Interface TextureCoordinate

All Superinterfaces:
X3DGeometricPropertyNode, X3DNode, X3DSingleTextureCoordinateNode, X3DTextureCoordinateNode
All Known Implementing Classes:
TextureCoordinate

public interface TextureCoordinate extends X3DSingleTextureCoordinateNode
TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. TextureCoordinate node tooltip: [X3DSingleTextureCoordinateNode] TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: