Class RigidBodyObject
java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.RigidBodyPhysics.RigidBodyObject
public class RigidBodyObject extends X3DConcreteNode implements RigidBody
RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model.
X3D node tooltip: (X3D version 3.2 or later) [X3DNode] RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model. Contains a Sphere, Box, or Cone (containerField='massDensityModel') and multiple CollidableOffset or CollidableShape nodes (containerField='geometry') for animating collidable geometry. *
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
X3D node tooltip: (X3D version 3.2 or later) [X3DNode] RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model. Contains a Sphere, Box, or Cone (containerField='massDensityModel') and multiple CollidableOffset or CollidableShape nodes (containerField='geometry') for animating collidable geometry. *
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
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Field Summary
Fields Modifier and Type Field Description static floatANGULARDAMPINGFACTOR_DEFAULT_VALUESFFloat field named angularDampingFactor has default value 0.001f (Java syntax) or 0.001 (XML syntax).static float[]ANGULARVELOCITY_DEFAULT_VALUESFVec3f field named angularVelocity has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static booleanAUTODAMP_DEFAULT_VALUESFBool field named autoDamp has default value false (Java syntax) or false (XML syntax).static booleanAUTODISABLE_DEFAULT_VALUESFBool field named autoDisable has default value false (Java syntax) or false (XML syntax).static float[]CENTEROFMASS_DEFAULT_VALUESFVec3f field named centerOfMass has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static java.lang.StringCOMPONENTString constant COMPONENT defines X3D component for the RigidBody element: RigidBodyPhysicsstatic java.lang.StringcontainerField_DEFAULT_VALUEcontainerField describes typical field relationship of a node to its parent.static floatDISABLEANGULARSPEED_DEFAULT_VALUESFFloat field named disableAngularSpeed has default value 0f (Java syntax) or 0 (XML syntax).static floatDISABLELINEARSPEED_DEFAULT_VALUESFFloat field named disableLinearSpeed has default value 0f (Java syntax) or 0 (XML syntax).static doubleDISABLETIME_DEFAULT_VALUESFTime field named disableTime has default value 0 (Java syntax) or 0 (XML syntax).static booleanENABLED_DEFAULT_VALUESFBool field named enabled has default value true (Java syntax) or true (XML syntax).static float[]FINITEROTATIONAXIS_DEFAULT_VALUESFVec3f field named finiteRotationAxis has default value {0f,1f,0f} (Java syntax) or 0 1 0 (XML syntax).static booleanFIXED_DEFAULT_VALUESFBool field named fixed has default value false (Java syntax) or false (XML syntax).static float[]FORCES_DEFAULT_VALUEMFVec3f field named forces has default value equal to an empty list.static java.lang.StringfromField_ANGULARDAMPINGFACTORfromField ROUTE name for SFFloat field named angularDampingFactor.static java.lang.StringfromField_ANGULARVELOCITYfromField ROUTE name for SFVec3f field named angularVelocity.static java.lang.StringfromField_AUTODAMPfromField ROUTE name for SFBool field named autoDamp.static java.lang.StringfromField_AUTODISABLEfromField ROUTE name for SFBool field named autoDisable.static java.lang.StringfromField_CENTEROFMASSfromField ROUTE name for SFVec3f field named centerOfMass.static java.lang.StringfromField_DISABLEANGULARSPEEDfromField ROUTE name for SFFloat field named disableAngularSpeed.static java.lang.StringfromField_DISABLELINEARSPEEDfromField ROUTE name for SFFloat field named disableLinearSpeed.static java.lang.StringfromField_DISABLETIMEfromField ROUTE name for SFTime field named disableTime.static java.lang.StringfromField_ENABLEDfromField ROUTE name for SFBool field named enabled.static java.lang.StringfromField_FINITEROTATIONAXISfromField ROUTE name for SFVec3f field named finiteRotationAxis.static java.lang.StringfromField_FIXEDfromField ROUTE name for SFBool field named fixed.static java.lang.StringfromField_FORCESfromField ROUTE name for MFVec3f field named forces.static java.lang.StringfromField_GEOMETRYfromField ROUTE name for MFNode field named geometry.static java.lang.StringfromField_INERTIAfromField ROUTE name for SFMatrix3f field named inertia.static java.lang.StringfromField_ISfromField ROUTE name for SFNode field named IS.static java.lang.StringfromField_LINEARDAMPINGFACTORfromField ROUTE name for SFFloat field named linearDampingFactor.static java.lang.StringfromField_LINEARVELOCITYfromField ROUTE name for SFVec3f field named linearVelocity.static java.lang.StringfromField_MASSfromField ROUTE name for SFFloat field named mass.static java.lang.StringfromField_MASSDENSITYMODELfromField ROUTE name for SFNode field named massDensityModel.static java.lang.StringfromField_METADATAfromField ROUTE name for SFNode field named metadata.static java.lang.StringfromField_ORIENTATIONfromField ROUTE name for SFRotation field named orientation.static java.lang.StringfromField_POSITIONfromField ROUTE name for SFVec3f field named position.static java.lang.StringfromField_TORQUESfromField ROUTE name for MFVec3f field named torques.static java.lang.StringfromField_USEFINITEROTATIONfromField ROUTE name for SFBool field named useFiniteRotation.static java.lang.StringfromField_USEGLOBALGRAVITYfromField ROUTE name for SFBool field named useGlobalGravity.static float[]INERTIA_DEFAULT_VALUESFMatrix3f field named inertia has default value {1f,0f,0f,0f,1f,0f,0f,0f,1f} (Java syntax) or 1 0 0 0 1 0 0 0 1 (XML syntax).static ISObjectIS_DEFAULT_VALUESFNode field named IS has default value null (Java syntax) or NULL (XML syntax).static intLEVELInteger constant LEVEL provides default X3D RigidBodyPhysics component level for this element: 2static floatLINEARDAMPINGFACTOR_DEFAULT_VALUESFFloat field named linearDampingFactor has default value 0.001f (Java syntax) or 0.001 (XML syntax).static float[]LINEARVELOCITY_DEFAULT_VALUESFVec3f field named linearVelocity has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static floatMASS_DEFAULT_VALUESFFloat field named mass has default value 1f (Java syntax) or 1 (XML syntax).static X3DNodeMASSDENSITYMODEL_DEFAULT_VALUESFNode field named massDensityModel has default value null (Java syntax) or NULL (XML syntax).static X3DMetadataObjectMETADATA_DEFAULT_VALUESFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).static java.lang.StringNAMEString constant NAME provides name of this element: RigidBody.static float[]ORIENTATION_DEFAULT_VALUESFRotation field named orientation has default value {0f,0f,1f,0f} (Java syntax) or 0 0 1 0 (XML syntax).static float[]POSITION_DEFAULT_VALUESFVec3f field named position has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static java.lang.StringtoField_ANGULARDAMPINGFACTORtoField ROUTE name for SFFloat field named angularDampingFactor.static java.lang.StringtoField_ANGULARVELOCITYtoField ROUTE name for SFVec3f field named angularVelocity.static java.lang.StringtoField_AUTODAMPtoField ROUTE name for SFBool field named autoDamp.static java.lang.StringtoField_AUTODISABLEtoField ROUTE name for SFBool field named autoDisable.static java.lang.StringtoField_CENTEROFMASStoField ROUTE name for SFVec3f field named centerOfMass.static java.lang.StringtoField_DISABLEANGULARSPEEDtoField ROUTE name for SFFloat field named disableAngularSpeed.static java.lang.StringtoField_DISABLELINEARSPEEDtoField ROUTE name for SFFloat field named disableLinearSpeed.static java.lang.StringtoField_DISABLETIMEtoField ROUTE name for SFTime field named disableTime.static java.lang.StringtoField_ENABLEDtoField ROUTE name for SFBool field named enabled.static java.lang.StringtoField_FINITEROTATIONAXIStoField ROUTE name for SFVec3f field named finiteRotationAxis.static java.lang.StringtoField_FIXEDtoField ROUTE name for SFBool field named fixed.static java.lang.StringtoField_FORCEStoField ROUTE name for MFVec3f field named forces.static java.lang.StringtoField_GEOMETRYtoField ROUTE name for MFNode field named geometry.static java.lang.StringtoField_INERTIAtoField ROUTE name for SFMatrix3f field named inertia.static java.lang.StringtoField_LINEARDAMPINGFACTORtoField ROUTE name for SFFloat field named linearDampingFactor.static java.lang.StringtoField_LINEARVELOCITYtoField ROUTE name for SFVec3f field named linearVelocity.static java.lang.StringtoField_MASStoField ROUTE name for SFFloat field named mass.static java.lang.StringtoField_MASSDENSITYMODELtoField ROUTE name for SFNode field named massDensityModel.static java.lang.StringtoField_METADATAtoField ROUTE name for SFNode field named metadata.static java.lang.StringtoField_ORIENTATIONtoField ROUTE name for SFRotation field named orientation.static java.lang.StringtoField_POSITIONtoField ROUTE name for SFVec3f field named position.static java.lang.StringtoField_TORQUEStoField ROUTE name for MFVec3f field named torques.static java.lang.StringtoField_USEFINITEROTATIONtoField ROUTE name for SFBool field named useFiniteRotation.static java.lang.StringtoField_USEGLOBALGRAVITYtoField ROUTE name for SFBool field named useGlobalGravity.static float[]TORQUES_DEFAULT_VALUEMFVec3f field named torques has default value equal to an empty list.static booleanUSEFINITEROTATION_DEFAULT_VALUESFBool field named useFiniteRotation has default value false (Java syntax) or false (XML syntax).static booleanUSEGLOBALGRAVITY_DEFAULT_VALUESFBool field named useGlobalGravity has default value true (Java syntax) or true (XML syntax).Fields inherited from class org.web3d.x3d.jsail.X3DConcreteNode
CLASS_DEFAULT_VALUE, containerField_ALTERNATE_VALUES, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUE -
Constructor Summary
Constructors Constructor Description RigidBodyObject()Constructor for RigidBodyObject to initialize member variables with default values.RigidBodyObject(java.lang.String DEFlabel)Utility constructor that assigns DEF label after initializing member variables with default values. -
Method Summary
Modifier and Type Method Description RigidBodyObjectaddComments(java.lang.String newComment)Add comment as String to contained commentsList.RigidBodyObjectaddComments(java.lang.String[] newComments)Add comments as String[] array to contained commentsList.RigidBodyObjectaddComments(CommentsBlock newCommentsBlock)Add CommentsBlock to contained commentsList.RigidBodyObjectaddForces(SFVec3fObject newValue)Add singleton SFVec3fObject value to MFVec3f forces field.RigidBodyObjectaddGeometry(ProtoInstanceObject newValue)Add single ProtoInstanceObject (with appropriate node type and containerField value) to MFNode array for geometry field.RigidBodyObjectaddGeometry(X3DNode newValue)Add single child node to existing array of geometry nodes (if any).voidaddGeometry(X3DNode[] newValue)Add array of child geometry nodes to array of existing nodes (if any).RigidBodyObjectaddTorques(SFVec3fObject newValue)Add singleton SFVec3fObject value to MFVec3f torques field.RigidBodyObjectclearGeometry()Utility method to clear MFNode value of geometry field.RigidBodyObjectclearIS()Utility method to clear SFNode value of IS field.RigidBodyObjectclearMassDensityModel()Utility method to clear SFNode value of massDensityModel field.RigidBodyObjectclearMetadata()Utility method to clear SFNode value of metadata field.X3DConcreteElementfindElementByNameValue(java.lang.String nameValue)Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.X3DConcreteElementfindElementByNameValue(java.lang.String nameValue, java.lang.String elementName)Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.X3DConcreteNodefindNodeByDEF(java.lang.String DEFvalue)Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.java.lang.StringgetAccessType(java.lang.String fieldName)Indicate accessType corresponding to given fieldName.floatgetAngularDampingFactor()Provide float value from inputOutput SFFloat field named angularDampingFactor.float[]getAngularVelocity()Provide array of 3-tuple float results from inputOutput SFVec3f field named angularVelocity.booleangetAutoDamp()Provide boolean value from inputOutput SFBool field named autoDamp.booleangetAutoDisable()Provide boolean value from inputOutput SFBool field named autoDisable.float[]getCenterOfMass()Provide array of 3-tuple float results from inputOutput SFVec3f field named centerOfMass.java.lang.StringgetComponent()Defines X3D component for the RigidBody element: RigidBodyPhysicsintgetComponentLevel()Provides default X3D component level for this element: 2java.lang.StringgetContainerFieldDefault()containerField describes typical field relationship of a node to its parent.java.lang.StringgetCssClass()Provide String value from inputOutput SFString field named class.java.lang.StringgetDEF()Provide String value from inputOutput SFString field named DEF.floatgetDisableAngularSpeed()Provide float value from inputOutput SFFloat field named disableAngularSpeed.floatgetDisableLinearSpeed()Provide float value from inputOutput SFFloat field named disableLinearSpeed.doublegetDisableTime()Provide double value in seconds within allowed range of [0,infinity) from inputOutput SFTime field named disableTime.java.lang.StringgetElementName()Provides name of this element: RigidBodybooleangetEnabled()Provide boolean value from inputOutput SFBool field named enabled.java.lang.StringgetFieldType(java.lang.String fieldName)Indicate type corresponding to given fieldName.float[]getFiniteRotationAxis()Provide array of 3-tuple float results unit axis, angle (in radians) from inputOutput SFVec3f field named finiteRotationAxis.booleangetFixed()Provide boolean value from inputOutput SFBool field named fixed.float[]getForces()Provide array of 3-tuple float results from inputOutput MFVec3f field named forces.X3DNode[]getGeometry()Provide array of X3DNBodyCollidableNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field geometry.java.util.ArrayList<X3DNode>getGeometryList()Utility method to get ArrayList value of MFNode geometry field, similar togetGeometry().float[]getInertia()Provide array of float results from inputOutput SFMatrix3f field named inertia.ISObjectgetIS()Provide ISObject instance (using a properly typed node) from inputOutput SFNode field IS.floatgetLinearDampingFactor()Provide float value from inputOutput SFFloat field named linearDampingFactor.float[]getLinearVelocity()Provide array of 3-tuple float results from inputOutput SFVec3f field named linearVelocity.floatgetMass()Provide float value from inputOutput SFFloat field named mass.X3DNodegetMassDensityModel()Provide X3DNode instance (using a properly typed node) with acceptable node types limited to Sphere|Box|Cone, from inputOutput SFNode field massDensityModel.X3DMetadataObjectgetMetadata()Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float[]getOrientation()Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named orientation.float[]getPosition()Provide array of 3-tuple float results from inputOutput SFVec3f field named position.float[]getTorques()Provide array of 3-tuple float results from inputOutput MFVec3f field named torques.java.lang.StringgetUSE()Provide String value from inputOutput SFString field named USE.booleangetUseFiniteRotation()Provide boolean value unit axis, angle (in radians) from inputOutput SFBool field named useFiniteRotation.booleangetUseGlobalGravity()Provide boolean value from inputOutput SFBool field named useGlobalGravity.booleanhasElementByNameValue(java.lang.String nameValue, java.lang.String elementName)Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.booleanhasGeometry()Indicate whether an object is available for inputOutput MFNode field geometry.booleanhasIS()Indicate whether an object is available for inputOutput SFNode field IS.booleanhasMassDensityModel()Indicate whether an object is available for inputOutput SFNode field massDensityModel.booleanhasMetadata()Indicate whether an object is available for inputOutput SFNode field metadata.booleanhasNodeByDEF(java.lang.String DEFvalue)Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.voidinitialize()Initialize all member variables to default values.RigidBodyObjectsetAngularDampingFactor(double newValue)Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetAngularDampingFactor(float).RigidBodyObjectsetAngularDampingFactor(float newValue)Accessor method to assign float value to inputOutput SFFloat field named angularDampingFactor.RigidBodyObjectsetAngularDampingFactor(SFFloatObject newValue)Assign typed object value to SFFloat angularDampingFactor field, similar tosetAngularDampingFactor(float).RigidBodyObjectsetAngularVelocity(double[] newArray)Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetAngularVelocity(float[]).RigidBodyObjectsetAngularVelocity(double x, double y, double z)Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetAngularVelocity(float[]).RigidBodyObjectsetAngularVelocity(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named angularVelocity.RigidBodyObjectsetAngularVelocity(float x, float y, float z)Assign values to SFVec3f angularVelocity field, similar tosetAngularVelocity(float[]).RigidBodyObjectsetAngularVelocity(SFVec3fObject newValue)Assign typed object value to SFVec3f angularVelocity field, similar tosetAngularVelocity(float[]).RigidBodyObjectsetAutoDamp(boolean newValue)Accessor method to assign boolean value to inputOutput SFBool field named autoDamp.RigidBodyObjectsetAutoDamp(SFBoolObject newValue)Assign typed object value to SFBool autoDamp field, similar tosetAutoDamp(boolean).RigidBodyObjectsetAutoDisable(boolean newValue)Accessor method to assign boolean value to inputOutput SFBool field named autoDisable.RigidBodyObjectsetAutoDisable(SFBoolObject newValue)Assign typed object value to SFBool autoDisable field, similar tosetAutoDisable(boolean).RigidBodyObjectsetCenterOfMass(double[] newArray)Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetCenterOfMass(float[]).RigidBodyObjectsetCenterOfMass(double x, double y, double z)Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetCenterOfMass(float[]).RigidBodyObjectsetCenterOfMass(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named centerOfMass.RigidBodyObjectsetCenterOfMass(float x, float y, float z)Assign values to SFVec3f centerOfMass field, similar tosetCenterOfMass(float[]).RigidBodyObjectsetCenterOfMass(SFVec3fObject newValue)Assign typed object value to SFVec3f centerOfMass field, similar tosetCenterOfMass(float[]).RigidBodyObjectsetCssClass(java.lang.String newValue)Accessor method to assign String value to inputOutput SFString field named class.RigidBodyObjectsetCssClass(SFStringObject newValue)Assign typed object value to SFString cssClass field, similar tosetCssClass(String).RigidBodyObjectsetDEF(java.lang.String newValue)Accessor method to assign String value to inputOutput SFString field named DEF.RigidBodyObjectsetDEF(SFStringObject newValue)Assign typed object value to SFString DEF field, similar tosetDEF(String).RigidBodyObjectsetDisableAngularSpeed(double newValue)Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetDisableAngularSpeed(float).RigidBodyObjectsetDisableAngularSpeed(float newValue)Accessor method to assign float value to inputOutput SFFloat field named disableAngularSpeed.RigidBodyObjectsetDisableAngularSpeed(SFFloatObject newValue)Assign typed object value to SFFloat disableAngularSpeed field, similar tosetDisableAngularSpeed(float).RigidBodyObjectsetDisableLinearSpeed(double newValue)Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetDisableLinearSpeed(float).RigidBodyObjectsetDisableLinearSpeed(float newValue)Accessor method to assign float value to inputOutput SFFloat field named disableLinearSpeed.RigidBodyObjectsetDisableLinearSpeed(SFFloatObject newValue)Assign typed object value to SFFloat disableLinearSpeed field, similar tosetDisableLinearSpeed(float).RigidBodyObjectsetDisableTime(double newValue)Accessor method to assign double value in seconds to inputOutput SFTime field named disableTime.RigidBodyObjectsetDisableTime(SFTimeObject newValue)Assign typed object value to SFTime disableTime field, similar tosetDisableTime(double).RigidBodyObjectsetEnabled(boolean newValue)Accessor method to assign boolean value to inputOutput SFBool field named enabled.RigidBodyObjectsetEnabled(SFBoolObject newValue)Assign typed object value to SFBool enabled field, similar tosetEnabled(boolean).RigidBodyObjectsetFiniteRotationAxis(double[] newArray)Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetFiniteRotationAxis(float[]).RigidBodyObjectsetFiniteRotationAxis(double x, double y, double z)Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetFiniteRotationAxis(float[]).RigidBodyObjectsetFiniteRotationAxis(float[] newValue)Accessor method to assign 3-tuple float array unit axis, angle (in radians) to inputOutput SFVec3f field named finiteRotationAxis.RigidBodyObjectsetFiniteRotationAxis(float x, float y, float z)Assign values to SFVec3f finiteRotationAxis field, similar tosetFiniteRotationAxis(float[]).RigidBodyObjectsetFiniteRotationAxis(SFVec3fObject newValue)Assign typed object value to SFVec3f finiteRotationAxis field, similar tosetFiniteRotationAxis(float[]).RigidBodyObjectsetFixed(boolean newValue)Accessor method to assign boolean value to inputOutput SFBool field named fixed.RigidBodyObjectsetFixed(SFBoolObject newValue)Assign typed object value to SFBool fixed field, similar tosetFixed(boolean).RigidBodyObjectsetForces(double[] newArray)Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetForces(float[]).RigidBodyObjectsetForces(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named forces.RigidBodyObjectsetForces(MFVec3fObject newValue)Assign typed object value to MFVec3f forces field, similar tosetForces(float[]).RigidBodyObjectsetGeometry(java.util.ArrayList<X3DNBodyCollidableNode> newValue)Assign ArrayList value of MFNode geometry field, similar tosetGeometry(X3DNode[]).voidsetGeometry(X3DNode newValue)Set single child geometry node, replacing prior array of existing nodes (if any).RigidBodyObjectsetGeometry(X3DNode[] newValue)Accessor method to assign X3DNBodyCollidableNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field geometry.RigidBodyObjectsetInertia(float[] newValue)Accessor method to assign float array to inputOutput SFMatrix3f field named inertia.RigidBodyObjectsetInertia(SFMatrix3fObject newValue)Assign typed object value to SFMatrix3f inertia field, similar tosetInertia(float[]).RigidBodyObjectsetIS(ISObject newValue)Accessor method to assign ISObject instance (using a properly typed node) to inputOutput SFNode field IS.RigidBodyObjectsetLinearDampingFactor(double newValue)Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetLinearDampingFactor(float).RigidBodyObjectsetLinearDampingFactor(float newValue)Accessor method to assign float value to inputOutput SFFloat field named linearDampingFactor.RigidBodyObjectsetLinearDampingFactor(SFFloatObject newValue)Assign typed object value to SFFloat linearDampingFactor field, similar tosetLinearDampingFactor(float).RigidBodyObjectsetLinearVelocity(double[] newArray)Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetLinearVelocity(float[]).RigidBodyObjectsetLinearVelocity(double x, double y, double z)Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetLinearVelocity(float[]).RigidBodyObjectsetLinearVelocity(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named linearVelocity.RigidBodyObjectsetLinearVelocity(float x, float y, float z)Assign values to SFVec3f linearVelocity field, similar tosetLinearVelocity(float[]).RigidBodyObjectsetLinearVelocity(SFVec3fObject newValue)Assign typed object value to SFVec3f linearVelocity field, similar tosetLinearVelocity(float[]).RigidBodyObjectsetMass(double newValue)Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMass(float).RigidBodyObjectsetMass(float newValue)Accessor method to assign float value to inputOutput SFFloat field named mass.RigidBodyObjectsetMass(SFFloatObject newValue)Assign typed object value to SFFloat mass field, similar tosetMass(float).RigidBodyObjectsetMassDensityModel(ProtoInstanceObject newValue)Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field massDensityModel.RigidBodyObjectsetMassDensityModel(X3DNode newValue)Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field massDensityModel. // newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1 boolean isNodeTypeAllowed = (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.SphereObject) || (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.BoxObject) || (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.ConeObject); if (!RigidBodyObjectsetMetadata(ProtoInstanceObject newValue)Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.RigidBodyObjectsetMetadata(X3DMetadataObject newValue)Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.RigidBodyObjectsetOrientation(double[] newArray)Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetOrientation(float[]).RigidBodyObjectsetOrientation(double x, double y, double z, double angleRadians)Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetOrientation(float[]).RigidBodyObjectsetOrientation(float[] newValue)Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named orientation.RigidBodyObjectsetOrientation(float x, float y, float z, float angleRadians)Assign values to SFRotation orientation field, similar tosetOrientation(float[]).RigidBodyObjectsetOrientation(SFRotationObject newValue)Assign typed object value to SFRotation orientation field, similar tosetOrientation(float[]).RigidBodyObjectsetPosition(double[] newArray)Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetPosition(float[]).RigidBodyObjectsetPosition(double x, double y, double z)Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetPosition(float[]).RigidBodyObjectsetPosition(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named position.RigidBodyObjectsetPosition(float x, float y, float z)Assign values to SFVec3f position field, similar tosetPosition(float[]).RigidBodyObjectsetPosition(SFVec3fObject newValue)Assign typed object value to SFVec3f position field, similar tosetPosition(float[]).RigidBodyObjectsetTorques(double[] newArray)Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetTorques(float[]).RigidBodyObjectsetTorques(float[] newValue)Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named torques.RigidBodyObjectsetTorques(MFVec3fObject newValue)Assign typed object value to MFVec3f torques field, similar tosetTorques(float[]).RigidBodyObjectsetUSE(java.lang.String newValue)Accessor method to assign String value to inputOutput SFString field named USE.RigidBodyObjectsetUSE(SFStringObject newValue)Assign typed object value to SFString USE field, similar tosetUSE(String).RigidBodyObjectsetUSE(RigidBodyObject DEFnode)Assign a USE reference to another DEF node of same node type, similar tosetUSE(String).RigidBodyObjectsetUseFiniteRotation(boolean newValue)Accessor method to assign boolean value unit axis, angle (in radians) to inputOutput SFBool field named useFiniteRotation.RigidBodyObjectsetUseFiniteRotation(SFBoolObject newValue)Assign typed object value to SFBool useFiniteRotation field, similar tosetUseFiniteRotation(boolean).RigidBodyObjectsetUseGlobalGravity(boolean newValue)Accessor method to assign boolean value to inputOutput SFBool field named useGlobalGravity.RigidBodyObjectsetUseGlobalGravity(SFBoolObject newValue)Assign typed object value to SFBool useGlobalGravity field, similar tosetUseGlobalGravity(boolean).java.lang.StringtoStringClassicVRML(int indentLevel)Recursive method to provide ClassicVRML string serialization.java.lang.StringtoStringVRML97(int indentLevel)Recursive method to provide VRML97 string serialization.java.lang.StringtoStringX3D(int indentLevel)Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.java.lang.Stringvalidate()Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.Methods inherited from class org.web3d.x3d.jsail.X3DConcreteNode
getContainerFieldAlternateValues, getContainerFieldOverride, isNode, isStatement, isUSE, resetContainerFieldOverride, setConcreteCssClass, setConcreteDEF, setConcreteUSE, setContainerFieldOverrideMethods inherited from class org.web3d.x3d.jsail.X3DConcreteElement
clearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, hasParentObject, isValid, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3D
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Field Details
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NAME
public static final java.lang.String NAMEString constant NAME provides name of this element: RigidBody.- See Also:
- Constant Field Values
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COMPONENT
public static final java.lang.String COMPONENTString constant COMPONENT defines X3D component for the RigidBody element: RigidBodyPhysics- See Also:
- Constant Field Values
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LEVEL
public static final int LEVELInteger constant LEVEL provides default X3D RigidBodyPhysics component level for this element: 2- See Also:
- Constant Field Values
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ANGULARDAMPINGFACTOR_DEFAULT_VALUE
public static final float ANGULARDAMPINGFACTOR_DEFAULT_VALUESFFloat field named angularDampingFactor has default value 0.001f (Java syntax) or 0.001 (XML syntax).- See Also:
- Constant Field Values
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ANGULARVELOCITY_DEFAULT_VALUE
public static final float[] ANGULARVELOCITY_DEFAULT_VALUESFVec3f field named angularVelocity has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
AUTODAMP_DEFAULT_VALUE
public static final boolean AUTODAMP_DEFAULT_VALUESFBool field named autoDamp has default value false (Java syntax) or false (XML syntax).- See Also:
- Constant Field Values
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AUTODISABLE_DEFAULT_VALUE
public static final boolean AUTODISABLE_DEFAULT_VALUESFBool field named autoDisable has default value false (Java syntax) or false (XML syntax).- See Also:
- Constant Field Values
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CENTEROFMASS_DEFAULT_VALUE
public static final float[] CENTEROFMASS_DEFAULT_VALUESFVec3f field named centerOfMass has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
DISABLEANGULARSPEED_DEFAULT_VALUE
public static final float DISABLEANGULARSPEED_DEFAULT_VALUESFFloat field named disableAngularSpeed has default value 0f (Java syntax) or 0 (XML syntax).- See Also:
- Constant Field Values
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DISABLELINEARSPEED_DEFAULT_VALUE
public static final float DISABLELINEARSPEED_DEFAULT_VALUESFFloat field named disableLinearSpeed has default value 0f (Java syntax) or 0 (XML syntax).- See Also:
- Constant Field Values
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DISABLETIME_DEFAULT_VALUE
public static final double DISABLETIME_DEFAULT_VALUESFTime field named disableTime has default value 0 (Java syntax) or 0 (XML syntax).- See Also:
- Constant Field Values
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ENABLED_DEFAULT_VALUE
public static final boolean ENABLED_DEFAULT_VALUESFBool field named enabled has default value true (Java syntax) or true (XML syntax).- See Also:
- Constant Field Values
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FINITEROTATIONAXIS_DEFAULT_VALUE
public static final float[] FINITEROTATIONAXIS_DEFAULT_VALUESFVec3f field named finiteRotationAxis has default value {0f,1f,0f} (Java syntax) or 0 1 0 (XML syntax). -
FIXED_DEFAULT_VALUE
public static final boolean FIXED_DEFAULT_VALUESFBool field named fixed has default value false (Java syntax) or false (XML syntax).- See Also:
- Constant Field Values
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FORCES_DEFAULT_VALUE
public static final float[] FORCES_DEFAULT_VALUEMFVec3f field named forces has default value equal to an empty list. -
INERTIA_DEFAULT_VALUE
public static final float[] INERTIA_DEFAULT_VALUESFMatrix3f field named inertia has default value {1f,0f,0f,0f,1f,0f,0f,0f,1f} (Java syntax) or 1 0 0 0 1 0 0 0 1 (XML syntax). -
IS_DEFAULT_VALUE
SFNode field named IS has default value null (Java syntax) or NULL (XML syntax). -
LINEARDAMPINGFACTOR_DEFAULT_VALUE
public static final float LINEARDAMPINGFACTOR_DEFAULT_VALUESFFloat field named linearDampingFactor has default value 0.001f (Java syntax) or 0.001 (XML syntax).- See Also:
- Constant Field Values
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LINEARVELOCITY_DEFAULT_VALUE
public static final float[] LINEARVELOCITY_DEFAULT_VALUESFVec3f field named linearVelocity has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
MASS_DEFAULT_VALUE
public static final float MASS_DEFAULT_VALUESFFloat field named mass has default value 1f (Java syntax) or 1 (XML syntax).- See Also:
- Constant Field Values
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MASSDENSITYMODEL_DEFAULT_VALUE
SFNode field named massDensityModel has default value null (Java syntax) or NULL (XML syntax). -
METADATA_DEFAULT_VALUE
SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax). -
ORIENTATION_DEFAULT_VALUE
public static final float[] ORIENTATION_DEFAULT_VALUESFRotation field named orientation has default value {0f,0f,1f,0f} (Java syntax) or 0 0 1 0 (XML syntax). -
POSITION_DEFAULT_VALUE
public static final float[] POSITION_DEFAULT_VALUESFVec3f field named position has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
TORQUES_DEFAULT_VALUE
public static final float[] TORQUES_DEFAULT_VALUEMFVec3f field named torques has default value equal to an empty list. -
USEFINITEROTATION_DEFAULT_VALUE
public static final boolean USEFINITEROTATION_DEFAULT_VALUESFBool field named useFiniteRotation has default value false (Java syntax) or false (XML syntax).- See Also:
- Constant Field Values
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USEGLOBALGRAVITY_DEFAULT_VALUE
public static final boolean USEGLOBALGRAVITY_DEFAULT_VALUESFBool field named useGlobalGravity has default value true (Java syntax) or true (XML syntax).- See Also:
- Constant Field Values
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containerField_DEFAULT_VALUE
public static final java.lang.String containerField_DEFAULT_VALUEcontainerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes. -
fromField_ANGULARDAMPINGFACTOR
public static final java.lang.String fromField_ANGULARDAMPINGFACTORfromField ROUTE name for SFFloat field named angularDampingFactor.- See Also:
- Constant Field Values
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toField_ANGULARDAMPINGFACTOR
public static final java.lang.String toField_ANGULARDAMPINGFACTORtoField ROUTE name for SFFloat field named angularDampingFactor.- See Also:
- Constant Field Values
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fromField_ANGULARVELOCITY
public static final java.lang.String fromField_ANGULARVELOCITYfromField ROUTE name for SFVec3f field named angularVelocity.- See Also:
- Constant Field Values
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toField_ANGULARVELOCITY
public static final java.lang.String toField_ANGULARVELOCITYtoField ROUTE name for SFVec3f field named angularVelocity.- See Also:
- Constant Field Values
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fromField_AUTODAMP
public static final java.lang.String fromField_AUTODAMPfromField ROUTE name for SFBool field named autoDamp.- See Also:
- Constant Field Values
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toField_AUTODAMP
public static final java.lang.String toField_AUTODAMPtoField ROUTE name for SFBool field named autoDamp.- See Also:
- Constant Field Values
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fromField_AUTODISABLE
public static final java.lang.String fromField_AUTODISABLEfromField ROUTE name for SFBool field named autoDisable.- See Also:
- Constant Field Values
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toField_AUTODISABLE
public static final java.lang.String toField_AUTODISABLEtoField ROUTE name for SFBool field named autoDisable.- See Also:
- Constant Field Values
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fromField_CENTEROFMASS
public static final java.lang.String fromField_CENTEROFMASSfromField ROUTE name for SFVec3f field named centerOfMass.- See Also:
- Constant Field Values
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toField_CENTEROFMASS
public static final java.lang.String toField_CENTEROFMASStoField ROUTE name for SFVec3f field named centerOfMass.- See Also:
- Constant Field Values
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fromField_DISABLEANGULARSPEED
public static final java.lang.String fromField_DISABLEANGULARSPEEDfromField ROUTE name for SFFloat field named disableAngularSpeed.- See Also:
- Constant Field Values
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toField_DISABLEANGULARSPEED
public static final java.lang.String toField_DISABLEANGULARSPEEDtoField ROUTE name for SFFloat field named disableAngularSpeed.- See Also:
- Constant Field Values
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fromField_DISABLELINEARSPEED
public static final java.lang.String fromField_DISABLELINEARSPEEDfromField ROUTE name for SFFloat field named disableLinearSpeed.- See Also:
- Constant Field Values
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toField_DISABLELINEARSPEED
public static final java.lang.String toField_DISABLELINEARSPEEDtoField ROUTE name for SFFloat field named disableLinearSpeed.- See Also:
- Constant Field Values
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fromField_DISABLETIME
public static final java.lang.String fromField_DISABLETIMEfromField ROUTE name for SFTime field named disableTime.- See Also:
- Constant Field Values
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toField_DISABLETIME
public static final java.lang.String toField_DISABLETIMEtoField ROUTE name for SFTime field named disableTime.- See Also:
- Constant Field Values
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fromField_ENABLED
public static final java.lang.String fromField_ENABLEDfromField ROUTE name for SFBool field named enabled.- See Also:
- Constant Field Values
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toField_ENABLED
public static final java.lang.String toField_ENABLEDtoField ROUTE name for SFBool field named enabled.- See Also:
- Constant Field Values
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fromField_FINITEROTATIONAXIS
public static final java.lang.String fromField_FINITEROTATIONAXISfromField ROUTE name for SFVec3f field named finiteRotationAxis.- See Also:
- Constant Field Values
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toField_FINITEROTATIONAXIS
public static final java.lang.String toField_FINITEROTATIONAXIStoField ROUTE name for SFVec3f field named finiteRotationAxis.- See Also:
- Constant Field Values
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fromField_FIXED
public static final java.lang.String fromField_FIXEDfromField ROUTE name for SFBool field named fixed.- See Also:
- Constant Field Values
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toField_FIXED
public static final java.lang.String toField_FIXEDtoField ROUTE name for SFBool field named fixed.- See Also:
- Constant Field Values
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fromField_FORCES
public static final java.lang.String fromField_FORCESfromField ROUTE name for MFVec3f field named forces.- See Also:
- Constant Field Values
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toField_FORCES
public static final java.lang.String toField_FORCEStoField ROUTE name for MFVec3f field named forces.- See Also:
- Constant Field Values
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fromField_GEOMETRY
public static final java.lang.String fromField_GEOMETRYfromField ROUTE name for MFNode field named geometry.- See Also:
- Constant Field Values
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toField_GEOMETRY
public static final java.lang.String toField_GEOMETRYtoField ROUTE name for MFNode field named geometry.- See Also:
- Constant Field Values
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fromField_INERTIA
public static final java.lang.String fromField_INERTIAfromField ROUTE name for SFMatrix3f field named inertia.- See Also:
- Constant Field Values
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toField_INERTIA
public static final java.lang.String toField_INERTIAtoField ROUTE name for SFMatrix3f field named inertia.- See Also:
- Constant Field Values
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fromField_IS
public static final java.lang.String fromField_ISfromField ROUTE name for SFNode field named IS.- See Also:
- Constant Field Values
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fromField_LINEARDAMPINGFACTOR
public static final java.lang.String fromField_LINEARDAMPINGFACTORfromField ROUTE name for SFFloat field named linearDampingFactor.- See Also:
- Constant Field Values
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toField_LINEARDAMPINGFACTOR
public static final java.lang.String toField_LINEARDAMPINGFACTORtoField ROUTE name for SFFloat field named linearDampingFactor.- See Also:
- Constant Field Values
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fromField_LINEARVELOCITY
public static final java.lang.String fromField_LINEARVELOCITYfromField ROUTE name for SFVec3f field named linearVelocity.- See Also:
- Constant Field Values
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toField_LINEARVELOCITY
public static final java.lang.String toField_LINEARVELOCITYtoField ROUTE name for SFVec3f field named linearVelocity.- See Also:
- Constant Field Values
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fromField_MASS
public static final java.lang.String fromField_MASSfromField ROUTE name for SFFloat field named mass.- See Also:
- Constant Field Values
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toField_MASS
public static final java.lang.String toField_MASStoField ROUTE name for SFFloat field named mass.- See Also:
- Constant Field Values
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fromField_MASSDENSITYMODEL
public static final java.lang.String fromField_MASSDENSITYMODELfromField ROUTE name for SFNode field named massDensityModel.- See Also:
- Constant Field Values
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toField_MASSDENSITYMODEL
public static final java.lang.String toField_MASSDENSITYMODELtoField ROUTE name for SFNode field named massDensityModel.- See Also:
- Constant Field Values
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fromField_METADATA
public static final java.lang.String fromField_METADATAfromField ROUTE name for SFNode field named metadata.- See Also:
- Constant Field Values
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toField_METADATA
public static final java.lang.String toField_METADATAtoField ROUTE name for SFNode field named metadata.- See Also:
- Constant Field Values
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fromField_ORIENTATION
public static final java.lang.String fromField_ORIENTATIONfromField ROUTE name for SFRotation field named orientation.- See Also:
- Constant Field Values
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toField_ORIENTATION
public static final java.lang.String toField_ORIENTATIONtoField ROUTE name for SFRotation field named orientation.- See Also:
- Constant Field Values
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fromField_POSITION
public static final java.lang.String fromField_POSITIONfromField ROUTE name for SFVec3f field named position.- See Also:
- Constant Field Values
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toField_POSITION
public static final java.lang.String toField_POSITIONtoField ROUTE name for SFVec3f field named position.- See Also:
- Constant Field Values
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fromField_TORQUES
public static final java.lang.String fromField_TORQUESfromField ROUTE name for MFVec3f field named torques.- See Also:
- Constant Field Values
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toField_TORQUES
public static final java.lang.String toField_TORQUEStoField ROUTE name for MFVec3f field named torques.- See Also:
- Constant Field Values
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fromField_USEFINITEROTATION
public static final java.lang.String fromField_USEFINITEROTATIONfromField ROUTE name for SFBool field named useFiniteRotation.- See Also:
- Constant Field Values
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toField_USEFINITEROTATION
public static final java.lang.String toField_USEFINITEROTATIONtoField ROUTE name for SFBool field named useFiniteRotation.- See Also:
- Constant Field Values
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fromField_USEGLOBALGRAVITY
public static final java.lang.String fromField_USEGLOBALGRAVITYfromField ROUTE name for SFBool field named useGlobalGravity.- See Also:
- Constant Field Values
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toField_USEGLOBALGRAVITY
public static final java.lang.String toField_USEGLOBALGRAVITYtoField ROUTE name for SFBool field named useGlobalGravity.- See Also:
- Constant Field Values
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Constructor Details
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RigidBodyObject
public RigidBodyObject()Constructor for RigidBodyObject to initialize member variables with default values. -
RigidBodyObject
public RigidBodyObject(java.lang.String DEFlabel)Utility constructor that assigns DEF label after initializing member variables with default values.- Parameters:
DEFlabel- unique DEF name for this X3D node
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Method Details
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getElementName
public final java.lang.String getElementName()Provides name of this element: RigidBody- Specified by:
getElementNamein classX3DConcreteElement- Returns:
- name of this element
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getComponent
public final java.lang.String getComponent()Defines X3D component for the RigidBody element: RigidBodyPhysics- Specified by:
getComponentin classX3DConcreteElement- Returns:
- X3D component for this element
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getComponentLevel
public final int getComponentLevel()Provides default X3D component level for this element: 2- Specified by:
getComponentLevelin classX3DConcreteElement- Returns:
- default X3D component level for this element
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getFieldType
public java.lang.String getFieldType(java.lang.String fieldName)Indicate type corresponding to given fieldName.- Specified by:
getFieldTypein classX3DConcreteElement- Parameters:
fieldName- name of field in this X3D node- Returns:
- X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
- See Also:
ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE
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getAccessType
public java.lang.String getAccessType(java.lang.String fieldName)Indicate accessType corresponding to given fieldName.- Specified by:
getAccessTypein classX3DConcreteElement- Parameters:
fieldName- name of field in this X3D node- Returns:
- X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
- See Also:
ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE
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getContainerFieldDefault
public final java.lang.String getContainerFieldDefault()containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, default value is provided for informational purposes.- Specified by:
getContainerFieldDefaultin classX3DConcreteNode- Returns:
- default containerField value
- See Also:
- X3D Scene Authoring Hints: containerField, X3D Unified Object Model (X3DUOM)
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initialize
public final void initialize()Initialize all member variables to default values.- Overrides:
initializein classX3DConcreteNode
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getAngularDampingFactor
public float getAngularDampingFactor()Provide float value from inputOutput SFFloat field named angularDampingFactor.
Tooltip: [0,1] angularDampingFactor automatically damps a portion of body motion over time. *- Specified by:
getAngularDampingFactorin interfaceRigidBody- Returns:
- value of angularDampingFactor field
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setAngularDampingFactor
Accessor method to assign float value to inputOutput SFFloat field named angularDampingFactor.
Tooltip: [0,1] angularDampingFactor automatically damps a portion of body motion over time. *- Specified by:
setAngularDampingFactorin interfaceRigidBody- Parameters:
newValue- is new value for the angularDampingFactor field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularDampingFactor
Assign typed object value to SFFloat angularDampingFactor field, similar tosetAngularDampingFactor(float).- Parameters:
newValue- is new value for the angularDampingFactor field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularDampingFactor
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetAngularDampingFactor(float).- Parameters:
newValue- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getAngularVelocity
public float[] getAngularVelocity()Provide array of 3-tuple float results from inputOutput SFVec3f field named angularVelocity.
Tooltip: angularVelocity sets constant velocity value to object every frame, and reports updates by physics model.- Hint: initial value only applied during first frame if forces applied.
- Warning: instantaneous velocity changes may lead to numerical instability.
- Specified by:
getAngularVelocityin interfaceRigidBody- Returns:
- value of angularVelocity field
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setAngularVelocity
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named angularVelocity.
Tooltip: angularVelocity sets constant velocity value to object every frame, and reports updates by physics model.- Hint: initial value only applied during first frame if forces applied.
- Warning: instantaneous velocity changes may lead to numerical instability.
- Specified by:
setAngularVelocityin interfaceRigidBody- Parameters:
newValue- is new value for the angularVelocity field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularVelocity
Assign typed object value to SFVec3f angularVelocity field, similar tosetAngularVelocity(float[]).- Parameters:
newValue- is new value for the angularVelocity field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularVelocity
Assign values to SFVec3f angularVelocity field, similar tosetAngularVelocity(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularVelocity
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetAngularVelocity(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAngularVelocity
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetAngularVelocity(float[]).- Parameters:
newArray- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getAutoDamp
public boolean getAutoDamp()Provide boolean value from inputOutput SFBool field named autoDamp.
Tooltip: autoDamp enables/disables angularDampingFactor and linearDampingFactor. *- Specified by:
getAutoDampin interfaceRigidBody- Returns:
- value of autoDamp field
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setAutoDamp
Accessor method to assign boolean value to inputOutput SFBool field named autoDamp.
Tooltip: autoDamp enables/disables angularDampingFactor and linearDampingFactor. *- Specified by:
setAutoDampin interfaceRigidBody- Parameters:
newValue- is new value for the autoDamp field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAutoDamp
Assign typed object value to SFBool autoDamp field, similar tosetAutoDamp(boolean).- Parameters:
newValue- is new value for the autoDamp field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getAutoDisable
public boolean getAutoDisable()Provide boolean value from inputOutput SFBool field named autoDisable.
Tooltip: autoDisable toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime. *- Specified by:
getAutoDisablein interfaceRigidBody- Returns:
- value of autoDisable field
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setAutoDisable
Accessor method to assign boolean value to inputOutput SFBool field named autoDisable.
Tooltip: autoDisable toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime. *- Specified by:
setAutoDisablein interfaceRigidBody- Parameters:
newValue- is new value for the autoDisable field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setAutoDisable
Assign typed object value to SFBool autoDisable field, similar tosetAutoDisable(boolean).- Parameters:
newValue- is new value for the autoDisable field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getCenterOfMass
public float[] getCenterOfMass()Provide array of 3-tuple float results from inputOutput SFVec3f field named centerOfMass.
Tooltip: centerOfMass defines local center of mass for physics calculations. *- Specified by:
getCenterOfMassin interfaceRigidBody- Returns:
- value of centerOfMass field
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setCenterOfMass
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named centerOfMass.
Tooltip: centerOfMass defines local center of mass for physics calculations. *- Specified by:
setCenterOfMassin interfaceRigidBody- Parameters:
newValue- is new value for the centerOfMass field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setCenterOfMass
Assign typed object value to SFVec3f centerOfMass field, similar tosetCenterOfMass(float[]).- Parameters:
newValue- is new value for the centerOfMass field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setCenterOfMass
Assign values to SFVec3f centerOfMass field, similar tosetCenterOfMass(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setCenterOfMass
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetCenterOfMass(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setCenterOfMass
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetCenterOfMass(float[]).- Parameters:
newArray- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getDisableAngularSpeed
public float getDisableAngularSpeed()Provide float value from inputOutput SFFloat field named disableAngularSpeed.
Tooltip: [0,+infinity) disableAngularSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculations, reducing numeric instabilities.- Hint: only activated if autoDisable='true'.
- Specified by:
getDisableAngularSpeedin interfaceRigidBody- Returns:
- value of disableAngularSpeed field
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setDisableAngularSpeed
Accessor method to assign float value to inputOutput SFFloat field named disableAngularSpeed.
Tooltip: [0,+infinity) disableAngularSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculations, reducing numeric instabilities.- Hint: only activated if autoDisable='true'.
- Specified by:
setDisableAngularSpeedin interfaceRigidBody- Parameters:
newValue- is new value for the disableAngularSpeed field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setDisableAngularSpeed
Assign typed object value to SFFloat disableAngularSpeed field, similar tosetDisableAngularSpeed(float).- Parameters:
newValue- is new value for the disableAngularSpeed field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setDisableAngularSpeed
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetDisableAngularSpeed(float).- Parameters:
newValue- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getDisableLinearSpeed
public float getDisableLinearSpeed()Provide float value from inputOutput SFFloat field named disableLinearSpeed.
Tooltip: [0,+infinity) disableLinearSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculation, reducing numeric instabilitiess.- Hint: only activated if autoDisable='true'.
- Specified by:
getDisableLinearSpeedin interfaceRigidBody- Returns:
- value of disableLinearSpeed field
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setDisableLinearSpeed
Accessor method to assign float value to inputOutput SFFloat field named disableLinearSpeed.
Tooltip: [0,+infinity) disableLinearSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculation, reducing numeric instabilitiess.- Hint: only activated if autoDisable='true'.
- Specified by:
setDisableLinearSpeedin interfaceRigidBody- Parameters:
newValue- is new value for the disableLinearSpeed field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDisableLinearSpeed
Assign typed object value to SFFloat disableLinearSpeed field, similar tosetDisableLinearSpeed(float).- Parameters:
newValue- is new value for the disableLinearSpeed field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDisableLinearSpeed
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetDisableLinearSpeed(float).- Parameters:
newValue- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getDisableTime
public double getDisableTime()Provide double value in seconds within allowed range of [0,infinity) from inputOutput SFTime field named disableTime.
Tooltip: [0,+infinity) disableTime defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities.- Hint: only activated if autoDisable='true'
- Hint: disableTime is an SFTime duration interval, not an absolute clock time.
- Specified by:
getDisableTimein interfaceRigidBody- Returns:
- value of disableTime field
-
setDisableTime
Accessor method to assign double value in seconds to inputOutput SFTime field named disableTime.
Tooltip: [0,+infinity) disableTime defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities.- Hint: only activated if autoDisable='true'
- Hint: disableTime is an SFTime duration interval, not an absolute clock time.
- Specified by:
setDisableTimein interfaceRigidBody- Parameters:
newValue- is new value for the disableTime field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDisableTime
Assign typed object value to SFTime disableTime field, similar tosetDisableTime(double).- Parameters:
newValue- is new value for the disableTime field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getEnabled
public boolean getEnabled()Provide boolean value from inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
getEnabledin interfaceRigidBody- Returns:
- value of enabled field
-
setEnabled
Accessor method to assign boolean value to inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
setEnabledin interfaceRigidBody- Parameters:
newValue- is new value for the enabled field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setEnabled
Assign typed object value to SFBool enabled field, similar tosetEnabled(boolean).- Parameters:
newValue- is new value for the enabled field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getFiniteRotationAxis
public float[] getFiniteRotationAxis()Provide array of 3-tuple float results unit axis, angle (in radians) from inputOutput SFVec3f field named finiteRotationAxis.
Tooltip: finiteRotationAxis specifies vector around which the object rotates. *- Specified by:
getFiniteRotationAxisin interfaceRigidBody- Returns:
- value of finiteRotationAxis field
-
setFiniteRotationAxis
Accessor method to assign 3-tuple float array unit axis, angle (in radians) to inputOutput SFVec3f field named finiteRotationAxis.
Tooltip: finiteRotationAxis specifies vector around which the object rotates. *- Specified by:
setFiniteRotationAxisin interfaceRigidBody- Parameters:
newValue- is new value for the finiteRotationAxis field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFiniteRotationAxis
Assign typed object value to SFVec3f finiteRotationAxis field, similar tosetFiniteRotationAxis(float[]).- Parameters:
newValue- is new value for the finiteRotationAxis field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFiniteRotationAxis
Assign values to SFVec3f finiteRotationAxis field, similar tosetFiniteRotationAxis(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFiniteRotationAxis
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetFiniteRotationAxis(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFiniteRotationAxis
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetFiniteRotationAxis(float[]).- Parameters:
newArray- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getFixed
public boolean getFixed()Provide boolean value from inputOutput SFBool field named fixed.
Tooltip: fixed indicates whether body is able to move.- Hint: fixed is useful for indicating objects that do not move: walls, ground, etc.
-
setFixed
Accessor method to assign boolean value to inputOutput SFBool field named fixed.
Tooltip: fixed indicates whether body is able to move.- Hint: fixed is useful for indicating objects that do not move: walls, ground, etc.
- Specified by:
setFixedin interfaceRigidBody- Parameters:
newValue- is new value for the fixed field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFixed
Assign typed object value to SFBool fixed field, similar tosetFixed(boolean).- Parameters:
newValue- is new value for the fixed field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getForces
public float[] getForces()Provide array of 3-tuple float results from inputOutput MFVec3f field named forces.
Tooltip: forces defines linear force values applied to the object every frame. * -
setForces
Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named forces.
Tooltip: forces defines linear force values applied to the object every frame. *- Specified by:
setForcesin interfaceRigidBody- Parameters:
newValue- is new value for the forces field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setForces
Assign typed object value to MFVec3f forces field, similar tosetForces(float[]).- Parameters:
newValue- is new value for the forces field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addForces
Add singleton SFVec3fObject value to MFVec3f forces field.- Parameters:
newValue- is new value to add to the forces field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setForces
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetForces(float[]).- Parameters:
newArray- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getGeometry
Provide array of X3DNBodyCollidableNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field geometry.
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollidableNode.- Specified by:
getGeometryin interfaceRigidBody- Returns:
- value of geometry field
- See Also:
X3DNBodyCollidableNode
-
getGeometryList
Utility method to get ArrayList value of MFNode geometry field, similar togetGeometry().- Returns:
- value of geometry field
-
setGeometry
Accessor method to assign X3DNBodyCollidableNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field geometry.
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollidableNode.- Specified by:
setGeometryin interfaceRigidBody- Parameters:
newValue- is new value for the geometry field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setGeometry
Assign ArrayList value of MFNode geometry field, similar tosetGeometry(X3DNode[]).- Parameters:
newValue- is new value for the geometry field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addGeometry
Add single child node to existing array of geometry nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollidableNode and ProtoInstance.- Parameters:
newValue- is new value to be appended the geometry field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addGeometry
Add single ProtoInstanceObject (with appropriate node type and containerField value) to MFNode array for geometry field.
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderPart and ProtoInstance.- Parameters:
newValue- is new value to be appended the parts field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addGeometry
Add array of child geometry nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollidableNode.- Specified by:
addGeometryin interfaceRigidBody- Parameters:
newValue- is new value array to be appended the geometry field.
-
setGeometry
Set single child geometry node, replacing prior array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to X3DNBodyCollidableNode.- Specified by:
setGeometryin interfaceRigidBody- Parameters:
newValue- is new node for the geometry field (restricted to X3DNBodyCollidableNode)
-
clearGeometry
Utility method to clear MFNode value of geometry field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
hasGeometry
public boolean hasGeometry()Indicate whether an object is available for inputOutput MFNode field geometry.- Returns:
- whether a properly typed node or ProtoInstance array or CommentsBlock is available.
- See Also:
getGeometry()
-
getInertia
public float[] getInertia()Provide array of float results from inputOutput SFMatrix3f field named inertia.
Tooltip: inertia matrix defines a 3x2 inertia tensor matrix.- Warning: only the first 6 values are used.
- Specified by:
getInertiain interfaceRigidBody- Returns:
- value of inertia field
-
setInertia
Accessor method to assign float array to inputOutput SFMatrix3f field named inertia.
Tooltip: inertia matrix defines a 3x2 inertia tensor matrix.- Warning: only the first 6 values are used.
- Specified by:
setInertiain interfaceRigidBody- Parameters:
newValue- is new value for the inertia field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setInertia
Assign typed object value to SFMatrix3f inertia field, similar tosetInertia(float[]).- Parameters:
newValue- is new value for the inertia field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getIS
Provide ISObject instance (using a properly typed node) from inputOutput SFNode field IS.- Specified by:
getISin classX3DConcreteNode- Returns:
- value of IS field
- See Also:
- X3D Tooltips: IS, X3D Tooltips: connect
-
setIS
Accessor method to assign ISObject instance (using a properly typed node) to inputOutput SFNode field IS.- Specified by:
setISin classX3DConcreteNode- Parameters:
newValue- is new value for the IS field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- X3D Tooltips: IS, X3D Tooltips: connect
-
clearIS
Utility method to clear SFNode value of IS field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
hasIS
public boolean hasIS()Indicate whether an object is available for inputOutput SFNode field IS.- Returns:
- whether a concrete statement or CommentsBlock is available.
- See Also:
getIS()
-
getLinearDampingFactor
public float getLinearDampingFactor()Provide float value from inputOutput SFFloat field named linearDampingFactor.
Tooltip: [0,1] linearDampingFactor automatically damps a portion of body motion over time. *- Specified by:
getLinearDampingFactorin interfaceRigidBody- Returns:
- value of linearDampingFactor field
-
setLinearDampingFactor
Accessor method to assign float value to inputOutput SFFloat field named linearDampingFactor.
Tooltip: [0,1] linearDampingFactor automatically damps a portion of body motion over time. *- Specified by:
setLinearDampingFactorin interfaceRigidBody- Parameters:
newValue- is new value for the linearDampingFactor field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearDampingFactor
Assign typed object value to SFFloat linearDampingFactor field, similar tosetLinearDampingFactor(float).- Parameters:
newValue- is new value for the linearDampingFactor field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearDampingFactor
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetLinearDampingFactor(float).- Parameters:
newValue- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getLinearVelocity
public float[] getLinearVelocity()Provide array of 3-tuple float results from inputOutput SFVec3f field named linearVelocity.
Tooltip: linearVelocity sets constant velocity value to object every frame, and reports updates by physics model.- Hint: initial value only applied during first frame if forces applied.
- Warning: instantaneous velocity changes may lead to numerical instability.
- Specified by:
getLinearVelocityin interfaceRigidBody- Returns:
- value of linearVelocity field
-
setLinearVelocity
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named linearVelocity.
Tooltip: linearVelocity sets constant velocity value to object every frame, and reports updates by physics model.- Hint: initial value only applied during first frame if forces applied.
- Warning: instantaneous velocity changes may lead to numerical instability.
- Specified by:
setLinearVelocityin interfaceRigidBody- Parameters:
newValue- is new value for the linearVelocity field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearVelocity
Assign typed object value to SFVec3f linearVelocity field, similar tosetLinearVelocity(float[]).- Parameters:
newValue- is new value for the linearVelocity field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearVelocity
Assign values to SFVec3f linearVelocity field, similar tosetLinearVelocity(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearVelocity
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetLinearVelocity(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setLinearVelocity
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetLinearVelocity(float[]).- Parameters:
newArray- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMass
public float getMass()Provide float value from inputOutput SFFloat field named mass.
Tooltip: (0,1] mass of the body in kilograms.- Warning: mass must be greater than 0.
- Hint: https://en.wikipedia.org/wiki/Kilogram
- Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
-
setMass
Accessor method to assign float value to inputOutput SFFloat field named mass.
Tooltip: (0,1] mass of the body in kilograms.- Warning: mass must be greater than 0.
- Hint: https://en.wikipedia.org/wiki/Kilogram
- Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
- Specified by:
setMassin interfaceRigidBody- Parameters:
newValue- is new value for the mass field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setMass
Assign typed object value to SFFloat mass field, similar tosetMass(float).- Parameters:
newValue- is new value for the mass field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setMass
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMass(float).- Parameters:
newValue- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getMassDensityModel
Provide X3DNode instance (using a properly typed node) with acceptable node types limited to Sphere|Box|Cone, from inputOutput SFNode field massDensityModel.- Specified by:
getMassDensityModelin interfaceRigidBody- Returns:
- value of massDensityModel field
- See Also:
getMassDensityModelProtoInstance()
-
setMassDensityModel
Accessor method to assign X3DNode instance (using a properly typed node) to inputOutput SFNode field massDensityModel. // newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1 boolean isNodeTypeAllowed = (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.SphereObject) || (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.BoxObject) || (((X3DConcreteNode)newValue) instanceof org.web3d.x3d.jsail.Geometry3D.ConeObject); if (!isNodeTypeAllowed) { throw new org.web3d.x3d.sai.InvalidFieldValueException("X3DNode newValue is not instanceof " + "acceptableNodeTypes Sphere|Box|Cone; newValue=" + newValue); }- Specified by:
setMassDensityModelin interfaceRigidBody- Parameters:
newValue- is new value for the massDensityModel field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
setMassDensityModel(ProtoInstanceObject)
-
clearMassDensityModel
Utility method to clear SFNode value of massDensityModel field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
setMassDensityModel
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field massDensityModel.- Parameters:
newValue- is new value for the massDensityModel field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
setMassDensityModel(X3DNode)
-
hasMassDensityModel
public boolean hasMassDensityModel()Indicate whether an object is available for inputOutput SFNode field massDensityModel.- Returns:
- whether a properly typed node or ProtoInstance or CommentsBlock is available.
- See Also:
getMassDensityModel(),getMassDensityModelProtoInstance()
-
getMetadata
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.- Specified by:
getMetadatain interfaceRigidBody- Specified by:
getMetadatain interfaceX3DNode- Returns:
- value of metadata field
- See Also:
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata, X3D Scene Authoring Hints: Metadata Nodes
-
setMetadata
Accessor method to assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
setMetadatain interfaceRigidBody- Specified by:
setMetadatain interfaceX3DNode- Specified by:
setMetadatain classX3DConcreteNode- Parameters:
newValue- is new value for the metadata field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#Metadata, X3D Scene Authoring Hints: Metadata Nodes
-
clearMetadata
Utility method to clear SFNode value of metadata field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
setMetadata
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
setMetadatain classX3DConcreteNode- Parameters:
newValue- is new value for the metadata field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
setMetadata(X3DMetadataObject)
-
hasMetadata
public boolean hasMetadata()Indicate whether an object is available for inputOutput SFNode field metadata.- Returns:
- whether a properly typed node or ProtoInstance or CommentsBlock is available.
- See Also:
getMetadata(),getMetadataProtoInstance(), X3D Scene Authoring Hints: Metadata Nodes
-
getOrientation
public float[] getOrientation()Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named orientation.
Tooltip: orientation sets body direction in world space, then reports physics updates. *- Specified by:
getOrientationin interfaceRigidBody- Returns:
- value of orientation field
-
setOrientation
Accessor method to assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named orientation.
Tooltip: orientation sets body direction in world space, then reports physics updates. *- Specified by:
setOrientationin interfaceRigidBody- Parameters:
newValue- is new value for the orientation field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setOrientation
Assign typed object value to SFRotation orientation field, similar tosetOrientation(float[]).- Parameters:
newValue- is new value for the orientation field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setOrientation
Assign values to SFRotation orientation field, similar tosetOrientation(float[]).- Parameters:
x- first component of axisy- second component of axisz- third component of axisangleRadians- fourth component of rotation around axis- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setOrientation
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetOrientation(float[]).- Parameters:
x- first componenty- second componentz- third componentangleRadians- fourth component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setOrientation
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetOrientation(float[]).- Parameters:
newArray- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getPosition
public float[] getPosition()Provide array of 3-tuple float results from inputOutput SFVec3f field named position.
Tooltip: position sets body location in world space, then reports physics updates. *- Specified by:
getPositionin interfaceRigidBody- Returns:
- value of position field
-
setPosition
Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named position.
Tooltip: position sets body location in world space, then reports physics updates. *- Specified by:
setPositionin interfaceRigidBody- Parameters:
newValue- is new value for the position field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setPosition
Assign typed object value to SFVec3f position field, similar tosetPosition(float[]).- Parameters:
newValue- is new value for the position field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setPosition
Assign values to SFVec3f position field, similar tosetPosition(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setPosition
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetPosition(float[]).- Parameters:
x- first componenty- second componentz- third component- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setPosition
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetPosition(float[]).- Parameters:
newArray- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getTorques
public float[] getTorques()Provide array of 3-tuple float results from inputOutput MFVec3f field named torques.
Tooltip: torques defines rotational force values applied to the object every frame. *- Specified by:
getTorquesin interfaceRigidBody- Returns:
- value of torques field
-
setTorques
Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named torques.
Tooltip: torques defines rotational force values applied to the object every frame. *- Specified by:
setTorquesin interfaceRigidBody- Parameters:
newValue- is new value for the torques field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setTorques
Assign typed object value to MFVec3f torques field, similar tosetTorques(float[]).- Parameters:
newValue- is new value for the torques field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addTorques
Add singleton SFVec3fObject value to MFVec3f torques field.- Parameters:
newValue- is new value to add to the torques field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setTorques
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetTorques(float[]).- Parameters:
newArray- is new value for field- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getUseFiniteRotation
public boolean getUseFiniteRotation()Provide boolean value unit axis, angle (in radians) from inputOutput SFBool field named useFiniteRotation.
Tooltip: useFiniteRotation enables/disables higher-resolution, higher-cost computational method for calculating rotations. *- Specified by:
getUseFiniteRotationin interfaceRigidBody- Returns:
- value of useFiniteRotation field
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setUseFiniteRotation
Accessor method to assign boolean value unit axis, angle (in radians) to inputOutput SFBool field named useFiniteRotation.
Tooltip: useFiniteRotation enables/disables higher-resolution, higher-cost computational method for calculating rotations. *- Specified by:
setUseFiniteRotationin interfaceRigidBody- Parameters:
newValue- is new value for the useFiniteRotation field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setUseFiniteRotation
Assign typed object value to SFBool useFiniteRotation field, similar tosetUseFiniteRotation(boolean).- Parameters:
newValue- is new value for the useFiniteRotation field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getUseGlobalGravity
public boolean getUseGlobalGravity()Provide boolean value from inputOutput SFBool field named useGlobalGravity.
Tooltip: useGlobalGravity indicates whether this particular body is influenced by parent RigidBodyCollection's gravity setting.- Hint: contained sub-bodies are not affected by this setting.
- Specified by:
getUseGlobalGravityin interfaceRigidBody- Returns:
- value of useGlobalGravity field
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setUseGlobalGravity
Accessor method to assign boolean value to inputOutput SFBool field named useGlobalGravity.
Tooltip: useGlobalGravity indicates whether this particular body is influenced by parent RigidBodyCollection's gravity setting.- Hint: contained sub-bodies are not affected by this setting.
- Specified by:
setUseGlobalGravityin interfaceRigidBody- Parameters:
newValue- is new value for the useGlobalGravity field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setUseGlobalGravity
Assign typed object value to SFBool useGlobalGravity field, similar tosetUseGlobalGravity(boolean).- Parameters:
newValue- is new value for the useGlobalGravity field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getDEF
public java.lang.String getDEF()Provide String value from inputOutput SFString field named DEF.
Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
- Overrides:
getDEFin classX3DConcreteNode- Returns:
- value of DEF field
- See Also:
- X3D Scene Authoring Hints: Naming Conventions
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setDEF
Accessor method to assign String value to inputOutput SFString field named DEF.
Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
Note that setting the DEF value clears the USE value.- Specified by:
setDEFin classX3DConcreteNode- Parameters:
newValue- is new value for the DEF field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setDEF
Assign typed object value to SFString DEF field, similar tosetDEF(String).- Parameters:
newValue- is new value for the DEF field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getUSE
public java.lang.String getUSE()Provide String value from inputOutput SFString field named USE.
Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
- Overrides:
getUSEin classX3DConcreteNode- Returns:
- value of USE field
- See Also:
- X3D Scene Authoring Hints: Naming Conventions
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setUSE
Accessor method to assign String value to inputOutput SFString field named USE.
Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
Note: eachUSEnode is still an independent object, with theUSEvalue matching theDEFvalue in the preceding object.
Warning: invoking thesetUSE()method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Specified by:
setUSEin classX3DConcreteNode- Parameters:
newValue- is new value for the USE field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setUSE
Assign typed object value to SFString USE field, similar tosetUSE(String).- Parameters:
newValue- is new value for the USE field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getCssClass
public java.lang.String getCssClass()Provide String value from inputOutput SFString field named class.
Tooltip: The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.- Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
- Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
- Overrides:
getCssClassin classX3DConcreteNode- Returns:
- value of class field
- See Also:
- W3C Cascading Style Sheets
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setCssClass
Accessor method to assign String value to inputOutput SFString field named class.
Tooltip: The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.- Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
- Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
- Specified by:
setCssClassin classX3DConcreteNode- Parameters:
newValue- is new value for the class field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
- W3C Cascading Style Sheets
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setCssClass
Assign typed object value to SFString cssClass field, similar tosetCssClass(String).- Parameters:
newValue- is new value for the class field.- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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setUSE
Assign a USE reference to another DEF node of same node type, similar tosetUSE(String).
Warning: note that thesetUSE()method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Parameters:
DEFnode- must have a DEF value defined- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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addComments
Add comment as String to contained commentsList.- Specified by:
addCommentsin classX3DConcreteElement- Parameters:
newComment- initial value- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
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addComments
Add comments as String[] array to contained commentsList.- Specified by:
addCommentsin classX3DConcreteElement- Parameters:
newComments- array of comments- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
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addComments
Add CommentsBlock to contained commentsList.- Specified by:
addCommentsin classX3DConcreteElement- Parameters:
newCommentsBlock- block of comments to add- Returns:
RigidBodyObject- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
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toStringX3D
public java.lang.String toStringX3D(int indentLevel)Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.- Specified by:
toStringX3Din classX3DConcreteElement- Parameters:
indentLevel- number of levels of indentation for this element- Returns:
- X3D string
- See Also:
X3DObject.FILE_EXTENSION_X3D,X3DObject.FILE_EXTENSION_XML,X3DObject.toStringXML(),X3DObject.toFileXML(String),X3DObject.toFileX3D(String), X3D XML Encoding, X3D Compressed Binary Encoding: X3D Canonical Form, X3D Canonicalization (C14N) Tool
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toStringClassicVRML
public java.lang.String toStringClassicVRML(int indentLevel)Recursive method to provide ClassicVRML string serialization.- Specified by:
toStringClassicVRMLin classX3DConcreteElement- Parameters:
indentLevel- number of levels of indentation for this element- Returns:
- ClassicVRML string
- See Also:
X3DObject.FILE_EXTENSION_CLASSICVRML, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammar
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toStringVRML97
public java.lang.String toStringVRML97(int indentLevel)Recursive method to provide VRML97 string serialization.- Specified by:
toStringVRML97in classX3DConcreteElement- Parameters:
indentLevel- number of levels of indentation for this element- Returns:
- VRML97 string
- See Also:
X3DObject.FILE_EXTENSION_VRML97, X3D Resources: Virtual Reality Modeling Language (VRML) 97, Virtual Reality Modeling Language (VRML) 97 specification, VRML 97 v2.1 Amendment
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findElementByNameValue
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValuein classX3DConcreteElement- Parameters:
nameValue- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found element, null otherwise
- See Also:
findNodeByDEF(String),X3DConcreteElement.hasAncestorSceneObject(),X3DConcreteElement.findAncestorX3DObject()
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findElementByNameValue
public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValuein classX3DConcreteElement- Parameters:
nameValue- is value of the name field being searched for in this element and child elements(if any)elementName- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- object reference to found element, null otherwise
- See Also:
findNodeByDEF(String),X3DConcreteElement.hasAncestorSceneObject(),X3DConcreteElement.findAncestorX3DObject()
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hasElementByNameValue
public boolean hasElementByNameValue(java.lang.String nameValue, java.lang.String elementName)Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.- Parameters:
nameValue- is value of the name field being searched for in this element and child elements(if any)elementName- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- whether node is found
- See Also:
findElementByNameValue(String, String)
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findNodeByDEF
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
Warning: first start with findAncestorSceneObject() to check entire scene graph, or findAncestorX3DObject() to check entire model document.
Warning: more than one element may be found that has the same DEF, this method does not handle that case.- Specified by:
findNodeByDEFin classX3DConcreteElement- Parameters:
DEFvalue- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found node, null otherwise
- See Also:
findElementByNameValue(String),X3DConcreteElement.hasAncestorSceneObject(),X3DConcreteElement.findAncestorX3DObject()
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hasNodeByDEF
public boolean hasNodeByDEF(java.lang.String DEFvalue)Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.- Parameters:
DEFvalue- is value of the name field being searched for in this element and child elements(if any)- Returns:
- whether node is found
- See Also:
findNodeByDEF(String)
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validate
public java.lang.String validate()Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.- Specified by:
validatein classX3DConcreteElement- Returns:
- validation results (if any)
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