Interface Switch
- All Superinterfaces:
X3DBoundedObject
,X3DChildNode
,X3DGroupingNode
,X3DNode
- All Known Implementing Classes:
Switch
Switch is a Grouping node that only renders one (or zero) child at a time.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
org.web3d.x3d.jsail
classes.
Switch node tooltip: [X3DGroupingNode,X3DVisibleObject] Switch is a Grouping node that only renders one (or zero) child at a time. Switch can contain most nodes. (Contained nodes are now called 'children' rather than 'choice', for consistent naming among all GroupingNodeType nodes.) All child choices continue to receive and send events regardless of whichChoice is active.
- Hint: insert a Shape node before adding geometry or Appearance.
- Hint: authors can temporarily hide test geometry under an unselected child of a Switch. This is a good alternative to "commenting out" nodes.
- Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
- Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
- Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. Avoid this authoring pattern.
- Hint: contained nodes must have type X3DChildNode, such as Group or Transform or Shape.
- Warning: Switch is not allowed as parent of Appearance, Material, Color, Coordinate, Normal or Texture nodes.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
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Method Summary
Modifier and TypeMethodDescriptionvoid
addChildren
(X3DNode[] newValue) Add array of children nodes to array of existing nodes (if any).float[]
Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.boolean
Provide boolean value from inputOutput SFBool field named bboxDisplay.float[]
Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.X3DNode[]
Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field children.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.boolean
Provide boolean value from inputOutput SFBool field named visible.int
Provide int value within allowed range of [-1,infinity) from inputOutput SFInt32 field named whichChoice.setBboxCenter
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.setBboxDisplay
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.setBboxSize
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.void
setChildren
(X3DNode newValue) Set single children node, replacing prior array of existing nodes (if any).setChildren
(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setVisible
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.setWhichChoice
(int newValue) Accessor method to assign int value to inputOutput SFInt32 field named whichChoice.
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Method Details
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getBboxCenter
float[] getBboxCenter()Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxCenter
in interfaceX3DBoundedObject
- Specified by:
getBboxCenter
in interfaceX3DGroupingNode
- Returns:
- value of bboxCenter field
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setBboxCenter
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxCenter
in interfaceX3DBoundedObject
- Specified by:
setBboxCenter
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the bboxCenter field.- Returns:
Switch
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getBboxDisplay
boolean getBboxDisplay()Provide boolean value from inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
getBboxDisplay
in interfaceX3DBoundedObject
- Specified by:
getBboxDisplay
in interfaceX3DGroupingNode
- Returns:
- value of bboxDisplay field
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setBboxDisplay
Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
setBboxDisplay
in interfaceX3DBoundedObject
- Specified by:
setBboxDisplay
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the bboxDisplay field.- Returns:
Switch
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxSize
float[] getBboxSize()Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxSize
in interfaceX3DBoundedObject
- Specified by:
getBboxSize
in interfaceX3DGroupingNode
- Returns:
- value of bboxSize field
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setBboxSize
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxSize
in interfaceX3DBoundedObject
- Specified by:
setBboxSize
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the bboxSize field.- Returns:
Switch
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getChildren
X3DNode[] getChildren()Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field children.
Tooltip: [X3DChildNode] Grouping nodes contain an ordered list of children nodes.- Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
- Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
- Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
- Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#GroupingAndChildrenNodes
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
getChildren
in interfaceX3DGroupingNode
- Returns:
- value of children field
- See Also:
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setChildren
Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.
Tooltip: [X3DChildNode] Grouping nodes contain an ordered list of children nodes.- Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
- Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
- Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
- Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/grouping.html#GroupingAndChildrenNodes
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
setChildren
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the children field.- Returns:
Switch
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addChildren
Add array of children nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DChildNode.- Specified by:
addChildren
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value array to be appended the children field.
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setChildren
Set single children node, replacing prior array of existing nodes (if any).- Specified by:
setChildren
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new node for the children field
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getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
getMetadata
in interfaceX3DChildNode
- Specified by:
getMetadata
in interfaceX3DGroupingNode
- Specified by:
getMetadata
in interfaceX3DNode
- Returns:
- value of metadata field
- See Also:
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setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
setMetadata
in interfaceX3DChildNode
- Specified by:
setMetadata
in interfaceX3DGroupingNode
- Specified by:
setMetadata
in interfaceX3DNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
Switch
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
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getVisible
boolean getVisible()Provide boolean value from inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
getVisible
in interfaceX3DBoundedObject
- Specified by:
getVisible
in interfaceX3DGroupingNode
- Returns:
- value of visible field
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setVisible
Accessor method to assign boolean value to inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
setVisible
in interfaceX3DBoundedObject
- Specified by:
setVisible
in interfaceX3DGroupingNode
- Parameters:
newValue
- is new value for the visible field.- Returns:
Switch
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getWhichChoice
int getWhichChoice()Provide int value within allowed range of [-1,infinity) from inputOutput SFInt32 field named whichChoice.
Tooltip: [-1,+infinity) Index of active child choice, counting from 0.- Warning: default value whichChoice= -1 means no selection (and no rendering), whichChoice=0 means initial child, whichChoice=1 means second child, etc.
- Returns:
- value of whichChoice field
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setWhichChoice
Accessor method to assign int value to inputOutput SFInt32 field named whichChoice.
Tooltip: [-1,+infinity) Index of active child choice, counting from 0.- Warning: default value whichChoice= -1 means no selection (and no rendering), whichChoice=0 means initial child, whichChoice=1 means second child, etc.
- Parameters:
newValue
- is new value for the whichChoice field.- Returns:
Switch
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-