Class TextureProjectorParallel

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.TextureProjection.TextureProjectorParallel
All Implemented Interfaces:
X3DChildNode, X3DNode, X3DLightNode, TextureProjectorParallel, X3DTextureProjectorNode

public class TextureProjectorParallel extends X3DConcreteNode implements TextureProjectorParallel
TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. TextureProjectorParallel node tooltip: [X3DTextureProjectorNode] TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: