new value for the class field.- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setUSE
Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.
Warning: note that thesetUSE()
method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Parameters:
DEFnode
- must have a DEF value defined- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addComments
Add comment as String to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newComment
- initial value- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
addComments
Add comments as String[] array to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newComments
- array of comments- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
addComments
Add CommentsBlock to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newCommentsBlock
- block of comments to add- Returns:
RigidBodyObject
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
toStringX3D
public java.lang.String toStringX3D(int indentLevel)Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.- Specified by:
toStringX3D
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- X3D string
- See Also:
X3DObject.FILE_EXTENSION_X3D
,X3DObject.FILE_EXTENSION_XML
,X3DObject.toStringXML()
,X3DObject.toFileXML(String)
,X3DObject.toFileX3D(String)
, X3D XML Encoding, X3D Compressed Binary Encoding: X3D Canonical Form, X3D Canonicalization (C14N) Tool
-
toStringClassicVRML
public java.lang.String toStringClassicVRML(int indentLevel)Recursive method to provide ClassicVRML string serialization.- Specified by:
toStringClassicVRML
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- ClassicVRML string
- See Also:
X3DObject.FILE_EXTENSION_CLASSICVRML
, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammar
-
toStringVRML97
public java.lang.String toStringVRML97(int indentLevel)Recursive method to provide VRML97 string serialization.- Specified by:
toStringVRML97
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- VRML97 string
- See Also:
X3DObject.FILE_EXTENSION_VRML97
, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Virtual Reality Modeling Language (VRML) 97 specification, VRML 97 v2.1 Amendment
-
findElementByNameValue
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValue
in classX3DConcreteElement
- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found element, null otherwise
- See Also:
findNodeByDEF(String)
,X3DConcreteElement.hasAncestorSceneObject()
,X3DConcreteElement.findAncestorX3DObject()
-
findElementByNameValue
public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValue
in classX3DConcreteElement
- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- object reference to found element, null otherwise
- See Also:
findNodeByDEF(String)
,X3DConcreteElement.hasAncestorSceneObject()
,X3DConcreteElement.findAncestorX3DObject()
-
hasElementByNameValue
public boolean hasElementByNameValue(java.lang.String nameValue, java.lang.String elementName)Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- whether node is found
- See Also:
findElementByNameValue(String, String)
-
findNodeByDEF
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same DEF, this method does not handle that case.- Specified by:
findNodeByDEF
in classX3DConcreteElement
- Parameters:
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found node, null otherwise
- See Also:
findElementByNameValue(String)
,X3DConcreteElement.hasAncestorSceneObject()
,X3DConcreteElement.findAncestorX3DObject()
-
hasNodeByDEF
public boolean hasNodeByDEF(java.lang.String DEFvalue)Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.- Parameters:
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- whether node is found
- See Also:
findNodeByDEF(String)
-
validate
public java.lang.String validate()Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.- Specified by:
validate
in classX3DConcreteElement
- Returns:
- validation results (if any)
-