Class MultiTextureCoordinate

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.Texturing.MultiTextureCoordinate
All Implemented Interfaces:
X3DNode, X3DGeometricPropertyNode, MultiTextureCoordinate, X3DTextureCoordinateNode

public class MultiTextureCoordinate extends X3DConcreteNode implements MultiTextureCoordinate
MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. MultiTextureCoordinate node tooltip: [X3DTextureCoordinateNode] MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node. Each of the contained texture coordinate nodes correspond to the multiple texture nodes contained in a sibling Appearance/MultiTexture node.
  • Hint: add Shape and then polgyonal/planar geometry before adding MultiTextureCoordinate.
  • Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
  • Warning: the number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
  • Hint: multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
  • Hint: X3D Texturing component Figure 18.2 Lightmap example, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/texturing.html#f-Lightmapexample
  • Hint: X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/texturing.html#t-SingleAndMultitextureAttrs
  • Warning: MultiTextureCoordinate may not contain another MultiTextureCoordinate node.

Note that SFColor provides a variety of color constants.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: