Uses of Interface
org.web3d.x3d.sai.TextureProjection.X3DTextureProjectorNode
Packages that use X3DTextureProjectorNode
Package
Description
TextureProjection nodes project texture images onto geometry in a scene.
TextureProjection nodes project texture images onto geometry in a scene.
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Uses of X3DTextureProjectorNode in org.web3d.x3d.jsail.TextureProjection
Classes in org.web3d.x3d.jsail.TextureProjection that implement X3DTextureProjectorNodeModifier and TypeClassDescriptionclassTextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.classTextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume. -
Uses of X3DTextureProjectorNode in org.web3d.x3d.sai.TextureProjection
Subinterfaces of X3DTextureProjectorNode in org.web3d.x3d.sai.TextureProjectionModifier and TypeInterfaceDescriptioninterfaceTextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.interfaceTextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.Methods in org.web3d.x3d.sai.TextureProjection that return X3DTextureProjectorNodeModifier and TypeMethodDescriptionX3DTextureProjectorNode.setAmbientIntensity(float newValue) Accessor method to assign float value to inputOutput SFFloat field named ambientIntensity.X3DTextureProjectorNode.setColor(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named color.X3DTextureProjectorNode.setDescription(String newValue) Accessor method to assign String value to inputOutput SFString field named description.X3DTextureProjectorNode.setDirection(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named direction.X3DTextureProjectorNode.setFarDistance(float newValue) Accessor method to assign float value to inputOutput SFFloat field named farDistance.X3DTextureProjectorNode.setGlobal(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named global.X3DTextureProjectorNode.setIntensity(float newValue) Accessor method to assign float value to inputOutput SFFloat field named intensity.X3DTextureProjectorNode.setLocation(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named location.X3DTextureProjectorNode.setMetadata(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.X3DTextureProjectorNode.setNearDistance(float newValue) Accessor method to assign float value to inputOutput SFFloat field named nearDistance.X3DTextureProjectorNode.setOn(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named on.X3DTextureProjectorNode.setShadowIntensity(float newValue) Accessor method to assign float value to inputOutput SFFloat field named shadowIntensity.X3DTextureProjectorNode.setShadows(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named shadows.X3DTextureProjectorNode.setTexture(X3DTexture2DNode newValue) Accessor method to assign org.web3d.x3d.sai.Texturing.X3DTexture2DNode instance (using a properly typed node) to inputOutput SFNode field texture.X3DTextureProjectorNode.setUpVector(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named upVector.