Interface EspduTransform

All Superinterfaces:
X3DBoundedObject, X3DChildNode, X3DGroupingNode, X3DNetworkSensorNode, X3DNode, X3DSensorNode
All Known Implementing Classes:
EspduTransform

public interface EspduTransform extends X3DGroupingNode, X3DNetworkSensorNode
EspduTransform is a networked Transform node that can contain most nodes.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. EspduTransform node tooltip: [X3DGroupingNode,X3DNetworkSensorNode,X3DVisibleObject] EspduTransform is a networked Transform node that can contain most nodes. If activated, EspduTransform can send or receive Entity State Protocol Data Unit (PDU) packets, also integrating functionality for the following DIS PDUs: EntityStatePdu, CollisionPdu, DetonatePdu, FirePdu, CreateEntity and RemoveEntity PDUs.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: