Class EspduTransform

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, X3DSensorNode, EspduTransform, X3DBoundedObject, X3DGroupingNode, X3DNetworkSensorNode

public class EspduTransform extends X3DConcreteNode implements EspduTransform
EspduTransform is a networked Transform node that can contain most nodes.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. EspduTransform node tooltip: [X3DGroupingNode,X3DNetworkSensorNode,X3DVisibleObject] EspduTransform is a networked Transform node that can contain most nodes. If activated, EspduTransform can send or receive Entity State Protocol Data Unit (PDU) packets, also integrating functionality for the following DIS PDUs: EntityStatePdu, CollisionPdu, DetonatePdu, FirePdu, CreateEntity and RemoveEntity PDUs.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: