Class GeneratedCubeMapTexture

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.CubeMapTexturing.GeneratedCubeMapTexture
All Implemented Interfaces:
X3DNode, GeneratedCubeMapTexture, X3DEnvironmentTextureNode, X3DAppearanceChildNode, X3DTextureNode

public class GeneratedCubeMapTexture extends X3DConcreteNode implements GeneratedCubeMapTexture
GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. GeneratedCubeMapTexture node tooltip: (X3D version 3.1 or later) [X3DEnvironmentTextureNode] GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images. The viewpoint of the generated texture is the location and orientation of the associated geometry in world space.
  • Hint: can contain a single TextureProperties node.
  • Hint: typically a Box is used for applying the GeneratedCubeMapTexture.
  • Warning: requires X3D profile='Full' or else include <component name='CubeMapTexturing' level='3'/>

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: