Uses of Interface
org.web3d.x3d.sai.Sound.X3DSoundSourceNode
Packages that use X3DSoundSourceNode
Package
Description
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
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Uses of X3DSoundSourceNode in org.web3d.x3d.jsail.Sound
Classes in org.web3d.x3d.jsail.Sound that implement X3DSoundSourceNodeModifier and TypeClassDescriptionclassAudioClip provides audio data used by parent Sound nodes.classBufferAudioSource node represents a memory-resident audio asset that can contain one or more channels.classListenerPointSource node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.classMicrophoneSource captures input from a physical microphone in the real world.classOscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.classStreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.Fields in org.web3d.x3d.jsail.Sound declared as X3DSoundSourceNodeModifier and TypeFieldDescriptionstatic final X3DSoundSourceNodeSound.SOURCE_DEFAULT_VALUESFNode field named source has default value null (Java syntax) or NULL (XML syntax).Methods in org.web3d.x3d.jsail.Sound that return X3DSoundSourceNodeModifier and TypeMethodDescriptionSound.getSource()Provide org.web3d.x3d.sai.Sound.X3DSoundSourceNode instance (using a properly typed node) from inputOutput SFNode field source.static final X3DSoundSourceNodeSound.getSourceDefault()Public accessor for encapsulated SFNode default value null, returned as org.web3d.x3d.sai.Sound.X3DSoundSourceNode.Methods in org.web3d.x3d.jsail.Sound with parameters of type X3DSoundSourceNodeModifier and TypeMethodDescriptionSound.setSource(X3DSoundSourceNode newValue) Accessor method to assign org.web3d.x3d.sai.Sound.X3DSoundSourceNode instance (using a properly typed node) to inputOutput SFNode field source. -
Uses of X3DSoundSourceNode in org.web3d.x3d.jsail.Texturing
Classes in org.web3d.x3d.jsail.Texturing that implement X3DSoundSourceNodeModifier and TypeClassDescriptionclassMovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. -
Uses of X3DSoundSourceNode in org.web3d.x3d.sai.Sound
Subinterfaces of X3DSoundSourceNode in org.web3d.x3d.sai.SoundModifier and TypeInterfaceDescriptioninterfaceAudioClip provides audio data used by parent Sound nodes.interfaceBufferAudioSource node represents a memory-resident audio asset that can contain one or more channels.interfaceListenerPointSource node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.interfaceMicrophoneSource captures input from a physical microphone in the real world.interfaceOscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.interfaceStreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.Methods in org.web3d.x3d.sai.Sound that return X3DSoundSourceNodeModifier and TypeMethodDescriptionSound.getSource()Provide org.web3d.x3d.sai.Sound.X3DSoundSourceNode instance (using a properly typed node) from inputOutput SFNode field source.X3DSoundSourceNode.setDescription(String newValue) Accessor method to assign String value to inputOutput SFString field named description.X3DSoundSourceNode.setEnabled(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.X3DSoundSourceNode.setGain(float newValue) Accessor method to assign float value to inputOutput SFFloat field named gain.X3DSoundSourceNode.setMetadata(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.X3DSoundSourceNode.setPauseTime(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named pauseTime.X3DSoundSourceNode.setResumeTime(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named resumeTime.X3DSoundSourceNode.setStartTime(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named startTime.X3DSoundSourceNode.setStopTime(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named stopTime.Methods in org.web3d.x3d.sai.Sound with parameters of type X3DSoundSourceNodeModifier and TypeMethodDescriptionSound.setSource(X3DSoundSourceNode newValue) Accessor method to assign org.web3d.x3d.sai.Sound.X3DSoundSourceNode instance (using a properly typed node) to inputOutput SFNode field source. -
Uses of X3DSoundSourceNode in org.web3d.x3d.sai.Texturing
Subinterfaces of X3DSoundSourceNode in org.web3d.x3d.sai.TexturingModifier and TypeInterfaceDescriptioninterfaceMovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node.