Uses of Interface
org.web3d.x3d.sai.TextureProjection.X3DTextureProjectorNode
Package
Description
TextureProjection nodes project texture images onto geometry in a scene.
TextureProjection nodes project texture images onto geometry in a scene.
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Uses of X3DTextureProjectorNode in org.web3d.x3d.jsail.TextureProjection
Modifier and TypeClassDescriptionclass
TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.class
TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume. -
Uses of X3DTextureProjectorNode in org.web3d.x3d.sai.TextureProjection
Modifier and TypeInterfaceDescriptioninterface
TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.interface
TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.Modifier and TypeMethodDescriptionX3DTextureProjectorNode.setAmbientIntensity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named ambientIntensity.X3DTextureProjectorNode.setColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named color.X3DTextureProjectorNode.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.X3DTextureProjectorNode.setDirection
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named direction.X3DTextureProjectorNode.setFarDistance
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named farDistance.X3DTextureProjectorNode.setGlobal
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named global.X3DTextureProjectorNode.setIntensity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named intensity.X3DTextureProjectorNode.setLocation
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named location.X3DTextureProjectorNode.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.X3DTextureProjectorNode.setNearDistance
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named nearDistance.X3DTextureProjectorNode.setOn
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named on.X3DTextureProjectorNode.setShadowIntensity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named shadowIntensity.X3DTextureProjectorNode.setShadows
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named shadows.X3DTextureProjectorNode.setTexture
(X3DTexture2DNode newValue) Accessor method to assign org.web3d.x3d.sai.Texturing.X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field texture.X3DTextureProjectorNode.setUpVector
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named upVector.