Interface GeneratedCubeMapTexture

All Superinterfaces:
X3DAppearanceChildNode, X3DEnvironmentTextureNode, X3DNode, X3DTextureNode
All Known Implementing Classes:
GeneratedCubeMapTexture

public interface GeneratedCubeMapTexture extends X3DEnvironmentTextureNode
GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. GeneratedCubeMapTexture node tooltip: (X3D version 3.1 or later) [X3DEnvironmentTextureNode] GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images. The viewpoint of the generated texture is the location and orientation of the associated geometry in world space.
  • Hint: can contain a single TextureProperties node.
  • Hint: typically a Box is used for applying the GeneratedCubeMapTexture.
  • Warning: requires X3D profile='Full' or else include <component name='CubeMapTexturing' level='3'/>

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: